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https://github.com/betaflight/betaflight-configurator.git
synced 2025-07-24 16:55:24 +03:00
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This commit is contained in:
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278e25a872
commit
06f643812d
30 changed files with 1280 additions and 1143 deletions
4
js/libraries/jquery-2.1.3.min.js
vendored
4
js/libraries/jquery-2.1.3.min.js
vendored
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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@ -16,13 +16,13 @@ THREE.SpriteCanvasMaterial = function ( parameters ) {
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};
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THREE.SpriteCanvasMaterial.prototype = Object.create( THREE.Material.prototype );
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THREE.SpriteCanvasMaterial.prototype.constructor = THREE.SpriteCanvasMaterial;
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THREE.SpriteCanvasMaterial.prototype.clone = function () {
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var material = new THREE.SpriteCanvasMaterial();
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THREE.Material.prototype.clone.call( this, material );
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material.copy( this );
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material.color.copy( this.color );
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material.program = this.program;
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@ -58,12 +58,14 @@ THREE.CanvasRenderer = function ( parameters ) {
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_viewportWidth = _canvasWidth,
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_viewportHeight = _canvasHeight,
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pixelRatio = 1,
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_context = _canvas.getContext( '2d', {
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alpha: parameters.alpha === true
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} ),
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_clearColor = new THREE.Color( 0x000000 ),
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_clearAlpha = 0,
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_clearAlpha = parameters.alpha === true ? 0 : 1,
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_contextGlobalAlpha = 1,
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_contextGlobalCompositeOperation = 0,
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@ -122,12 +124,6 @@ THREE.CanvasRenderer = function ( parameters ) {
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this.domElement = _canvas;
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this.devicePixelRatio = parameters.devicePixelRatio !== undefined
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? parameters.devicePixelRatio
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: self.devicePixelRatio !== undefined
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? self.devicePixelRatio
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: 1;
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this.autoClear = true;
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this.sortObjects = true;
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this.sortElements = true;
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@ -141,17 +137,43 @@ THREE.CanvasRenderer = function ( parameters ) {
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}
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}
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};
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// WebGLRenderer compatibility
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this.supportsVertexTextures = function () {};
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this.setFaceCulling = function () {};
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// API
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this.getContext = function () {
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return _context;
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};
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this.getContextAttributes = function () {
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return _context.getContextAttributes();
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};
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this.getPixelRatio = function () {
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return pixelRatio;
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};
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this.setPixelRatio = function ( value ) {
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if ( value !== undefined ) pixelRatio = value;
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};
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this.setSize = function ( width, height, updateStyle ) {
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_canvasWidth = width * this.devicePixelRatio;
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_canvasHeight = height * this.devicePixelRatio;
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_canvasWidth = width * pixelRatio;
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_canvasHeight = height * pixelRatio;
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_canvas.width = _canvasWidth;
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_canvas.height = _canvasHeight;
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@ -166,7 +188,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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}
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_clipBox.min.set( -_canvasWidthHalf, -_canvasHeightHalf ),
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_clipBox.min.set( - _canvasWidthHalf, - _canvasHeightHalf );
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_clipBox.max.set( _canvasWidthHalf, _canvasHeightHalf );
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_clearBox.min.set( - _canvasWidthHalf, - _canvasHeightHalf );
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@ -186,11 +208,11 @@ THREE.CanvasRenderer = function ( parameters ) {
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this.setViewport = function ( x, y, width, height ) {
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_viewportX = x * this.devicePixelRatio;
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_viewportY = y * this.devicePixelRatio;
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_viewportX = x * pixelRatio;
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_viewportY = y * pixelRatio;
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_viewportWidth = width * this.devicePixelRatio;
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_viewportHeight = height * this.devicePixelRatio;
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_viewportWidth = width * pixelRatio;
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_viewportHeight = height * pixelRatio;
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};
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@ -240,17 +262,17 @@ THREE.CanvasRenderer = function ( parameters ) {
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_clearBox.expandByScalar( 2 );
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_clearBox.min.x = _clearBox.min.x + _canvasWidthHalf;
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_clearBox.min.y = - _clearBox.min.y + _canvasHeightHalf;
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_clearBox.min.y = - _clearBox.min.y + _canvasHeightHalf; // higher y value !
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_clearBox.max.x = _clearBox.max.x + _canvasWidthHalf;
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_clearBox.max.y = - _clearBox.max.y + _canvasHeightHalf;
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_clearBox.max.y = - _clearBox.max.y + _canvasHeightHalf; // lower y value !
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if ( _clearAlpha < 1 ) {
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_context.clearRect(
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_clearBox.min.x | 0,
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_clearBox.min.y | 0,
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_clearBox.max.y | 0,
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( _clearBox.max.x - _clearBox.min.x ) | 0,
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( _clearBox.max.y - _clearBox.min.y ) | 0
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( _clearBox.min.y - _clearBox.max.y ) | 0
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);
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}
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@ -264,9 +286,9 @@ THREE.CanvasRenderer = function ( parameters ) {
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_context.fillRect(
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_clearBox.min.x | 0,
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_clearBox.min.y | 0,
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_clearBox.max.y | 0,
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( _clearBox.max.x - _clearBox.min.x ) | 0,
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( _clearBox.max.y - _clearBox.min.y ) | 0
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( _clearBox.min.y - _clearBox.max.y ) | 0
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);
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}
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@ -496,53 +518,42 @@ THREE.CanvasRenderer = function ( parameters ) {
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var texture = material.map;
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if ( texture !== null && texture.image !== undefined ) {
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if ( texture.hasEventListener( 'update', onTextureUpdate ) === false ) {
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if ( texture.image.width > 0 ) {
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textureToPattern( texture );
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}
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texture.addEventListener( 'update', onTextureUpdate );
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}
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if ( texture !== null ) {
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var pattern = _patterns[ texture.id ];
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if ( pattern !== undefined ) {
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if ( pattern === undefined || pattern.version !== texture.version ) {
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setFillStyle( pattern );
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} else {
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setFillStyle( 'rgba( 0, 0, 0, 1 )' );
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pattern = textureToPattern( texture );
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_patterns[ texture.id ] = pattern;
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}
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//
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if ( pattern.canvas !== undefined ) {
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var bitmap = texture.image;
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setFillStyle( pattern.canvas );
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var ox = bitmap.width * texture.offset.x;
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var oy = bitmap.height * texture.offset.y;
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var bitmap = texture.image;
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var sx = bitmap.width * texture.repeat.x;
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var sy = bitmap.height * texture.repeat.y;
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var ox = bitmap.width * texture.offset.x;
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var oy = bitmap.height * texture.offset.y;
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var cx = scaleX / sx;
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var cy = scaleY / sy;
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var sx = bitmap.width * texture.repeat.x;
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var sy = bitmap.height * texture.repeat.y;
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_context.save();
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_context.translate( v1.x, v1.y );
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if ( material.rotation !== 0 ) _context.rotate( material.rotation );
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_context.translate( - scaleX / 2, - scaleY / 2 );
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_context.scale( cx, cy );
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_context.translate( - ox, - oy );
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_context.fillRect( ox, oy, sx, sy );
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_context.restore();
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var cx = scaleX / sx;
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var cy = scaleY / sy;
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_context.save();
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_context.translate( v1.x, v1.y );
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if ( material.rotation !== 0 ) _context.rotate( material.rotation );
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_context.translate( - scaleX / 2, - scaleY / 2 );
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_context.scale( cx, cy );
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_context.translate( - ox, - oy );
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_context.fillRect( ox, oy, sx, sy );
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_context.restore();
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}
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} else {
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@ -704,7 +715,9 @@ THREE.CanvasRenderer = function ( parameters ) {
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if ( material.map !== null ) {
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if ( material.map.mapping instanceof THREE.UVMapping ) {
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var mapping = material.map.mapping;
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if ( mapping === THREE.UVMapping ) {
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_uvs = element.uvs;
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patternPath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _uvs[ uv1 ].x, _uvs[ uv1 ].y, _uvs[ uv2 ].x, _uvs[ uv2 ].y, _uvs[ uv3 ].x, _uvs[ uv3 ].y, material.map );
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@ -713,7 +726,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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} else if ( material.envMap !== null ) {
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if ( material.envMap.mapping instanceof THREE.SphericalReflectionMapping ) {
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if ( material.envMap.mapping === THREE.SphericalReflectionMapping ) {
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_normal.copy( element.vertexNormalsModel[ uv1 ] ).applyMatrix3( _normalViewMatrix );
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_uv1x = 0.5 * _normal.x + 0.5;
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@ -729,25 +742,8 @@ THREE.CanvasRenderer = function ( parameters ) {
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patternPath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _uv1x, _uv1y, _uv2x, _uv2y, _uv3x, _uv3y, material.envMap );
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} else if ( material.envMap.mapping instanceof THREE.SphericalRefractionMapping ) {
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_normal.copy( element.vertexNormalsModel[ uv1 ] ).applyMatrix3( _normalViewMatrix );
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_uv1x = - 0.5 * _normal.x + 0.5;
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_uv1y = - 0.5 * _normal.y + 0.5;
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_normal.copy( element.vertexNormalsModel[ uv2 ] ).applyMatrix3( _normalViewMatrix );
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_uv2x = - 0.5 * _normal.x + 0.5;
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_uv2y = - 0.5 * _normal.y + 0.5;
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_normal.copy( element.vertexNormalsModel[ uv3 ] ).applyMatrix3( _normalViewMatrix );
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_uv3x = - 0.5 * _normal.x + 0.5;
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_uv3y = - 0.5 * _normal.y + 0.5;
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patternPath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _uv1x, _uv1y, _uv2x, _uv2y, _uv3x, _uv3y, material.envMap );
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}
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} else {
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_color.copy( material.color );
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@ -826,18 +822,18 @@ THREE.CanvasRenderer = function ( parameters ) {
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}
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function onTextureUpdate ( event ) {
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textureToPattern( event.target );
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}
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function textureToPattern( texture ) {
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if ( texture instanceof THREE.CompressedTexture ) return;
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if ( texture.version === 0 ||
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texture instanceof THREE.CompressedTexture ||
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texture instanceof THREE.DataTexture ) {
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var repeatX = texture.wrapS === THREE.RepeatWrapping;
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var repeatY = texture.wrapT === THREE.RepeatWrapping;
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return {
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canvas: undefined,
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version: texture.version
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}
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}
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var image = texture.image;
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@ -849,45 +845,51 @@ THREE.CanvasRenderer = function ( parameters ) {
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context.setTransform( 1, 0, 0, - 1, 0, image.height );
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context.drawImage( image, 0, 0 );
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_patterns[ texture.id ] = _context.createPattern(
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canvas, repeatX === true && repeatY === true
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? 'repeat'
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: repeatX === true && repeatY === false
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? 'repeat-x'
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: repeatX === false && repeatY === true
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? 'repeat-y'
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: 'no-repeat'
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);
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var repeatX = texture.wrapS === THREE.RepeatWrapping;
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var repeatY = texture.wrapT === THREE.RepeatWrapping;
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var repeat = 'no-repeat';
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if ( repeatX === true && repeatY === true ) {
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repeat = 'repeat';
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} else if ( repeatX === true ) {
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repeat = 'repeat-x';
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} else if ( repeatY === true ) {
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repeat = 'repeat-y';
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}
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return {
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canvas: _context.createPattern( canvas, repeat ),
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version: texture.version
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}
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}
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function patternPath( x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2, texture ) {
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if ( texture instanceof THREE.DataTexture ) return;
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var pattern = _patterns[ texture.id ];
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if ( texture.hasEventListener( 'update', onTextureUpdate ) === false ) {
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if ( pattern === undefined || pattern.version !== texture.version ) {
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if ( texture.image !== undefined && texture.image.width > 0 ) {
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textureToPattern( texture );
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}
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texture.addEventListener( 'update', onTextureUpdate );
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pattern = textureToPattern( texture );
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_patterns[ texture.id ] = pattern;
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}
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var pattern = _patterns[ texture.id ];
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if ( pattern.canvas !== undefined ) {
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if ( pattern !== undefined ) {
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setFillStyle( pattern );
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setFillStyle( pattern.canvas );
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} else {
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setFillStyle( 'rgba(0,0,0,1)' );
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setFillStyle( 'rgba( 0, 0, 0, 1)' );
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_context.fill();
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return;
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}
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@ -10,6 +10,7 @@ THREE.RenderableObject = function () {
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this.object = null;
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this.z = 0;
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this.renderOrder = 0;
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};
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@ -33,6 +34,7 @@ THREE.RenderableFace = function () {
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this.uvs = [ new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2() ];
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this.z = 0;
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this.renderOrder = 0;
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};
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@ -68,6 +70,7 @@ THREE.RenderableLine = function () {
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this.material = null;
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this.z = 0;
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this.renderOrder = 0;
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};
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@ -87,6 +90,7 @@ THREE.RenderableSprite = function () {
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this.scale = new THREE.Vector2();
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this.material = null;
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this.renderOrder = 0;
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};
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@ -102,10 +106,6 @@ THREE.Projector = function () {
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_renderData = { objects: [], lights: [], elements: [] },
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_vA = new THREE.Vector3(),
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_vB = new THREE.Vector3(),
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_vC = new THREE.Vector3(),
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_vector3 = new THREE.Vector3(),
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_vector4 = new THREE.Vector4(),
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@ -126,7 +126,7 @@ THREE.Projector = function () {
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_clippedVertex1PositionScreen = new THREE.Vector4(),
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_clippedVertex2PositionScreen = new THREE.Vector4();
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//
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this.projectVector = function ( vector, camera ) {
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@ -145,10 +145,10 @@ THREE.Projector = function () {
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this.pickingRay = function ( vector, camera ) {
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console.error( 'THREE.Projector: .pickingRay() has been removed.' );
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console.error( 'THREE.Projector: .pickingRay() is now raycaster.setFromCamera().' );
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};
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//
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var RenderList = function () {
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@ -247,6 +247,7 @@ THREE.Projector = function () {
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_line.v1.copy( v1 );
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_line.v2.copy( v2 );
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_line.z = ( v1.positionScreen.z + v2.positionScreen.z ) / 2;
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_line.renderOrder = object.renderOrder;
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_line.material = object.material;
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@ -271,19 +272,21 @@ THREE.Projector = function () {
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_face.v2.copy( v2 );
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_face.v3.copy( v3 );
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_face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
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_face.renderOrder = object.renderOrder;
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// use first vertex normal as face normal
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_face.normalModel.fromArray( normals, a * 3 );
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_face.normalModel.applyMatrix3( normalMatrix ).normalize();
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for ( var i = 0; i < 3; i ++ ) {
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var offset = arguments[ i ] * 3;
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var normal = _face.vertexNormalsModel[ i ];
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normal.set( normals[ offset ], normals[ offset + 1 ], normals[ offset + 2 ] );
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normal.fromArray( normals, arguments[ i ] * 3 );
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normal.applyMatrix3( normalMatrix ).normalize();
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var offset2 = arguments[ i ] * 2;
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var uv = _face.uvs[ i ];
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uv.set( uvs[ offset2 ], uvs[ offset2 + 1 ] );
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uv.fromArray( uvs, arguments[ i ] * 2 );
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}
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|
@ -322,7 +325,7 @@ THREE.Projector = function () {
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_renderData.elements.length = 0;
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|
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if ( scene.autoUpdate === true ) scene.updateMatrixWorld();
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if ( camera.parent === undefined ) camera.updateMatrixWorld();
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if ( camera.parent === null ) camera.updateMatrixWorld();
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||||
|
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_viewMatrix.copy( camera.matrixWorldInverse.getInverse( camera.matrixWorld ) );
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||||
_viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, _viewMatrix );
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|
@ -344,7 +347,9 @@ THREE.Projector = function () {
|
|||
|
||||
} else if ( object instanceof THREE.Mesh || object instanceof THREE.Line || object instanceof THREE.Sprite ) {
|
||||
|
||||
if ( object.material.visible === false ) return;
|
||||
var material = object.material;
|
||||
|
||||
if ( material.visible === false ) return;
|
||||
|
||||
if ( object.frustumCulled === false || _frustum.intersectsObject( object ) === true ) {
|
||||
|
||||
|
@ -352,17 +357,10 @@ THREE.Projector = function () {
|
|||
_object.id = object.id;
|
||||
_object.object = object;
|
||||
|
||||
if ( object.renderDepth !== null ) {
|
||||
|
||||
_object.z = object.renderDepth;
|
||||
|
||||
} else {
|
||||
|
||||
_vector3.setFromMatrixPosition( object.matrixWorld );
|
||||
_vector3.applyProjection( _viewProjectionMatrix );
|
||||
_object.z = _vector3.z;
|
||||
|
||||
}
|
||||
_vector3.setFromMatrixPosition( object.matrixWorld );
|
||||
_vector3.applyProjection( _viewProjectionMatrix );
|
||||
_object.z = _vector3.z;
|
||||
_object.renderOrder = object.renderOrder;
|
||||
|
||||
_renderData.objects.push( _object );
|
||||
|
||||
|
@ -396,7 +394,7 @@ THREE.Projector = function () {
|
|||
if ( geometry instanceof THREE.BufferGeometry ) {
|
||||
|
||||
var attributes = geometry.attributes;
|
||||
var offsets = geometry.offsets;
|
||||
var groups = geometry.groups;
|
||||
|
||||
if ( attributes.position === undefined ) continue;
|
||||
|
||||
|
@ -432,20 +430,19 @@ THREE.Projector = function () {
|
|||
|
||||
}
|
||||
|
||||
if ( attributes.index !== undefined ) {
|
||||
if ( geometry.index !== null ) {
|
||||
|
||||
var indices = attributes.index.array;
|
||||
var indices = geometry.index.array;
|
||||
|
||||
if ( offsets.length > 0 ) {
|
||||
if ( groups.length > 0 ) {
|
||||
|
||||
for ( var o = 0; o < offsets.length; o ++ ) {
|
||||
for ( var o = 0; o < groups.length; o ++ ) {
|
||||
|
||||
var offset = offsets[ o ];
|
||||
var index = offset.index;
|
||||
var group = groups[ o ];
|
||||
|
||||
for ( var i = offset.start, l = offset.start + offset.count; i < l; i += 3 ) {
|
||||
for ( var i = group.start, l = group.start + group.count; i < l; i += 3 ) {
|
||||
|
||||
renderList.pushTriangle( indices[ i ] + index, indices[ i + 1 ] + index, indices[ i + 2 ] + index );
|
||||
renderList.pushTriangle( indices[ i ], indices[ i + 1 ], indices[ i + 2 ] );
|
||||
|
||||
}
|
||||
|
||||
|
@ -479,13 +476,40 @@ THREE.Projector = function () {
|
|||
|
||||
_normalMatrix.getNormalMatrix( _modelMatrix );
|
||||
|
||||
var isFaceMaterial = object.material instanceof THREE.MeshFaceMaterial;
|
||||
var material = object.material;
|
||||
|
||||
var isFaceMaterial = material instanceof THREE.MeshFaceMaterial;
|
||||
var objectMaterials = isFaceMaterial === true ? object.material : null;
|
||||
|
||||
for ( var v = 0, vl = vertices.length; v < vl; v ++ ) {
|
||||
|
||||
var vertex = vertices[ v ];
|
||||
renderList.pushVertex( vertex.x, vertex.y, vertex.z );
|
||||
|
||||
_vector3.copy( vertex );
|
||||
|
||||
if ( material.morphTargets === true ) {
|
||||
|
||||
var morphTargets = geometry.morphTargets;
|
||||
var morphInfluences = object.morphTargetInfluences;
|
||||
|
||||
for ( var t = 0, tl = morphTargets.length; t < tl; t ++ ) {
|
||||
|
||||
var influence = morphInfluences[ t ];
|
||||
|
||||
if ( influence === 0 ) continue;
|
||||
|
||||
var target = morphTargets[ t ];
|
||||
var targetVertex = target.vertices[ v ];
|
||||
|
||||
_vector3.x += ( targetVertex.x - vertex.x ) * influence;
|
||||
_vector3.y += ( targetVertex.y - vertex.y ) * influence;
|
||||
_vector3.z += ( targetVertex.z - vertex.z ) * influence;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
renderList.pushVertex( _vector3.x, _vector3.y, _vector3.z );
|
||||
|
||||
}
|
||||
|
||||
|
@ -493,7 +517,7 @@ THREE.Projector = function () {
|
|||
|
||||
var face = faces[ f ];
|
||||
|
||||
var material = isFaceMaterial === true
|
||||
material = isFaceMaterial === true
|
||||
? objectMaterials.materials[ face.materialIndex ]
|
||||
: object.material;
|
||||
|
||||
|
@ -505,58 +529,15 @@ THREE.Projector = function () {
|
|||
var v2 = _vertexPool[ face.b ];
|
||||
var v3 = _vertexPool[ face.c ];
|
||||
|
||||
if ( material.morphTargets === true ) {
|
||||
|
||||
var morphTargets = geometry.morphTargets;
|
||||
var morphInfluences = object.morphTargetInfluences;
|
||||
|
||||
var v1p = v1.position;
|
||||
var v2p = v2.position;
|
||||
var v3p = v3.position;
|
||||
|
||||
_vA.set( 0, 0, 0 );
|
||||
_vB.set( 0, 0, 0 );
|
||||
_vC.set( 0, 0, 0 );
|
||||
|
||||
for ( var t = 0, tl = morphTargets.length; t < tl; t ++ ) {
|
||||
|
||||
var influence = morphInfluences[ t ];
|
||||
|
||||
if ( influence === 0 ) continue;
|
||||
|
||||
var targets = morphTargets[ t ].vertices;
|
||||
|
||||
_vA.x += ( targets[ face.a ].x - v1p.x ) * influence;
|
||||
_vA.y += ( targets[ face.a ].y - v1p.y ) * influence;
|
||||
_vA.z += ( targets[ face.a ].z - v1p.z ) * influence;
|
||||
|
||||
_vB.x += ( targets[ face.b ].x - v2p.x ) * influence;
|
||||
_vB.y += ( targets[ face.b ].y - v2p.y ) * influence;
|
||||
_vB.z += ( targets[ face.b ].z - v2p.z ) * influence;
|
||||
|
||||
_vC.x += ( targets[ face.c ].x - v3p.x ) * influence;
|
||||
_vC.y += ( targets[ face.c ].y - v3p.y ) * influence;
|
||||
_vC.z += ( targets[ face.c ].z - v3p.z ) * influence;
|
||||
|
||||
}
|
||||
|
||||
v1.position.add( _vA );
|
||||
v2.position.add( _vB );
|
||||
v3.position.add( _vC );
|
||||
|
||||
renderList.projectVertex( v1 );
|
||||
renderList.projectVertex( v2 );
|
||||
renderList.projectVertex( v3 );
|
||||
|
||||
}
|
||||
|
||||
if ( renderList.checkTriangleVisibility( v1, v2, v3 ) === false ) continue;
|
||||
|
||||
var visible = renderList.checkBackfaceCulling( v1, v2, v3 );
|
||||
|
||||
if ( side !== THREE.DoubleSide ) {
|
||||
|
||||
if ( side === THREE.FrontSide && visible === false ) continue;
|
||||
if ( side === THREE.BackSide && visible === true ) continue;
|
||||
|
||||
}
|
||||
|
||||
_face = getNextFaceInPool();
|
||||
|
@ -611,6 +592,7 @@ THREE.Projector = function () {
|
|||
_face.material = material;
|
||||
|
||||
_face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
|
||||
_face.renderOrder = object.renderOrder;
|
||||
|
||||
_renderData.elements.push( _face );
|
||||
|
||||
|
@ -634,9 +616,9 @@ THREE.Projector = function () {
|
|||
|
||||
}
|
||||
|
||||
if ( attributes.index !== undefined ) {
|
||||
if ( geometry.index !== null ) {
|
||||
|
||||
var indices = attributes.index.array;
|
||||
var indices = geometry.index.array;
|
||||
|
||||
for ( var i = 0, l = indices.length; i < l; i += 2 ) {
|
||||
|
||||
|
@ -646,7 +628,7 @@ THREE.Projector = function () {
|
|||
|
||||
} else {
|
||||
|
||||
var step = object.mode === THREE.LinePieces ? 2 : 1;
|
||||
var step = object instanceof THREE.LineSegments ? 2 : 1;
|
||||
|
||||
for ( var i = 0, l = ( positions.length / 3 ) - 1; i < l; i += step ) {
|
||||
|
||||
|
@ -669,8 +651,7 @@ THREE.Projector = function () {
|
|||
v1 = getNextVertexInPool();
|
||||
v1.positionScreen.copy( vertices[ 0 ] ).applyMatrix4( _modelViewProjectionMatrix );
|
||||
|
||||
// Handle LineStrip and LinePieces
|
||||
var step = object.mode === THREE.LinePieces ? 2 : 1;
|
||||
var step = object instanceof THREE.LineSegments ? 2 : 1;
|
||||
|
||||
for ( var v = 1, vl = vertices.length; v < vl; v ++ ) {
|
||||
|
||||
|
@ -697,6 +678,7 @@ THREE.Projector = function () {
|
|||
_line.v2.positionScreen.copy( _clippedVertex2PositionScreen );
|
||||
|
||||
_line.z = Math.max( _clippedVertex1PositionScreen.z, _clippedVertex2PositionScreen.z );
|
||||
_line.renderOrder = object.renderOrder;
|
||||
|
||||
_line.material = object.material;
|
||||
|
||||
|
@ -731,6 +713,7 @@ THREE.Projector = function () {
|
|||
_sprite.x = _vector4.x * invW;
|
||||
_sprite.y = _vector4.y * invW;
|
||||
_sprite.z = _vector4.z;
|
||||
_sprite.renderOrder = object.renderOrder;
|
||||
_sprite.object = object;
|
||||
|
||||
_sprite.rotation = object.rotation;
|
||||
|
@ -816,7 +799,7 @@ THREE.Projector = function () {
|
|||
var line = new THREE.RenderableLine();
|
||||
_linePool.push( line );
|
||||
_linePoolLength ++;
|
||||
_lineCount ++
|
||||
_lineCount ++;
|
||||
return line;
|
||||
|
||||
}
|
||||
|
@ -832,7 +815,7 @@ THREE.Projector = function () {
|
|||
var sprite = new THREE.RenderableSprite();
|
||||
_spritePool.push( sprite );
|
||||
_spritePoolLength ++;
|
||||
_spriteCount ++
|
||||
_spriteCount ++;
|
||||
return sprite;
|
||||
|
||||
}
|
||||
|
@ -845,7 +828,11 @@ THREE.Projector = function () {
|
|||
|
||||
function painterSort( a, b ) {
|
||||
|
||||
if ( a.z !== b.z ) {
|
||||
if ( a.renderOrder !== b.renderOrder ) {
|
||||
|
||||
return a.renderOrder - b.renderOrder;
|
||||
|
||||
} else if ( a.z !== b.z ) {
|
||||
|
||||
return b.z - a.z;
|
||||
|
||||
|
|
1579
js/libraries/three/three.min.js
vendored
1579
js/libraries/three/three.min.js
vendored
File diff suppressed because one or more lines are too long
Loading…
Add table
Add a link
Reference in a new issue