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Auto merged - #2524 at Sun, 01 Aug 2021 03:17:09 GMT

Detect board in firmware_flasher patch
This commit is contained in:
J Blackman 2021-08-01 13:17:10 +10:00 committed by GitHub
commit 3db052fda4
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 107 additions and 29 deletions

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@ -12,6 +12,7 @@ const PortHandler = new function () {
this.port_detected_callbacks = [];
this.port_removed_callbacks = [];
this.dfu_available = false;
this.port_available = false;
};
PortHandler.initialize = function () {
@ -118,6 +119,7 @@ PortHandler.removePort = function(currentPorts) {
if (removePorts.length) {
console.log(`PortHandler - Removed: ${JSON.stringify(removePorts)}`);
self.port_available = false;
// disconnect "UI" - routine can't fire during atmega32u4 reboot procedure !!!
if (GUI.connected_to) {
for (let i = 0; i < removePorts.length; i++) {
@ -170,6 +172,7 @@ PortHandler.detectPort = function(currentPorts) {
}
});
self.port_available = true;
// Signal board verification
if (GUI.active_tab === 'firmware_flasher') {
TABS.firmware_flasher.boardNeedsVerification = true;
@ -266,6 +269,7 @@ PortHandler.selectPort = function(ports) {
const legacyDeviceRecognized = portName.includes('usb');
if (isWindows && deviceRecognized || isTty && (deviceRecognized || legacyDeviceRecognized)) {
this.portPickerElement.val(pathSelect);
this.port_available = true;
console.log(`Porthandler detected device ${portName} on port: ${pathSelect}`);
}
}