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Make models larger in the 3D view.
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@ -241,7 +241,7 @@ TABS.setup.initialize3D = function (compatibility) {
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loader.load('./resources/models/' + model_file + '.json', function (geometry, materials) {
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model = new THREE.Mesh(geometry, new THREE.MeshFaceMaterial(materials));
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model.scale.set(10, 10, 10);
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model.scale.set(15, 15, 15);
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modelWrapper.add(model);
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scene.add(modelWrapper);
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