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betaflight-configurator/src/js/protocols/WebSerial.js
Mark Haslinghuis 5af689616f
Fix serial (#4449)
* Improve serial

* Add autodetect changes
2025-05-02 21:26:15 +02:00

369 lines
12 KiB
JavaScript

import { webSerialDevices, vendorIdNames } from "./devices";
import { checkBrowserCompatibility } from "../utils/checkBrowserCompatibilty";
const logHead = "[SERIAL]";
async function* streamAsyncIterable(reader, keepReadingFlag) {
try {
while (keepReadingFlag()) {
try {
const { done, value } = await reader.read();
if (done) {
return;
}
yield value;
} catch (error) {
console.warn(`${logHead} Read error in streamAsyncIterable:`, error);
break;
}
}
} finally {
// Only release the lock if we still have the reader and it hasn't been released
try {
// Always attempt once; spec allows releasing even if the stream
// is already closed. `locked` is the boolean we can trust.
if (reader?.locked) {
reader.releaseLock();
}
} catch (error) {
console.warn(`${logHead} Error releasing reader lock:`, error);
}
}
}
/**
* WebSerial protocol implementation for the Serial base class
*/
class WebSerial extends EventTarget {
constructor() {
super();
checkBrowserCompatibility();
this.connected = false;
this.openRequested = false;
this.openCanceled = false;
this.closeRequested = false;
this.transmitting = false;
this.connectionInfo = null;
this.bitrate = 0;
this.bytesSent = 0;
this.bytesReceived = 0;
this.failed = 0;
this.portCounter = 0;
this.ports = [];
this.port = null;
this.reader = null;
this.writer = null;
this.reading = false;
this.connect = this.connect.bind(this);
this.disconnect = this.disconnect.bind(this);
this.handleDisconnect = this.handleDisconnect.bind(this);
this.handleReceiveBytes = this.handleReceiveBytes.bind(this);
// Initialize device connection/disconnection listeners
if (navigator.serial) {
navigator.serial.addEventListener("connect", (e) => this.handleNewDevice(e.target));
navigator.serial.addEventListener("disconnect", (e) => this.handleRemovedDevice(e.target));
}
this.loadDevices();
}
handleNewDevice(device) {
const added = this.createPort(device);
this.ports.push(added);
this.dispatchEvent(new CustomEvent("addedDevice", { detail: added }));
return added;
}
handleRemovedDevice(device) {
const removed = this.ports.find((port) => port.port === device);
this.ports = this.ports.filter((port) => port.port !== device);
this.dispatchEvent(new CustomEvent("removedDevice", { detail: removed }));
}
handleReceiveBytes(info) {
this.bytesReceived += info.detail.byteLength;
}
handleDisconnect() {
console.log(`${logHead} Device disconnected externally`);
this.disconnect();
}
getConnectedPort() {
return this.port;
}
createPort(port) {
const portInfo = port.getInfo();
const displayName = vendorIdNames[portInfo.usbVendorId]
? vendorIdNames[portInfo.usbVendorId]
: `VID:${portInfo.usbVendorId} PID:${portInfo.usbProductId}`;
return {
path: `serial_${this.portCounter++}`,
displayName: `Betaflight ${displayName}`,
vendorId: portInfo.usbVendorId,
productId: portInfo.usbProductId,
port: port,
};
}
async loadDevices() {
if (!navigator.serial) {
console.error(`${logHead} Web Serial API not available`);
return;
}
try {
const ports = await navigator.serial.getPorts();
this.portCounter = 1;
this.ports = ports.map((port) => this.createPort(port));
} catch (error) {
console.error(`${logHead} Error loading devices:`, error);
}
}
async requestPermissionDevice(showAllSerialDevices = false) {
if (!navigator.serial) {
console.error(`${logHead} Web Serial API not available`);
return null;
}
let newPermissionPort = null;
try {
const options = showAllSerialDevices ? {} : { filters: webSerialDevices };
const userSelectedPort = await navigator.serial.requestPort(options);
newPermissionPort = this.ports.find((port) => port.port === userSelectedPort);
if (!newPermissionPort) {
newPermissionPort = this.handleNewDevice(userSelectedPort);
}
console.info(`${logHead} User selected SERIAL device from permissions:`, newPermissionPort.path);
} catch (error) {
console.error(`${logHead} User didn't select any SERIAL device when requesting permission:`, error);
}
return newPermissionPort;
}
async getDevices() {
return this.ports;
}
async connect(path, options = { baudRate: 115200 }) {
// Prevent double connections
if (this.connected) {
console.log(`${logHead} Already connected, not connecting again`);
return true;
}
this.openRequested = true;
this.closeRequested = false;
try {
const device = this.ports.find((device) => device.path === path);
if (!device) {
console.error(`${logHead} Device not found:`, path);
this.dispatchEvent(new CustomEvent("connect", { detail: false }));
return false;
}
this.port = device.port;
await this.port.open(options);
const connectionInfo = this.port.getInfo();
this.connectionInfo = connectionInfo;
this.writer = this.port.writable.getWriter();
this.reader = this.port.readable.getReader();
if (connectionInfo && !this.openCanceled) {
this.connected = true;
this.connectionId = path;
this.bitrate = options.baudRate;
this.bytesReceived = 0;
this.bytesSent = 0;
this.failed = 0;
this.openRequested = false;
this.port.addEventListener("disconnect", this.handleDisconnect);
this.addEventListener("receive", this.handleReceiveBytes);
console.log(`${logHead} Connection opened with ID: ${this.connectionId}, Baud: ${options.baudRate}`);
this.dispatchEvent(new CustomEvent("connect", { detail: connectionInfo }));
// Start reading from the port
this.reading = true;
this.readLoop();
return true;
} else if (connectionInfo && this.openCanceled) {
this.connectionId = path;
console.log(`${logHead} Connection opened with ID: ${path}, but request was canceled, disconnecting`);
// some bluetooth dongles/dongle drivers really doesn't like to be closed instantly, adding a small delay
setTimeout(() => {
this.openRequested = false;
this.openCanceled = false;
this.disconnect();
this.dispatchEvent(new CustomEvent("connect", { detail: false }));
}, 150);
return false;
} else {
this.openRequested = false;
console.log(`${logHead} Failed to open serial port`);
this.dispatchEvent(new CustomEvent("connect", { detail: false }));
return false;
}
} catch (error) {
console.error(`${logHead} Error connecting:`, error);
this.openRequested = false;
this.dispatchEvent(new CustomEvent("connect", { detail: false }));
return false;
}
}
async readLoop() {
try {
for await (let value of streamAsyncIterable(this.reader, () => this.reading)) {
this.dispatchEvent(new CustomEvent("receive", { detail: value }));
}
} catch (error) {
console.error(`${logHead} Error reading:`, error);
if (this.connected) {
this.disconnect();
}
}
}
// Update disconnect method
async disconnect() {
// If already disconnected, just return
if (!this.connected) {
return true;
}
// Mark as disconnected immediately to prevent race conditions
this.connected = false;
this.transmitting = false;
// Signal the read loop to stop BEFORE attempting cleanup
this.reading = false;
// If already closing, don't do it again
if (this.closeRequested) {
return true;
}
this.closeRequested = true;
try {
// Remove event listeners first
this.removeEventListener("receive", this.handleReceiveBytes);
// Small delay to allow ongoing operations to notice connection state change
await new Promise((resolve) => setTimeout(resolve, 50));
// Cancel reader first if it exists - this doesn't release the lock
if (this.reader) {
try {
await this.reader.cancel();
} catch (e) {
console.warn(`${logHead} Reader cancel error (can be ignored):`, e);
}
}
// Don't try to release the reader lock - streamAsyncIterable will handle it
this.reader = null;
// Release writer lock if it exists
if (this.writer) {
try {
this.writer.releaseLock();
} catch (e) {
console.warn(`${logHead} Writer release error (can be ignored):`, e);
}
this.writer = null;
}
// Close the port
if (this.port) {
this.port.removeEventListener("disconnect", this.handleDisconnect);
try {
await this.port.close();
} catch (e) {
console.warn(`${logHead} Port already closed or error during close:`, e);
}
this.port = null;
}
console.log(
`${logHead} Connection with ID: ${this.connectionId} closed, Sent: ${this.bytesSent} bytes, Received: ${this.bytesReceived} bytes`,
);
this.connectionId = false;
this.bitrate = 0;
this.closeRequested = false;
this.dispatchEvent(new CustomEvent("disconnect", { detail: true }));
return true;
} catch (error) {
console.error(`${logHead} Error disconnecting:`, error);
this.closeRequested = false;
this.dispatchEvent(new CustomEvent("disconnect", { detail: false }));
return false;
} finally {
if (this.openCanceled) {
this.openCanceled = false;
}
}
}
async send(data, callback) {
if (!this.connected || !this.writer) {
console.error(`${logHead} Failed to send data, serial port not open`);
if (callback) {
callback({ bytesSent: 0 });
}
return { bytesSent: 0 };
}
try {
await this.writer.write(data);
this.bytesSent += data.byteLength;
const result = { bytesSent: data.byteLength };
if (callback) {
callback(result);
}
return result;
} catch (error) {
console.error(`${logHead} Error sending data:`, error);
if (callback) {
callback({ bytesSent: 0 });
}
return { bytesSent: 0 };
}
}
/**
* Clean up resources when the protocol is no longer needed
*/
cleanup() {
if (this.connected) {
this.disconnect();
}
}
}
// Export the class itself, not an instance
export default WebSerial;