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maybe more efficient?
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1 changed files with 14 additions and 12 deletions
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@ -102,6 +102,7 @@ FAST_CODE_NOINLINE float interpolatedSpApply(int axis, bool newRcFrame, ffInterp
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}
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} else {
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// we have movement; let's consider what happened on previous packets, using ffStatus
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if (ffStatus[axis] != 0) {
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if (ffStatus[axis] == 1) {
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// was interpolated forward after previous dropped packet after small step
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// this step is likely twice as tall as it should be
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@ -116,6 +117,7 @@ FAST_CODE_NOINLINE float interpolatedSpApply(int axis, bool newRcFrame, ffInterp
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ffStatus[axis] = 0;
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// all is normal
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}
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}
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float setpointAcceleration = setpointSpeed - prevSetpointSpeed[axis];
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