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Update Development.md (#12017)
Adding details on how to use the board scratch space for developers.
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@ -127,3 +127,30 @@ For Linux/BSD/OSX: `git config --global core.excludesfile '~/.gitignore'`
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For Windows: `git config --global core.excludesfile '%USERPROFILE%\.gitignore'`
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When you `git config --global --get core.excludesfile` a second time, you should get a file location back.
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### Custom Defaults - for developers
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As all targets are now MCU based (and cloud built), this poses a problem for developers in flashing and running a fully baked "hex" using the standard debugger. The board scratch space (located at the /src/main/board directory) allows developers to setup their environment like they were running a fully baked unified target.
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Once setup, you can simply execute make with `make BOARD=XXX` where XXX is the sub directory name under /src/main/board.
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Example board.c (so that custom defaults are placed in the resultant build file):
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```
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#include "board.h"
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const char __attribute__ ((section(".custom_defaults"), used, aligned(4))) customDefaults[] =
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"# Betaflight\n"
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"board_name NERO\n"
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"\0";
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```
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board.h allows for any defines that you are working on as developers rather than specify via command line in EXTRA_FLAGS (as the cloud build system does).
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board.mk allows for any additional source files, and to specify the target.
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e.g.
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```
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TARGET := STM32F7X2
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```
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