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Fixes and cleanups to the new Airmode code
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2 changed files with 16 additions and 32 deletions
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@ -54,12 +54,6 @@
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#include "config/runtime_config.h"
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#include "config/runtime_config.h"
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#include "config/config.h"
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#include "config/config.h"
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typedef enum {
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THROTTLE_3D_NEUTRAL = 0,
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THROTTLE_3D_POSITIVE,
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THROTTLE_3D_NEGATIVE
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} throttle3dState_e;
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uint8_t motorCount;
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uint8_t motorCount;
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int16_t motor[MAX_SUPPORTED_MOTORS];
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int16_t motor[MAX_SUPPORTED_MOTORS];
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@ -786,42 +780,32 @@ void mixTable(void)
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int16_t rollPitchYawMixRange = rollPitchYawMixMax - rollPitchYawMixMin;
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int16_t rollPitchYawMixRange = rollPitchYawMixMax - rollPitchYawMixMin;
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int16_t throttleRange, throttle;
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int16_t throttleRange, throttle;
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int16_t throttleMin, throttleMax;
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int16_t throttleMin, throttleMax;
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throttle3dState_e throttle3dPosition = THROTTLE_3D_NEUTRAL; // Initiate in Neutral before all throttle checks
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throttle = rcCommand[THROTTLE];
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// Find min and max throttle based on condition
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// Find min and max throttle based on condition
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if (feature(FEATURE_3D)) {
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if (feature(FEATURE_3D)) {
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static int16_t throttleMinPrevious = 0, throttleMaxPrevious = 0, throttlePrevious = 0;
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static int16_t throttlePrevious = 0; // Store the last throttle direction for deadband transitions
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if (rcData[THROTTLE] <= (rxConfig->midrc - flight3DConfig->deadband3d_throttle)) {
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if (rcData[THROTTLE] <= (rxConfig->midrc - flight3DConfig->deadband3d_throttle)) { // Out of deadband handling
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throttleMax = flight3DConfig->deadband3d_low;
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throttleMax = flight3DConfig->deadband3d_low;
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throttleMin = escAndServoConfig->minthrottle;
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throttleMin = escAndServoConfig->minthrottle;
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throttle3dPosition = THROTTLE_3D_NEGATIVE;
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throttlePrevious = throttle = rcCommand[THROTTLE];
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} else if (rcData[THROTTLE] >= (rxConfig->midrc + flight3DConfig->deadband3d_throttle)) {
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} else if (rcData[THROTTLE] >= (rxConfig->midrc + flight3DConfig->deadband3d_throttle)) {
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throttleMax = escAndServoConfig->maxthrottle;
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throttleMax = escAndServoConfig->maxthrottle;
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throttleMin = flight3DConfig->deadband3d_high;
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throttleMin = flight3DConfig->deadband3d_high;
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throttle3dPosition = THROTTLE_3D_POSITIVE;
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throttlePrevious = throttle = rcCommand[THROTTLE];
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} else {
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} else { // Deadband handling
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// when starting in neutral go positive and when coming from positive. Keep positive throttle within deadband
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// Always start positive. When coming from positive keep positive throttle within deadband
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if ((throttle3dPosition == THROTTLE_3D_NEUTRAL && !throttleMinPrevious)
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if ((throttlePrevious >= (rxConfig->midrc + flight3DConfig->deadband3d_throttle)) || !throttlePrevious) {
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|| (throttle3dPosition == THROTTLE_3D_NEUTRAL && (throttleMinPrevious >= flight3DConfig->deadband3d_high))) {
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throttleMax = escAndServoConfig->maxthrottle;
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throttleMax = escAndServoConfig->maxthrottle;
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throttle = throttleMin = flight3DConfig->deadband3d_high;
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throttle = throttleMin = flight3DConfig->deadband3d_high;
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// When coming from negative. Keep negative throttle within deadband
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// When coming from negative. Keep negative throttle within deadband
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} else if (throttle3dPosition == THROTTLE_3D_NEUTRAL && (throttleMinPrevious <= flight3DConfig->deadband3d_low)) {
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} else if (throttlePrevious <= (rxConfig->midrc - flight3DConfig->deadband3d_throttle)) {
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throttleMax = escAndServoConfig->mincommand;
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throttle = throttleMax = flight3DConfig->deadband3d_low;
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throttle = throttleMin = flight3DConfig->deadband3d_low;
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throttleMin = escAndServoConfig->minthrottle;
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} else {
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throttleMax = throttleMaxPrevious;
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throttleMin = throttleMinPrevious;
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throttle = throttlePrevious;
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}
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}
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}
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}
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throttleMaxPrevious = throttleMax;
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throttleMinPrevious = throttleMin;
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throttlePrevious = throttle;
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} else {
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} else {
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throttle = rcCommand[THROTTLE];
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throttleMin = escAndServoConfig->minthrottle;
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throttleMin = escAndServoConfig->minthrottle;
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throttleMax = escAndServoConfig->maxthrottle;
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throttleMax = escAndServoConfig->maxthrottle;
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}
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}
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@ -848,12 +832,12 @@ void mixTable(void)
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motor[i] = rollPitchYawMix[i] + constrain(throttle * currentMixer[i].throttle, throttleMin, throttleMax);
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motor[i] = rollPitchYawMix[i] + constrain(throttle * currentMixer[i].throttle, throttleMin, throttleMax);
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if (isFailsafeActive) {
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if (isFailsafeActive) {
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motor[i] = constrain(motor[i], escAndServoConfig->mincommand, escAndServoConfig->maxthrottle);
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mixConstrainMotorForFailsafeCondition(i);
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} else if (feature(FEATURE_3D)) {
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} else if (feature(FEATURE_3D)) {
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if (throttle3dPosition == THROTTLE_3D_NEGATIVE) {
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if (throttle >= (rxConfig->midrc + flight3DConfig->deadband3d_throttle)) {
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motor[i] = constrain(motor[i], escAndServoConfig->minthrottle, flight3DConfig->deadband3d_low);
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} else {
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motor[i] = constrain(motor[i], flight3DConfig->deadband3d_high, escAndServoConfig->maxthrottle);
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motor[i] = constrain(motor[i], flight3DConfig->deadband3d_high, escAndServoConfig->maxthrottle);
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} else {
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motor[i] = constrain(motor[i], escAndServoConfig->minthrottle, flight3DConfig->deadband3d_low);
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}
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}
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} else {
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} else {
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motor[i] = constrain(motor[i], escAndServoConfig->minthrottle, escAndServoConfig->maxthrottle);
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motor[i] = constrain(motor[i], escAndServoConfig->minthrottle, escAndServoConfig->maxthrottle);
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@ -87,7 +87,7 @@ float scaleItermToRcInput(int axis) {
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static float iTermScaler[3] = {1.0f, 1.0f, 1.0f};
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static float iTermScaler[3] = {1.0f, 1.0f, 1.0f};
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static float antiWindUpIncrement = 0;
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static float antiWindUpIncrement = 0;
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if (antiWindUpIncrement) antiWindUpIncrement = 0.001 * (targetLooptime / 500); // Calculate increment for 500ms period
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if (!antiWindUpIncrement) antiWindUpIncrement = (0.001 / 500) * targetLooptime; // Calculate increment for 500ms period
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if (ABS(rcCommandReflection) > 0.7f && (!flightModeFlags)) { /* scaling should not happen in level modes */
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if (ABS(rcCommandReflection) > 0.7f && (!flightModeFlags)) { /* scaling should not happen in level modes */
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/* Reset Iterm on high stick inputs. No scaling necessary here */
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/* Reset Iterm on high stick inputs. No scaling necessary here */
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