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Made AIRMODE and 3D override 'auto_disarm_delay', to make it consistent with handling of MOTOR_STOP.
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@ -572,6 +572,8 @@ void processRx(void)
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if (ARMING_FLAG(ARMED)
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&& feature(FEATURE_MOTOR_STOP)
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&& !STATE(FIXED_WING)
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&& !feature(FEATURE_3D)
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&& !isAirmodeActive()
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) {
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if (isUsingSticksForArming()) {
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if (throttleStatus == THROTTLE_LOW) {
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