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Merge pull request #4351 from Jahnkeanater/patch-1
VTX color based on frequency
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commit
45596fc20b
1 changed files with 18 additions and 6 deletions
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@ -646,12 +646,24 @@ static void applyLedVtxLayer(bool updateNow, timeUs_t *timer)
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}
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else { // show frequency
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// calculate the VTX color based on frequency
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int hue = constrain((frequency - 5645.0 ) * 1.2, 0, 360);
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// if we ever want to wrap the hue around the wheel for L band frequencies...
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//hue = (hue+(hue<0)*((0-hue)/360+1)*361)%361;
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color.h = hue;
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color.s = 0;
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color.v = pit ? (blink ? 15 : 0) : 255; // blink when in pit mode`
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if (frequency <= 5672) {
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color = HSV(WHITE);
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} else if (frequency <= 5711) {
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color = HSV(RED);
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} else if (frequency <= 5750) {
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color = HSV(ORANGE);
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} else if (frequency <= 5789) {
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color = HSV(YELLOW);
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} else if (frequency <= 5829) {
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color = HSV(GREEN);
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} else if (frequency <= 5867) {
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color = HSV(BLUE);
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} else if (frequency <= 5906) {
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color = HSV(DARK_VIOLET);
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} else {
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color = HSV(MAGENTA);
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}
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color.v = pit ? (blink ? 15 : 0) : 255; // blink when in pit mode
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applyLedHsv(LED_MOV_OVERLAY(LED_FLAG_OVERLAY(LED_OVERLAY_VTX)), &color);
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}
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}
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