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fix disarm logic
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1 changed files with 7 additions and 5 deletions
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@ -123,6 +123,13 @@ void updateGPSRescueState(void)
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hoverThrottle = gpsRescueConfig()->throttleHover;
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}
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// Minimum distance detection (100m). Disarm regardless of sanity check configuration. Rescue too close is never a good idea.
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if (rescueState.sensor.distanceToHome < 100) {
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rescueState.failure = RESCUE_TOO_CLOSE;
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setArmingDisabled(ARMING_DISABLED_ARM_SWITCH);
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disarm();
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}
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rescueState.phase = RESCUE_ATTAIN_ALT;
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FALLTHROUGH;
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case RESCUE_ATTAIN_ALT:
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@ -284,11 +291,6 @@ void performSanityChecks()
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if (msI == 5) {
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rescueState.failure = RESCUE_FLYAWAY;
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}
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// Minimum distance detection (100m)
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if (rescueState.sensor.distanceToHome < 100) {
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rescueState.failure = RESCUE_TOO_CLOSE;
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}
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}
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void rescueStart()
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