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Updated in response to feedback.
Now using linked list.
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4 changed files with 55 additions and 52 deletions
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@ -21,61 +21,62 @@
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#include <platform.h>
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#include "common/utils.h"
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#include "drivers/system.h"
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#include "fc/fc_dispatch.h"
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#define DISPATCH_QUEUE_SIZE 5
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static dispatchTask_t *head = NULL;
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typedef struct {
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dispatchFuncPtr ptr;
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uint32_t delayedUntil;
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} dispatchItem_t;
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static dispatchItem_t queue[DISPATCH_QUEUE_SIZE];
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static int next = 0;
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static void dispatchRemove(int index)
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void dispatchProcess(uint32_t currentTime)
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{
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if (index == (DISPATCH_QUEUE_SIZE-1)) {
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queue[index].ptr = NULL;
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next = index;
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if (!head || currentTime < head->delayedUntil) {
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return;
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}
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for (int i = index; i < DISPATCH_QUEUE_SIZE-1; i++) {
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queue[i].ptr = queue[i+1].ptr;
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if (queue[i].ptr == NULL) {
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next = i;
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break;
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dispatchTask_t *current = head;
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dispatchTask_t *previous = NULL;
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while (current && current->delayedUntil < currentTime) {
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if (current->ptr) {
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(*current->ptr)();
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}
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queue[i].delayedUntil = queue[i+1].delayedUntil;
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/* remove item from list */
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if (previous) {
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previous->next = current->next;
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} else {
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head = current->next;
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}
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current->delayedUntil = 0;
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current = current->next;
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}
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}
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void dispatchProcess(void)
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void dispatchAdd(dispatchTask_t *task)
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{
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if (queue[0].ptr == NULL) {
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if (!task || task->delayedUntil) {
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/* invalid or already in the list */
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return;
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}
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for (int i = 0; i < DISPATCH_QUEUE_SIZE; i++) {
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if (queue[i].ptr == NULL) {
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break;
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}
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if (queue[i].delayedUntil < micros()) {
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(*queue[i].ptr)();
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queue[i].ptr = NULL;
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dispatchRemove(i);
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}
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}
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}
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task->next = NULL;
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task->delayedUntil = micros() + task->minimumDelayUs;
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void dispatchAdd(dispatchFuncPtr ptr, uint32_t delayUs)
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{
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if (next < DISPATCH_QUEUE_SIZE) {
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queue[next].ptr = ptr;
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queue[next].delayedUntil = micros() + delayUs;
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next++;
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if (!head) {
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head = task;
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return;
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}
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if (task->delayedUntil < head->delayedUntil) {
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task->next = head;
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head = task;
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return;
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}
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dispatchTask_t *pos = head;
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while (pos->next && pos->next->delayedUntil < task->delayedUntil) {
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pos = pos->next;
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}
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task->next = pos->next;
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pos->next = task;
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}
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