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Allowing oneshot125 functionality to work on a Naze board.
This code has been flight tested, but will have problems on a CC3D board, and also when the looptime is longer than 8200 uS.
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6 changed files with 37 additions and 4 deletions
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@ -20,6 +20,7 @@
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void pwmBrushedMotorConfig(const timerHardware_t *timerHardware, uint8_t motorIndex, uint16_t motorPwmRate, uint16_t idlePulse);
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void pwmBrushlessMotorConfig(const timerHardware_t *timerHardware, uint8_t motorIndex, uint16_t motorPwmRate, uint16_t idlePulse);
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void pwmWriteMotor(uint8_t index, uint16_t value);
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void pwmFinishedWritingMotors(uint8_t numberMotors);
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void pwmServoConfig(const timerHardware_t *timerHardware, uint8_t servoIndex, uint16_t servoPwmRate, uint16_t servoCenterPulse);
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void pwmWriteServo(uint8_t index, uint16_t value);
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