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Moving constrain and constrainf to the include file to be inlined.
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parent
6d15c03813
commit
b6ff69feda
2 changed files with 22 additions and 20 deletions
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@ -111,26 +111,6 @@ int32_t applyDeadband(int32_t value, int32_t deadband)
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return value;
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return value;
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}
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}
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int constrain(int amt, int low, int high)
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{
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if (amt < low)
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return low;
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else if (amt > high)
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return high;
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else
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return amt;
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}
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float constrainf(float amt, float low, float high)
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{
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if (amt < low)
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return low;
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else if (amt > high)
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return high;
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else
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return amt;
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}
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void devClear(stdev_t *dev)
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void devClear(stdev_t *dev)
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{
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{
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dev->m_n = 0;
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dev->m_n = 0;
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@ -116,3 +116,25 @@ void arraySubInt32(int32_t *dest, int32_t *array1, int32_t *array2, int count);
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int16_t qPercent(fix12_t q);
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int16_t qPercent(fix12_t q);
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int16_t qMultiply(fix12_t q, int16_t input);
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int16_t qMultiply(fix12_t q, int16_t input);
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fix12_t qConstruct(int16_t num, int16_t den);
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fix12_t qConstruct(int16_t num, int16_t den);
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// Defining constrain and constrainf as inline in the include file
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// because these functions are used universally and should be fast.
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inline int constrain(int amt, int low, int high)
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{
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if (amt < low)
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return low;
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else if (amt > high)
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return high;
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else
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return amt;
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}
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inline float constrainf(float amt, float low, float high)
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{
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if (amt < low)
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return low;
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else if (amt > high)
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return high;
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else
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return amt;
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}
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