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small bug in horizon code
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@ -382,7 +382,7 @@ STATIC_UNIT_TESTED float calcHorizonLevelStrength(void)
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}
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}
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} else { // horizon_tilt_expert_mode = 0 (leveling always active when sticks centered)
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} else { // horizon_tilt_expert_mode = 0 (leveling always active when sticks centered)
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float sensitFact;
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float sensitFact;
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if (pidRuntime.horizonFactorRatio < 1.01f) { // if horizonTiltEffect > 0
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if (pidRuntime.horizonFactorRatio < 1.0f) { // if horizonTiltEffect > 0
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// horizonFactorRatio: 1.0 to 0.0 (larger means more leveling)
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// horizonFactorRatio: 1.0 to 0.0 (larger means more leveling)
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// inclinationLevelRatio (0.0 to 1.0) is smaller (less leveling)
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// inclinationLevelRatio (0.0 to 1.0) is smaller (less leveling)
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// for larger inclinations, goes to 1.0 at inclination==level:
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// for larger inclinations, goes to 1.0 at inclination==level:
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