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Cleanup project structure. Update unit test Makefile to place object

files in obj/test
This commit is contained in:
Dominic Clifton 2014-05-31 22:43:06 +01:00
parent fb9e3a2358
commit d19a5e7046
330 changed files with 657 additions and 638 deletions

168
src/main/flight/failsafe.c Normal file
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#include <stdbool.h>
#include <stdint.h>
#include "common/axis.h"
#include "io/escservo.h"
#include "io/rc_controls.h"
#include "rx/rx.h"
#include "config/runtime_config.h"
#include "flight/failsafe.h"
/*
* Usage:
*
* failsafeInit() and useFailsafeConfig() must be called before the other methods are used.
*
* failsafeInit() and useFailsafeConfig() can be called in any order.
* failsafeInit() should only be called once.
*
* enable() should be called after system initialisation.
*/
static failsafe_t failsafe;
static failsafeConfig_t *failsafeConfig;
static rxConfig_t *rxConfig;
const failsafeVTable_t failsafeVTable[];
void reset(void)
{
failsafe.counter = 0;
}
/*
* Should called when the failsafe config needs to be changed - e.g. a different profile has been selected.
*/
void useFailsafeConfig(failsafeConfig_t *failsafeConfigToUse)
{
failsafeConfig = failsafeConfigToUse;
reset();
}
failsafe_t* failsafeInit(rxConfig_t *intialRxConfig)
{
rxConfig = intialRxConfig;
failsafe.vTable = failsafeVTable;
failsafe.events = 0;
failsafe.enabled = false;
return &failsafe;
}
bool isIdle(void)
{
return failsafe.counter == 0;
}
bool isEnabled(void)
{
return failsafe.enabled;
}
void enable(void)
{
failsafe.enabled = true;
}
bool hasTimerElapsed(void)
{
return failsafe.counter > (5 * failsafeConfig->failsafe_delay);
}
bool shouldForceLanding(bool armed)
{
return hasTimerElapsed() && armed;
}
bool shouldHaveCausedLandingByNow(void)
{
return failsafe.counter > 5 * (failsafeConfig->failsafe_delay + failsafeConfig->failsafe_off_delay);
}
void failsafeAvoidRearm(void)
{
// This will prevent the automatic rearm if failsafe shuts it down and prevents
// to restart accidently by just reconnect to the tx - you will have to switch off first to rearm
f.PREVENT_ARMING = 1;
}
void onValidDataReceived(void)
{
if (failsafe.counter > 20)
failsafe.counter -= 20;
else
failsafe.counter = 0;
}
void updateState(void)
{
uint8_t i;
if (!hasTimerElapsed()) {
return;
}
if (!isEnabled()) {
reset();
return;
}
if (shouldForceLanding(f.ARMED)) { // Stabilize, and set Throttle to specified level
failsafeAvoidRearm();
for (i = 0; i < 3; i++) {
rcData[i] = rxConfig->midrc; // after specified guard time after RC signal is lost (in 0.1sec)
}
rcData[THROTTLE] = failsafeConfig->failsafe_throttle;
failsafe.events++;
}
if (shouldHaveCausedLandingByNow() || !f.ARMED) {
mwDisarm();
}
}
void incrementCounter(void)
{
failsafe.counter++;
}
// pulse duration is in micro secons (usec)
void failsafeCheckPulse(uint8_t channel, uint16_t pulseDuration)
{
static uint8_t goodChannelMask;
if (channel < 4 &&
pulseDuration > failsafeConfig->failsafe_min_usec &&
pulseDuration < failsafeConfig->failsafe_max_usec
)
goodChannelMask |= (1 << channel); // if signal is valid - mark channel as OK
if (goodChannelMask == 0x0F) { // If first four channels have good pulses, clear FailSafe counter
goodChannelMask = 0;
onValidDataReceived();
}
}
const failsafeVTable_t failsafeVTable[] = {
{
reset,
shouldForceLanding,
hasTimerElapsed,
shouldHaveCausedLandingByNow,
incrementCounter,
updateState,
isIdle,
failsafeCheckPulse,
isEnabled,
enable
}
};