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OSD - Add support for async screen clearing to display API.
No screen clearing is actually done asynchronously yet.
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17 changed files with 174 additions and 145 deletions
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@ -59,6 +59,11 @@ typedef enum {
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DISPLAY_BACKGROUND_COUNT // must be the last entry
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} displayPortBackground_e;
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typedef enum {
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DISPLAY_CLEAR_NONE = 0,
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DISPLAY_CLEAR_WAIT = 1 << 0,
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} displayClearOption_e;
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struct displayCanvas_s;
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struct osdCharacter_s;
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struct displayPortVTable_s;
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@ -87,7 +92,7 @@ typedef struct displayPort_s {
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typedef struct displayPortVTable_s {
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int (*grab)(displayPort_t *displayPort);
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int (*release)(displayPort_t *displayPort);
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int (*clearScreen)(displayPort_t *displayPort);
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int (*clearScreen)(displayPort_t *displayPort, displayClearOption_e options);
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bool (*drawScreen)(displayPort_t *displayPort);
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int (*screenSize)(const displayPort_t *displayPort);
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int (*writeString)(displayPort_t *displayPort, uint8_t x, uint8_t y, uint8_t attr, const char *text);
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@ -112,7 +117,7 @@ void displayGrab(displayPort_t *instance);
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void displayRelease(displayPort_t *instance);
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void displayReleaseAll(displayPort_t *instance);
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bool displayIsGrabbed(const displayPort_t *instance);
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void displayClearScreen(displayPort_t *instance);
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void displayClearScreen(displayPort_t *instance, displayClearOption_e options);
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bool displayDrawScreen(displayPort_t *instance);
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int displayScreenSize(const displayPort_t *instance);
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void displaySetXY(displayPort_t *instance, uint8_t x, uint8_t y);
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