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Launch Control

Adds a race start assistance system that allows the pilot to pitch forward and then release the sticks with the quad holding position for the race start.
This commit is contained in:
Bruce Luckcuck 2018-10-09 19:25:59 -04:00
parent 8609346f21
commit e4dc93b128
14 changed files with 377 additions and 17 deletions

View file

@ -126,6 +126,10 @@ float motor_disarmed[MAX_SUPPORTED_MOTORS];
mixerMode_e currentMixerMode;
static motorMixer_t currentMixer[MAX_SUPPORTED_MOTORS];
#ifdef USE_LAUNCH_CONTROL
static motorMixer_t launchControlMixer[MAX_SUPPORTED_MOTORS];
#endif
static FAST_RAM_ZERO_INIT int throttleAngleCorrection;
@ -413,6 +417,23 @@ void mixerInit(mixerMode_e mixerMode)
#endif
}
#ifdef USE_LAUNCH_CONTROL
// Create a custom mixer for launch control based on the current settings
// but disable the front motors. We don't care about roll or yaw because they
// are limited in the PID controller.
void loadLaunchControlMixer(void)
{
for (int i = 0; i < MAX_SUPPORTED_MOTORS; i++) {
launchControlMixer[i] = currentMixer[i];
// limit the front motors to minimum output
if (launchControlMixer[i].pitch < 0.0f) {
launchControlMixer[i].pitch = 0.0f;
launchControlMixer[i].throttle = 0.0f;
}
}
}
#endif
#ifndef USE_QUAD_MIXER_ONLY
void mixerConfigureOutput(void)
@ -440,6 +461,9 @@ void mixerConfigureOutput(void)
currentMixer[i] = mixers[currentMixerMode].motor[i];
}
}
#ifdef USE_LAUNCH_CONTROL
loadLaunchControlMixer();
#endif
mixerResetDisarmedMotors();
}
@ -465,6 +489,9 @@ void mixerConfigureOutput(void)
for (int i = 0; i < motorCount; i++) {
currentMixer[i] = mixerQuadX[i];
}
#ifdef USE_LAUNCH_CONTROL
loadLaunchControlMixer();
#endif
mixerResetDisarmedMotors();
}
#endif // USE_QUAD_MIXER_ONLY
@ -693,12 +720,12 @@ static void applyFlipOverAfterCrashModeToMotors(void)
}
}
static void applyMixToMotors(float motorMix[MAX_SUPPORTED_MOTORS])
static void applyMixToMotors(float motorMix[MAX_SUPPORTED_MOTORS], motorMixer_t *activeMixer)
{
// Now add in the desired throttle, but keep in a range that doesn't clip adjusted
// roll/pitch/yaw. This could move throttle down, but also up for those low throttle flips.
for (int i = 0; i < motorCount; i++) {
float motorOutput = motorOutputMin + (motorOutputRange * (motorOutputMixSign * motorMix[i] + throttle * currentMixer[i].throttle));
float motorOutput = motorOutputMin + (motorOutputRange * (motorOutputMixSign * motorMix[i] + throttle * activeMixer[i].throttle));
#ifdef USE_SERVOS
if (mixerIsTricopter()) {
motorOutput += mixerTricopterMotorCorrection(i);
@ -752,6 +779,15 @@ FAST_CODE_NOINLINE void mixTable(timeUs_t currentTimeUs, uint8_t vbatPidCompensa
return;
}
const bool launchControlActive = isLaunchControlActive();
motorMixer_t * activeMixer = &currentMixer[0];
#ifdef USE_LAUNCH_CONTROL
if (launchControlActive && (currentPidProfile->launchControlMode == LAUNCH_CONTROL_MODE_PITCHONLY)) {
activeMixer = &launchControlMixer[0];
}
#endif
// Find min and max throttle based on conditions. Throttle has to be known before mixing
calculateThrottleAndCurrentMotorEndpoints(currentTimeUs);
@ -785,7 +821,7 @@ FAST_CODE_NOINLINE void mixTable(timeUs_t currentTimeUs, uint8_t vbatPidCompensa
throttle = applyThrottleLimit(throttle);
}
const bool airmodeEnabled = airmodeIsEnabled();
const bool airmodeEnabled = airmodeIsEnabled() || launchControlActive;
#ifdef USE_YAW_SPIN_RECOVERY
// 50% throttle provides the maximum authority for yaw recovery when airmode is not active.
@ -795,14 +831,23 @@ FAST_CODE_NOINLINE void mixTable(timeUs_t currentTimeUs, uint8_t vbatPidCompensa
}
#endif // USE_YAW_SPIN_RECOVERY
#ifdef USE_LAUNCH_CONTROL
// While launch control is active keep the throttle at minimum.
// Once the pilot triggers the launch throttle control will be reactivated.
if (launchControlActive) {
throttle = 0.0f;
}
#endif
// Find roll/pitch/yaw desired output
float motorMix[MAX_SUPPORTED_MOTORS];
float motorMixMax = 0, motorMixMin = 0;
for (int i = 0; i < motorCount; i++) {
float mix =
scaledAxisPidRoll * currentMixer[i].roll +
scaledAxisPidPitch * currentMixer[i].pitch +
scaledAxisPidYaw * currentMixer[i].yaw;
scaledAxisPidRoll * activeMixer[i].roll +
scaledAxisPidPitch * activeMixer[i].pitch +
scaledAxisPidYaw * activeMixer[i].yaw;
mix *= vbatCompensationFactor; // Add voltage compensation
@ -861,7 +906,7 @@ FAST_CODE_NOINLINE void mixTable(timeUs_t currentTimeUs, uint8_t vbatPidCompensa
applyMotorStop();
} else {
// Apply the mix to motor endpoints
applyMixToMotors(motorMix);
applyMixToMotors(motorMix, activeMixer);
}
}