#include "board.h" #include "mw.h" static uint8_t buzzerIsOn = 0, beepDone = 0; static uint32_t buzzerLastToggleTime; static void beep(uint16_t pulse); static void beep_code(char first, char second, char third, char pause); void buzzer(uint8_t warn_vbat) { static uint8_t beeperOnBox; static uint8_t warn_noGPSfix = 0; static uint8_t warn_failsafe = 0; static uint8_t warn_runtime = 0; //===================== BeeperOn via rcOptions ===================== if (rcOptions[BOXBEEPERON]) { // unconditional beeper on via AUXn switch beeperOnBox = 1; } else { beeperOnBox = 0; } //===================== Beeps for failsafe ===================== if (feature(FEATURE_FAILSAFE)) { if (failsafeCnt > (5 * cfg.failsafe_delay) && f.ARMED) { warn_failsafe = 1; //set failsafe warning level to 1 while landing if (failsafeCnt > 5 * (cfg.failsafe_delay + cfg.failsafe_off_delay)) warn_failsafe = 2; //start "find me" signal after landing } if (failsafeCnt > (5 * cfg.failsafe_delay) && !f.ARMED) warn_failsafe = 2; // tx turned off while motors are off: start "find me" signal if (failsafeCnt == 0) warn_failsafe = 0; // turn off alarm if TX is okay } //===================== GPS fix notification handling ===================== if (sensors(SENSOR_GPS)) { if ((rcOptions[BOXGPSHOME] || rcOptions[BOXGPSHOLD]) && !f.GPS_FIX) { // if no fix and gps funtion is activated: do warning beeps warn_noGPSfix = 1; } else { warn_noGPSfix = 0; } } //===================== Priority driven Handling ===================== // beepcode(length1,length2,length3,pause) // D: Double, L: Long, M: Middle, S: Short, N: None if (warn_failsafe == 2) beep_code('L','N','N','D'); // failsafe "find me" signal else if (warn_failsafe == 1) beep_code('S','M','L','M'); // failsafe landing active else if (warn_noGPSfix == 1) beep_code('S','S','N','M'); else if (beeperOnBox == 1) beep_code('S','S','S','M'); // beeperon else if (warn_vbat == 4) beep_code('S','M','M','D'); else if (warn_vbat == 2) beep_code('S','S','M','D'); else if (warn_vbat == 1) beep_code('S','M','N','D'); else if (warn_runtime == 1 && f.ARMED) beep_code('S','S','M','N'); // Runtime warning else if (toggleBeep > 0) beep(50); // fast confirmation beep else { buzzerIsOn = 0; BEEP_OFF; } } void beep_code(char first, char second, char third, char pause) { char patternChar[4]; uint16_t Duration; static uint8_t icnt = 0; patternChar[0] = first; patternChar[1] = second; patternChar[2] = third; patternChar[3] = pause; switch(patternChar[icnt]) { case 'M': Duration = 100; break; case 'L': Duration = 200; break; case 'D': Duration = 2000; break; case 'N': Duration = 0; break; default: Duration = 50; break; } if (icnt < 3 && Duration != 0) beep(Duration); if (icnt >= 3 && (buzzerLastToggleTime < millis() - Duration)) { icnt = 0; toggleBeep = 0; } if (beepDone == 1 || Duration == 0) { if (icnt < 3) icnt++; beepDone = 0; buzzerIsOn = 0; BEEP_OFF; } } static void beep(uint16_t pulse) { if (!buzzerIsOn && (millis() >= (buzzerLastToggleTime + 50))) { // Buzzer is off and long pause time is up -> turn it on buzzerIsOn = 1; BEEP_ON; buzzerLastToggleTime = millis(); // save the time the buzer turned on } else if (buzzerIsOn && (millis() >= buzzerLastToggleTime + pulse)) { // Buzzer is on and time is up -> turn it off buzzerIsOn = 0; BEEP_OFF; buzzerLastToggleTime = millis(); if (toggleBeep >0) toggleBeep--; beepDone = 1; } }