mirror of
https://github.com/betaflight/betaflight.git
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147 lines
4.1 KiB
C
147 lines
4.1 KiB
C
/*
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* This file is part of Cleanflight.
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*
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* Cleanflight is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Cleanflight is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Cleanflight. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef sq
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#define sq(x) ((x)*(x))
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#endif
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#define power3(x) ((x)*(x)*(x))
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// Undefine this for use libc sinf/cosf. Keep this defined to use fast sin/cos approximations
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#define FAST_MATH // order 9 approximation
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#define VERY_FAST_MATH // order 7 approximation
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// Use floating point M_PI instead explicitly.
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#define M_PIf 3.14159265358979323846f
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#define RAD (M_PIf / 180.0f)
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#define DEGREES_TO_DECIDEGREES(angle) (angle * 10)
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#define DECIDEGREES_TO_DEGREES(angle) (angle / 10)
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#define DECIDEGREES_TO_RADIANS(angle) ((angle / 10.0f) * 0.0174532925f)
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#define DEGREES_TO_RADIANS(angle) ((angle) * 0.0174532925f)
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#define CM_S_TO_KM_H(centimetersPerSecond) (centimetersPerSecond * 36 / 1000)
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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#define ABS(x) ((x) > 0 ? (x) : -(x))
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#define Q12 (1 << 12)
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typedef int32_t fix12_t;
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typedef struct stdev_s
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{
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float m_oldM, m_newM, m_oldS, m_newS;
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int m_n;
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} stdev_t;
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// Floating point 3 vector.
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typedef struct fp_vector {
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float X;
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float Y;
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float Z;
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} t_fp_vector_def;
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typedef union u_fp_vector {
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float A[3];
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t_fp_vector_def V;
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} t_fp_vector;
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// Floating point Euler angles.
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// Be carefull, could be either of degrees or radians.
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typedef struct fp_angles {
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float roll;
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float pitch;
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float yaw;
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} fp_angles_def;
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typedef union {
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float raw[3];
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fp_angles_def angles;
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} fp_angles_t;
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int gcd(int num, int denom);
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float powerf(float base, int exp);
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int32_t applyDeadband(int32_t value, int32_t deadband);
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void devClear(stdev_t *dev);
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void devPush(stdev_t *dev, float x);
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float devVariance(stdev_t *dev);
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float devStandardDeviation(stdev_t *dev);
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float degreesToRadians(int16_t degrees);
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int scaleRange(int x, int srcFrom, int srcTo, int destFrom, int destTo);
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void normalizeV(struct fp_vector *src, struct fp_vector *dest);
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void rotateV(struct fp_vector *v, fp_angles_t *delta);
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void buildRotationMatrix(fp_angles_t *delta, float matrix[3][3]);
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int32_t quickMedianFilter3(int32_t * v);
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int32_t quickMedianFilter5(int32_t * v);
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int32_t quickMedianFilter7(int32_t * v);
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int32_t quickMedianFilter9(int32_t * v);
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float quickMedianFilter3f(float * v);
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float quickMedianFilter5f(float * v);
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float quickMedianFilter7f(float * v);
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float quickMedianFilter9f(float * v);
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#if defined(FAST_MATH) || defined(VERY_FAST_MATH)
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float sin_approx(float x);
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float cos_approx(float x);
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float atan2_approx(float y, float x);
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float acos_approx(float x);
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#define tan_approx(x) (sin_approx(x) / cos_approx(x))
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#else
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#define sin_approx(x) sinf(x)
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#define cos_approx(x) cosf(x)
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#define atan2_approx(y,x) atan2f(y,x)
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#define acos_approx(x) acosf(x)
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#define tan_approx(x) tanf(x)
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#endif
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void arraySubInt32(int32_t *dest, int32_t *array1, int32_t *array2, int count);
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int16_t qPercent(fix12_t q);
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int16_t qMultiply(fix12_t q, int16_t input);
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fix12_t qConstruct(int16_t num, int16_t den);
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static inline int constrain(int amt, int low, int high)
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{
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if (amt < low)
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return low;
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else if (amt > high)
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return high;
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else
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return amt;
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}
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static inline float constrainf(float amt, float low, float high)
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{
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if (amt < low)
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return low;
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else if (amt > high)
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return high;
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else
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return amt;
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}
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uint16_t crc16_ccitt(uint16_t crc, unsigned char a);
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uint16_t crc16_ccitt_update(uint16_t crc, const void *data, uint32_t length);
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uint8_t crc8_dvb_s2(uint8_t crc, unsigned char a);
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