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https://github.com/EdgeTX/edgetx.git
synced 2025-07-15 12:25:11 +03:00
Fixed several disabled LUA lcd methods
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parent
54a7ef68e0
commit
703bb6c20e
1 changed files with 30 additions and 40 deletions
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@ -323,9 +323,9 @@ See getValue()
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*/
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*/
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static int luaLcdDrawChannel(lua_State *L)
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static int luaLcdDrawChannel(lua_State *L)
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{
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{
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#if 0
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if (!luaLcdAllowed || !luaLcdBuffer)
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if (!luaLcdAllowed)
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return 0;
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return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int channel = -1;
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int channel = -1;
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@ -342,8 +342,8 @@ static int luaLcdDrawChannel(lua_State *L)
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}
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}
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unsigned int att = luaL_optunsigned(L, 4, 0);
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unsigned int att = luaL_optunsigned(L, 4, 0);
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getvalue_t value = getValue(channel);
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getvalue_t value = getValue(channel);
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drawSensorCustomValue(x, y, (channel-MIXSRC_FIRST_TELEM)/3, value, att);
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drawSensorCustomValue(luaLcdBuffer, x, y, (channel-MIXSRC_FIRST_TELEM)/3, value, att);
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#endif
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return 0;
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return 0;
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}
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}
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@ -363,15 +363,15 @@ displays negated switch
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*/
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*/
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static int luaLcdDrawSwitch(lua_State *L)
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static int luaLcdDrawSwitch(lua_State *L)
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{
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{
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#if 0
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if (!luaLcdAllowed || !luaLcdBuffer)
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if (!luaLcdAllowed)
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return 0;
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return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int s = luaL_checkinteger(L, 3);
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int s = luaL_checkinteger(L, 3);
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unsigned int att = luaL_optunsigned(L, 4, 0);
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unsigned int att = luaL_optunsigned(L, 4, 0);
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drawSwitch(x, y, s, att);
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drawSwitch(luaLcdBuffer, x, y, s, att);
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#endif
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return 0;
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return 0;
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}
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}
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@ -390,15 +390,15 @@ Displays the name of the corresponding input as defined by the source at (x,y)
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*/
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*/
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static int luaLcdDrawSource(lua_State *L)
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static int luaLcdDrawSource(lua_State *L)
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{
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{
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#if 0
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if (!luaLcdAllowed || !luaLcdBuffer)
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if (!luaLcdAllowed)
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return 0;
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return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int s = luaL_checkinteger(L, 3);
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int s = luaL_checkinteger(L, 3);
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unsigned int att = luaL_optunsigned(L, 4, 0);
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unsigned int att = luaL_optunsigned(L, 4, 0);
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drawSource(x, y, s, att);
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drawSource(luaLcdBuffer, x, y, s, att);
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#endif
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return 0;
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return 0;
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}
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}
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@ -424,22 +424,23 @@ Bitmap loading can fail if:
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@status current Introduced in 2.2.0
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@status current Introduced in 2.2.0
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*/
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*/
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static int luaOpenBitmap(lua_State * L)
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static int luaOpenBitmap(lua_State *L)
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{
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{
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const char * filename = luaL_checkstring(L, 1);
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const char *filename = luaL_checkstring(L, 1);
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BitmapBuffer ** b = (BitmapBuffer **)lua_newuserdata(L, sizeof(BitmapBuffer *));
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BitmapBuffer **b =
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(BitmapBuffer **)lua_newuserdata(L, sizeof(BitmapBuffer *));
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if (luaExtraMemoryUsage > LUA_MEM_EXTRA_MAX) {
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if (luaExtraMemoryUsage > LUA_MEM_EXTRA_MAX) {
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// already allocated more than max allowed, fail
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// already allocated more than max allowed, fail
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TRACE("luaOpenBitmap: Error, using too much memory %u/%u", luaExtraMemoryUsage, LUA_MEM_EXTRA_MAX);
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TRACE("luaOpenBitmap: Error, using too much memory %u/%u",
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luaExtraMemoryUsage, LUA_MEM_EXTRA_MAX);
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*b = 0;
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*b = 0;
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}
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} else {
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else {
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*b = BitmapBuffer::loadBitmap(filename);
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*b = BitmapBuffer::loadBitmap(filename);
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if (*b == NULL && G(L)->gcrunning) {
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if (*b == NULL && G(L)->gcrunning) {
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luaC_fullgc(L, 1); /* try to free some memory... */
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luaC_fullgc(L, 1); /* try to free some memory... */
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*b = BitmapBuffer::loadBitmap(filename); /* try again */
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*b = BitmapBuffer::loadBitmap(filename); /* try again */
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}
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}
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}
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}
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@ -655,9 +656,9 @@ Draw a simple gauge that is filled based upon fill value
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*/
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*/
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static int luaLcdDrawGauge(lua_State *L)
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static int luaLcdDrawGauge(lua_State *L)
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{
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{
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#if 0
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if (!luaLcdAllowed || !luaLcdBuffer)
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if (!luaLcdAllowed)
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return 0;
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return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int w = luaL_checkinteger(L, 3);
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int w = luaL_checkinteger(L, 3);
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@ -665,14 +666,11 @@ static int luaLcdDrawGauge(lua_State *L)
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int num = luaL_checkinteger(L, 5);
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int num = luaL_checkinteger(L, 5);
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int den = luaL_checkinteger(L, 6);
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int den = luaL_checkinteger(L, 6);
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unsigned int flags = luaL_optunsigned(L, 7, 0);
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unsigned int flags = luaL_optunsigned(L, 7, 0);
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#if defined(PCBHORUS)
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lcdDrawRect(x, y, w, h, 1, 0xff, flags);
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luaLcdBuffer->drawRect(x, y, w, h, 1, 0xff, flags);
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#else
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lcdDrawRect(x, y, w, h, 0xff, flags);
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#endif
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uint8_t len = limit((uint8_t)1, uint8_t(w*num/den), uint8_t(w));
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uint8_t len = limit((uint8_t)1, uint8_t(w*num/den), uint8_t(w));
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lcdDrawSolidFilledRect(x+1, y+1, len, h-2, flags);
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luaLcdBuffer->drawSolidFilledRect(x+1, y+1, len, h-2, flags);
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#endif
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return 0;
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return 0;
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}
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}
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@ -731,8 +729,10 @@ static int luaLcdSetColor(lua_State *L)
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{
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{
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if (!luaLcdAllowed)
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if (!luaLcdAllowed)
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return 0;
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return 0;
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unsigned int index = luaL_checkunsigned(L, 1) >> 16;
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unsigned int index = luaL_checkunsigned(L, 1) >> 16;
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unsigned int color = luaL_checkunsigned(L, 2);
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unsigned int color = luaL_checkunsigned(L, 2);
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lcdColorTable[index] = color;
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lcdColorTable[index] = color;
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return 0;
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return 0;
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@ -750,13 +750,12 @@ Get the color for specific area : see lcd.setColor for area list
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static int luaLcdGetColor(lua_State *L)
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static int luaLcdGetColor(lua_State *L)
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{
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{
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#if 0
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if (!luaLcdAllowed)
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if (!luaLcdAllowed)
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return 0;
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return 0;
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unsigned int index = luaL_checkunsigned(L, 1) >> 16;
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unsigned int index = luaL_checkunsigned(L, 1) >> 16;
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lua_pushunsigned(L, lcdColorTable[index]);
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lua_pushunsigned(L, lcdColorTable[index]);
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#endif
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return 1;
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return 1;
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}
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}
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@ -805,18 +804,9 @@ const luaL_Reg lcdLib[] = {
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{ "drawSwitch", luaLcdDrawSwitch },
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{ "drawSwitch", luaLcdDrawSwitch },
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{ "drawSource", luaLcdDrawSource },
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{ "drawSource", luaLcdDrawSource },
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{ "drawGauge", luaLcdDrawGauge },
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{ "drawGauge", luaLcdDrawGauge },
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#if defined(COLORLCD)
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{ "drawBitmap", luaLcdDrawBitmap },
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{ "drawBitmap", luaLcdDrawBitmap },
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{ "setColor", luaLcdSetColor },
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{ "setColor", luaLcdSetColor },
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{ "getColor", luaLcdGetColor },
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{ "getColor", luaLcdGetColor },
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{ "RGB", luaRGB },
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{ "RGB", luaRGB },
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#else
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{ "getLastPos", luaLcdGetLastPos },
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{ "getLastRightPos", luaLcdGetLastPos },
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{ "getLastLeftPos", luaLcdGetLeftPos },
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{ "drawPixmap", luaLcdDrawPixmap },
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{ "drawScreenTitle", luaLcdDrawScreenTitle },
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{ "drawCombobox", luaLcdDrawCombobox },
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#endif
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{ NULL, NULL } /* sentinel */
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{ NULL, NULL } /* sentinel */
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};
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};
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