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Adjusted 4:3 preview
To me, this looks wrong. So I have left the calculated values in there, commented out. I tested in the Avatar goggles with the camera set to 4:3. Then moved the guides to match. Unfortunately I don't have the correct adapter to take the USB out of the Avatar goggles and in to my FatShark HDO goggles (4:3). I will get hold of an adapter and re test. But this can be updated through a bugfix PR if necessary. I've also read that even if set to 4:3, the VRx/goggles still output 16:9. So it may even need a firmware update on the Walksnail side to get this 100% confirmed.
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1 changed files with 4 additions and 2 deletions
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@ -438,14 +438,16 @@ button {
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.tab-osd .hd_avatar_43_left {
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border-left: 2px solid red;
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position: absolute;
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left: 77.5px;
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/*left: 77.5px; // Calculated correct position */
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left: 30px;
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height: calc(100% - 27px);
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}
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.tab-osd .hd_avatar_43_right {
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border-right: 2px solid red;
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position: absolute;
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right: 77.5px;
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/* right: 77.5px; // Calculated correct position */
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right: 36px;
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height: calc(100% - 27px);
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}
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