mirror of
https://github.com/iNavFlight/inav-configurator.git
synced 2025-07-24 16:55:22 +03:00
commit
f31c06cc23
1 changed files with 1 additions and 1 deletions
|
@ -20,7 +20,7 @@ Open Blender, and import your .obj. This should be pretty uneventful.
|
|||
But if your model is large, you may just see an obstructed camera. If this is the case, switch to a flat on view (Top, Bottom, Left, Right, Front, or Back); which you access from the View menu in the bottom left corner of the screen, next to the 3D cube.
|
||||

|
||||
|
||||
At that point, you should be able to use the + and - keys on the number pad to zoom in and out. Zoom out until you can see your complete model. Then click the __Scale__ button and move the mouse to resize the model. You want to make it smaller until you can see a grid area underneath it. A good size seems to be around 1.5 empty grid squares around the largest dimensions.
|
||||
At that point, you should be able to use the + and - keys on the number pad to zoom in and out. Zoom out until you can see your complete model. Then click the __Scale__ button and move the mouse to resize the model. You want to make it smaller until you can see a grid area underneath it. A good size seems to be around 2.75 empty grid squares around the largest dimensions.
|
||||
###Rotating
|
||||
At this point, your model should be the right size. However, it may not be facing the correct way. From the __Top__ view, you should be looking down on the top of your model. However, when using the __Front__ view, I have found that looking at the back of the model is the correct way around for Configurator. To rotate your model, click the __Rotate__ button and move the mouse. If you hold the __shift__ key while moving the mouse, you have finer control.
|
||||
###Materials
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue