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inav-configurator/resources/osd
Konstantin Sharlaimov 6c53972717
Merge pull request #645 from OlivierC-FR/oc_vision21
Vision 2.1 update
2019-01-11 19:48:39 +01:00
..
bold Merge pull request #646 from OlivierC-FR/oc_slope_near_total 2019-01-11 19:48:23 +01:00
clarity Adding 6 extra crossairs 2019-01-11 10:42:07 +01:00
clarity_medium Merge pull request #646 from OlivierC-FR/oc_slope_near_total 2019-01-11 19:48:23 +01:00
default Merge pull request #646 from OlivierC-FR/oc_slope_near_total 2019-01-11 19:48:23 +01:00
impact Merge pull request #646 from OlivierC-FR/oc_slope_near_total 2019-01-11 19:48:23 +01:00
large Merge pull request #646 from OlivierC-FR/oc_slope_near_total 2019-01-11 19:48:23 +01:00
vision Adding 6 extra crossairs 2019-01-11 10:42:07 +01:00
.gitignore Split character maps into their images 2017-08-24 18:14:00 +02:00
bold.mcm Add support for fonts with 512 characters 2019-01-02 19:23:35 +00:00
clarity.mcm Add support for fonts with 512 characters 2019-01-02 19:23:35 +00:00
clarity_medium.mcm Add support for fonts with 512 characters 2019-01-02 19:23:35 +00:00
default.mcm Add support for fonts with 512 characters 2019-01-02 19:23:35 +00:00
impact.mcm Rename Vision-alt font to Impact (#640) 2019-01-10 22:30:06 +01:00
large.mcm Add support for fonts with 512 characters 2019-01-02 19:23:35 +00:00
Makefile Add support for fonts with 512 characters 2019-01-02 19:23:35 +00:00
README.md Split character maps into their images 2017-08-24 18:14:00 +02:00
vision.mcm Add support for fonts with 512 characters 2019-01-02 19:23:35 +00:00

OSD Font Files

This directory contains one directory per font. In each directory, each character is named %d%d%d.png, where the digits represent the character number found in the filename.

Don't alter the .mcm files directly, those should be only modified by altering the .png files found in its correspondant font directory.

Character map files (.mcm) are built from the .png files representing the characters using max7456toool.

The Makefile found in this directory can be used to re-generate all character maps. It only requires max7456toool to be found in ${PATH}. After modifying, deleting or altering a character .png file, just run make and it will automatically rebuild the affected character sets as well as generate a preview file named $charset_name.png.

Note that .mcm files MUST be manually added and committed to the repo, while .png files MUST NOT (.gitignore is set up to ignore them to help avoid mistakes).