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Move variables into a struct. Refine some states

This commit is contained in:
DESKTOP-N53JVUO\mix 2020-07-21 17:43:36 +03:00
parent 605efa8057
commit 169fe5feea

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@ -85,15 +85,17 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_IN_PROGRESS(timeUs_t
static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_FINISH(timeUs_t currentTimeUs);
typedef struct fixedWingLaunchStateDescriptor_s {
fixedWingLaunchEvent_t (*onEntry)(timeUs_t currentTimeUs);
fixedWingLaunchState_t onEvent[FW_LAUNCH_EVENT_COUNT];
fixedWingLaunchEvent_t (*onEntry)(timeUs_t currentTimeUs);
fixedWingLaunchState_t onEvent[FW_LAUNCH_EVENT_COUNT];
} fixedWingLaunchStateDescriptor_t;
static EXTENDED_FASTRAM timeUs_t currentStateTimeUs;
static EXTENDED_FASTRAM fixedWingLaunchState_t currentState;
static EXTENDED_FASTRAM uint8_t pitchAngle;
typedef struct fixedWingLaunchData_s {
timeUs_t currentStateTimeUs;
fixedWingLaunchState_t currentState;
uint8_t pitchAngle; // used to smooth the transition of the pitch angle
} fixedWingLaunchData_t;
static EXTENDED_FASTRAM fixedWingLaunchData_t fwLaunch;
static const fixedWingLaunchStateDescriptor_t launchStateMachine[FW_LAUNCH_STATE_COUNT] = {
@ -134,14 +136,14 @@ static const fixedWingLaunchStateDescriptor_t launchStateMachine[FW_LAUNCH_STATE
.onEntry = fwLaunchState_FW_LAUNCH_STATE_MOTOR_DELAY,
.onEvent = {
[FW_LAUNCH_EVENT_SUCCESS] = FW_LAUNCH_STATE_MOTOR_SPINUP,
[FW_LAUNCH_EVENT_ABORT] = FW_LAUNCH_STATE_FINISH
[FW_LAUNCH_EVENT_ABORT] = FW_LAUNCH_STATE_IDLE
}
},
[FW_LAUNCH_STATE_MOTOR_SPINUP] = {
.onEntry = fwLaunchState_FW_LAUNCH_STATE_MOTOR_SPINUP,
.onEvent = {
[FW_LAUNCH_EVENT_SUCCESS] = FW_LAUNCH_STATE_IN_PROGRESS,
[FW_LAUNCH_EVENT_ABORT] = FW_LAUNCH_STATE_FINISH
[FW_LAUNCH_EVENT_ABORT] = FW_LAUNCH_STATE_IDLE
}
},
[FW_LAUNCH_STATE_IN_PROGRESS] = {
@ -161,12 +163,12 @@ static const fixedWingLaunchStateDescriptor_t launchStateMachine[FW_LAUNCH_STATE
/* Current State Handlers */
static timeMs_t currentStateElapsedMs(timeUs_t currentTimeUs) {
return US2MS(currentTimeUs - currentStateTimeUs);
return US2MS(currentTimeUs - fwLaunch.currentStateTimeUs);
}
static void setCurrentState(fixedWingLaunchState_t nextState, timeUs_t currentTimeUs) {
currentState = nextState;
currentStateTimeUs = currentTimeUs;
fwLaunch.currentState = nextState;
fwLaunch.currentStateTimeUs = currentTimeUs;
}
/* Wing control Helpers */
@ -198,15 +200,16 @@ static inline bool areSticksMoved(timeMs_t initialTime, timeUs_t currentTimeUs)
static void resetPidsIfNeeded(void) {
// Until motors are started don't use PID I-term and reset TPA filter
if (currentState < FW_LAUNCH_STATE_MOTOR_SPINUP) {
if (fwLaunch.currentState < FW_LAUNCH_STATE_MOTOR_SPINUP) {
pidResetErrorAccumulators();
pidResetTPAFilter();
}
}
static void updateRcCommand(void) {
// lock roll and yaw and apply needed pitch angle
rcCommand[ROLL] = 0;
rcCommand[PITCH] = pidAngleToRcCommand(-DEGREES_TO_DECIDEGREES(pitchAngle), pidProfile()->max_angle_inclination[FD_PITCH]);
rcCommand[PITCH] = pidAngleToRcCommand(-DEGREES_TO_DECIDEGREES(fwLaunch.pitchAngle), pidProfile()->max_angle_inclination[FD_PITCH]);
rcCommand[YAW] = 0;
}
@ -221,7 +224,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_IDLE(timeUs_t curren
static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_THROTTLE(timeUs_t currentTimeUs) {
UNUSED(currentTimeUs);
pitchAngle = 0;
fwLaunch.pitchAngle = 0;
if (!isThrottleLow()) {
if (isThrottleIdleEnabled()) {
@ -236,7 +239,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_THROTTLE(timeUs
static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_IDLE(timeUs_t currentTimeUs) {
if (isThrottleLow()) {
return FW_LAUNCH_EVENT_THROTTLE_LOW;
return FW_LAUNCH_EVENT_THROTTLE_LOW; // go back to FW_LAUNCH_STATE_WAIT_THROTTLE
}
const timeMs_t elapsedTimeMs = currentStateElapsedMs(currentTimeUs);
if (elapsedTimeMs > LAUNCH_MOTOR_IDLE_SPINUP_TIME) {
@ -244,7 +247,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_IDLE(timeUs_t
return FW_LAUNCH_EVENT_SUCCESS;
} else {
rcCommand[THROTTLE] = scaleRangef(elapsedTimeMs, 0.0f, LAUNCH_MOTOR_IDLE_SPINUP_TIME, getThrottleIdleValue(), navConfig()->fw.launch_idle_throttle);
pitchAngle = scaleRangef(elapsedTimeMs, 0.0f, LAUNCH_MOTOR_IDLE_SPINUP_TIME, 0, navConfig()->fw.launch_climb_angle);
fwLaunch.pitchAngle = scaleRangef(elapsedTimeMs, 0.0f, LAUNCH_MOTOR_IDLE_SPINUP_TIME, 0, navConfig()->fw.launch_climb_angle);
}
return FW_LAUNCH_EVENT_NONE;
@ -252,7 +255,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_IDLE(timeUs_t
static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_DETECTION(timeUs_t currentTimeUs) {
if (isThrottleLow()) {
return FW_LAUNCH_EVENT_THROTTLE_LOW;
return FW_LAUNCH_EVENT_THROTTLE_LOW; // go back to FW_LAUNCH_STATE_WAIT_THROTTLE
}
const float swingVelocity = (fabsf(imuMeasuredRotationBF.z) > SWING_LAUNCH_MIN_ROTATION_RATE) ? (imuMeasuredAccelBF.y / imuMeasuredRotationBF.z) : 0;
@ -266,10 +269,10 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_DETECTION(timeU
if (isBungeeLaunched || isSwingLaunched) {
if (currentStateElapsedMs(currentTimeUs) > navConfig()->fw.launch_time_thresh) {
return FW_LAUNCH_EVENT_SUCCESS;
return FW_LAUNCH_EVENT_SUCCESS; // the launch is detected now, go to FW_LAUNCH_STATE_DETECTED
}
} else {
currentStateTimeUs = currentTimeUs; // reset the state counter
fwLaunch.currentStateTimeUs = currentTimeUs; // reset the state counter
}
return FW_LAUNCH_EVENT_NONE;
@ -277,7 +280,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_DETECTION(timeU
static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_DETECTED(timeUs_t currentTimeUs) {
UNUSED(currentTimeUs);
// waiting for the navigation to move it to next step FW_LAUNCH_STATE_MOTOR_DELAY
applyThrottleIdle();
return FW_LAUNCH_EVENT_NONE;
@ -287,7 +290,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_DELAY(timeUs_t
applyThrottleIdle();
if (areSticksMoved(0, currentTimeUs)) {
return FW_LAUNCH_EVENT_ABORT;
return FW_LAUNCH_EVENT_ABORT; // jump to FW_LAUNCH_STATE_IDLE
}
if (currentStateElapsedMs(currentTimeUs) > navConfig()->fw.launch_motor_timer) {
return FW_LAUNCH_EVENT_SUCCESS;
@ -298,7 +301,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_DELAY(timeUs_t
static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_SPINUP(timeUs_t currentTimeUs) {
if (areSticksMoved(navConfig()->fw.launch_motor_timer, currentTimeUs)) {
return FW_LAUNCH_EVENT_ABORT;
return FW_LAUNCH_EVENT_ABORT; // jump to FW_LAUNCH_STATE_IDLE
}
const timeMs_t elapsedTimeMs = currentStateElapsedMs(currentTimeUs);
@ -320,13 +323,13 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_IN_PROGRESS(timeUs_t
rcCommand[THROTTLE] = navConfig()->fw.launch_throttle;
if (isLaunchMaxAltitudeReached()) {
return FW_LAUNCH_EVENT_SUCCESS; // We're on air, cancel the launch and do the FW_LAUNCH_STATE_FINISH state
return FW_LAUNCH_EVENT_SUCCESS; // cancel the launch and do the FW_LAUNCH_STATE_FINISH state
}
if (areSticksMoved(navConfig()->fw.launch_motor_timer + navConfig()->fw.launch_motor_spinup_time, currentTimeUs)) {
return FW_LAUNCH_EVENT_SUCCESS; // cancel the launch and do the FW_LAUNCH_STATE_FINISH state
}
if (currentStateElapsedMs(currentTimeUs) > navConfig()->fw.launch_timeout) {
return FW_LAUNCH_EVENT_SUCCESS;
return FW_LAUNCH_EVENT_SUCCESS; // launch timeout. go to FW_LAUNCH_STATE_FINISH
}
return FW_LAUNCH_EVENT_NONE;
@ -339,8 +342,9 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_FINISH(timeUs_t curr
if (elapsedTimeMs > endTimeMs) {
return FW_LAUNCH_EVENT_SUCCESS;
} else {
// make a smooth transition from the launch state to the current state for throttle and the pitch angle
rcCommand[THROTTLE] = scaleRangef(elapsedTimeMs, 0.0f, endTimeMs, navConfig()->fw.launch_throttle, rcCommand[THROTTLE]);
pitchAngle = scaleRangef(elapsedTimeMs, 0.0f, endTimeMs, navConfig()->fw.launch_climb_angle, rcCommand[PITCH]);
fwLaunch.pitchAngle = scaleRangef(elapsedTimeMs, 0.0f, endTimeMs, navConfig()->fw.launch_climb_angle, rcCommand[PITCH]);
}
return FW_LAUNCH_EVENT_NONE;
@ -351,12 +355,13 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_FINISH(timeUs_t curr
void applyFixedWingLaunchController(timeUs_t currentTimeUs) {
// Called at PID rate
while (launchStateMachine[currentState].onEntry) {
fixedWingLaunchEvent_t newEvent = launchStateMachine[currentState].onEntry(currentTimeUs);
// process the current state, set the next state or exit if FW_LAUNCH_EVENT_NONE
while (launchStateMachine[fwLaunch.currentState].onEntry) {
fixedWingLaunchEvent_t newEvent = launchStateMachine[fwLaunch.currentState].onEntry(currentTimeUs);
if (newEvent == FW_LAUNCH_EVENT_NONE) {
break;
}
setCurrentState(launchStateMachine[currentState].onEvent[newEvent], currentTimeUs);
setCurrentState(launchStateMachine[fwLaunch.currentState].onEvent[newEvent], currentTimeUs);
}
resetPidsIfNeeded();
@ -371,7 +376,7 @@ void resetFixedWingLaunchController(timeUs_t currentTimeUs) {
}
bool isFixedWingLaunchDetected(void) {
return currentState == FW_LAUNCH_STATE_DETECTED;
return fwLaunch.currentState == FW_LAUNCH_STATE_DETECTED;
}
void enableFixedWingLaunchController(timeUs_t currentTimeUs) {
@ -379,7 +384,7 @@ void enableFixedWingLaunchController(timeUs_t currentTimeUs) {
}
bool isFixedWingLaunchFinishedOrAborted(void) {
return currentState == FW_LAUNCH_STATE_IDLE;
return fwLaunch.currentState == FW_LAUNCH_STATE_IDLE;
}
void abortFixedWingLaunch(void) {
@ -387,7 +392,7 @@ void abortFixedWingLaunch(void) {
}
const char * fixedWingLaunchStateMessage(void) {
switch (currentState) {
switch (fwLaunch.currentState) {
case FW_LAUNCH_STATE_WAIT_DETECTION:
return "READY";
case FW_LAUNCH_STATE_FINISH: