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https://github.com/iNavFlight/inav.git
synced 2025-07-24 16:55:29 +03:00
Move variables into a struct. Refine some states
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605efa8057
commit
169fe5feea
1 changed files with 37 additions and 32 deletions
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@ -85,15 +85,17 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_IN_PROGRESS(timeUs_t
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static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_FINISH(timeUs_t currentTimeUs);
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typedef struct fixedWingLaunchStateDescriptor_s {
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fixedWingLaunchEvent_t (*onEntry)(timeUs_t currentTimeUs);
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fixedWingLaunchState_t onEvent[FW_LAUNCH_EVENT_COUNT];
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fixedWingLaunchEvent_t (*onEntry)(timeUs_t currentTimeUs);
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fixedWingLaunchState_t onEvent[FW_LAUNCH_EVENT_COUNT];
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} fixedWingLaunchStateDescriptor_t;
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static EXTENDED_FASTRAM timeUs_t currentStateTimeUs;
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static EXTENDED_FASTRAM fixedWingLaunchState_t currentState;
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static EXTENDED_FASTRAM uint8_t pitchAngle;
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typedef struct fixedWingLaunchData_s {
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timeUs_t currentStateTimeUs;
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fixedWingLaunchState_t currentState;
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uint8_t pitchAngle; // used to smooth the transition of the pitch angle
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} fixedWingLaunchData_t;
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static EXTENDED_FASTRAM fixedWingLaunchData_t fwLaunch;
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static const fixedWingLaunchStateDescriptor_t launchStateMachine[FW_LAUNCH_STATE_COUNT] = {
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@ -134,14 +136,14 @@ static const fixedWingLaunchStateDescriptor_t launchStateMachine[FW_LAUNCH_STATE
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.onEntry = fwLaunchState_FW_LAUNCH_STATE_MOTOR_DELAY,
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.onEvent = {
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[FW_LAUNCH_EVENT_SUCCESS] = FW_LAUNCH_STATE_MOTOR_SPINUP,
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[FW_LAUNCH_EVENT_ABORT] = FW_LAUNCH_STATE_FINISH
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[FW_LAUNCH_EVENT_ABORT] = FW_LAUNCH_STATE_IDLE
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}
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},
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[FW_LAUNCH_STATE_MOTOR_SPINUP] = {
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.onEntry = fwLaunchState_FW_LAUNCH_STATE_MOTOR_SPINUP,
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.onEvent = {
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[FW_LAUNCH_EVENT_SUCCESS] = FW_LAUNCH_STATE_IN_PROGRESS,
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[FW_LAUNCH_EVENT_ABORT] = FW_LAUNCH_STATE_FINISH
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[FW_LAUNCH_EVENT_ABORT] = FW_LAUNCH_STATE_IDLE
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}
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},
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[FW_LAUNCH_STATE_IN_PROGRESS] = {
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@ -161,12 +163,12 @@ static const fixedWingLaunchStateDescriptor_t launchStateMachine[FW_LAUNCH_STATE
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/* Current State Handlers */
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static timeMs_t currentStateElapsedMs(timeUs_t currentTimeUs) {
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return US2MS(currentTimeUs - currentStateTimeUs);
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return US2MS(currentTimeUs - fwLaunch.currentStateTimeUs);
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}
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static void setCurrentState(fixedWingLaunchState_t nextState, timeUs_t currentTimeUs) {
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currentState = nextState;
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currentStateTimeUs = currentTimeUs;
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fwLaunch.currentState = nextState;
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fwLaunch.currentStateTimeUs = currentTimeUs;
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}
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/* Wing control Helpers */
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@ -198,15 +200,16 @@ static inline bool areSticksMoved(timeMs_t initialTime, timeUs_t currentTimeUs)
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static void resetPidsIfNeeded(void) {
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// Until motors are started don't use PID I-term and reset TPA filter
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if (currentState < FW_LAUNCH_STATE_MOTOR_SPINUP) {
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if (fwLaunch.currentState < FW_LAUNCH_STATE_MOTOR_SPINUP) {
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pidResetErrorAccumulators();
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pidResetTPAFilter();
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}
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}
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static void updateRcCommand(void) {
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// lock roll and yaw and apply needed pitch angle
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rcCommand[ROLL] = 0;
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rcCommand[PITCH] = pidAngleToRcCommand(-DEGREES_TO_DECIDEGREES(pitchAngle), pidProfile()->max_angle_inclination[FD_PITCH]);
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rcCommand[PITCH] = pidAngleToRcCommand(-DEGREES_TO_DECIDEGREES(fwLaunch.pitchAngle), pidProfile()->max_angle_inclination[FD_PITCH]);
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rcCommand[YAW] = 0;
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}
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@ -221,7 +224,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_IDLE(timeUs_t curren
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static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_THROTTLE(timeUs_t currentTimeUs) {
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UNUSED(currentTimeUs);
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pitchAngle = 0;
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fwLaunch.pitchAngle = 0;
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if (!isThrottleLow()) {
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if (isThrottleIdleEnabled()) {
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@ -236,7 +239,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_THROTTLE(timeUs
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static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_IDLE(timeUs_t currentTimeUs) {
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if (isThrottleLow()) {
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return FW_LAUNCH_EVENT_THROTTLE_LOW;
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return FW_LAUNCH_EVENT_THROTTLE_LOW; // go back to FW_LAUNCH_STATE_WAIT_THROTTLE
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}
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const timeMs_t elapsedTimeMs = currentStateElapsedMs(currentTimeUs);
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if (elapsedTimeMs > LAUNCH_MOTOR_IDLE_SPINUP_TIME) {
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@ -244,7 +247,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_IDLE(timeUs_t
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return FW_LAUNCH_EVENT_SUCCESS;
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} else {
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rcCommand[THROTTLE] = scaleRangef(elapsedTimeMs, 0.0f, LAUNCH_MOTOR_IDLE_SPINUP_TIME, getThrottleIdleValue(), navConfig()->fw.launch_idle_throttle);
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pitchAngle = scaleRangef(elapsedTimeMs, 0.0f, LAUNCH_MOTOR_IDLE_SPINUP_TIME, 0, navConfig()->fw.launch_climb_angle);
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fwLaunch.pitchAngle = scaleRangef(elapsedTimeMs, 0.0f, LAUNCH_MOTOR_IDLE_SPINUP_TIME, 0, navConfig()->fw.launch_climb_angle);
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}
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return FW_LAUNCH_EVENT_NONE;
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@ -252,7 +255,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_IDLE(timeUs_t
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static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_DETECTION(timeUs_t currentTimeUs) {
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if (isThrottleLow()) {
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return FW_LAUNCH_EVENT_THROTTLE_LOW;
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return FW_LAUNCH_EVENT_THROTTLE_LOW; // go back to FW_LAUNCH_STATE_WAIT_THROTTLE
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}
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const float swingVelocity = (fabsf(imuMeasuredRotationBF.z) > SWING_LAUNCH_MIN_ROTATION_RATE) ? (imuMeasuredAccelBF.y / imuMeasuredRotationBF.z) : 0;
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@ -266,10 +269,10 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_DETECTION(timeU
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if (isBungeeLaunched || isSwingLaunched) {
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if (currentStateElapsedMs(currentTimeUs) > navConfig()->fw.launch_time_thresh) {
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return FW_LAUNCH_EVENT_SUCCESS;
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return FW_LAUNCH_EVENT_SUCCESS; // the launch is detected now, go to FW_LAUNCH_STATE_DETECTED
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}
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} else {
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currentStateTimeUs = currentTimeUs; // reset the state counter
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fwLaunch.currentStateTimeUs = currentTimeUs; // reset the state counter
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}
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return FW_LAUNCH_EVENT_NONE;
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@ -277,7 +280,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_WAIT_DETECTION(timeU
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static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_DETECTED(timeUs_t currentTimeUs) {
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UNUSED(currentTimeUs);
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// waiting for the navigation to move it to next step FW_LAUNCH_STATE_MOTOR_DELAY
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applyThrottleIdle();
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return FW_LAUNCH_EVENT_NONE;
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@ -287,7 +290,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_DELAY(timeUs_t
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applyThrottleIdle();
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if (areSticksMoved(0, currentTimeUs)) {
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return FW_LAUNCH_EVENT_ABORT;
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return FW_LAUNCH_EVENT_ABORT; // jump to FW_LAUNCH_STATE_IDLE
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}
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if (currentStateElapsedMs(currentTimeUs) > navConfig()->fw.launch_motor_timer) {
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return FW_LAUNCH_EVENT_SUCCESS;
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@ -298,7 +301,7 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_DELAY(timeUs_t
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static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_MOTOR_SPINUP(timeUs_t currentTimeUs) {
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if (areSticksMoved(navConfig()->fw.launch_motor_timer, currentTimeUs)) {
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return FW_LAUNCH_EVENT_ABORT;
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return FW_LAUNCH_EVENT_ABORT; // jump to FW_LAUNCH_STATE_IDLE
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}
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const timeMs_t elapsedTimeMs = currentStateElapsedMs(currentTimeUs);
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@ -320,13 +323,13 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_IN_PROGRESS(timeUs_t
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rcCommand[THROTTLE] = navConfig()->fw.launch_throttle;
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if (isLaunchMaxAltitudeReached()) {
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return FW_LAUNCH_EVENT_SUCCESS; // We're on air, cancel the launch and do the FW_LAUNCH_STATE_FINISH state
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return FW_LAUNCH_EVENT_SUCCESS; // cancel the launch and do the FW_LAUNCH_STATE_FINISH state
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}
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if (areSticksMoved(navConfig()->fw.launch_motor_timer + navConfig()->fw.launch_motor_spinup_time, currentTimeUs)) {
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return FW_LAUNCH_EVENT_SUCCESS; // cancel the launch and do the FW_LAUNCH_STATE_FINISH state
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}
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if (currentStateElapsedMs(currentTimeUs) > navConfig()->fw.launch_timeout) {
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return FW_LAUNCH_EVENT_SUCCESS;
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return FW_LAUNCH_EVENT_SUCCESS; // launch timeout. go to FW_LAUNCH_STATE_FINISH
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}
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return FW_LAUNCH_EVENT_NONE;
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@ -339,8 +342,9 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_FINISH(timeUs_t curr
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if (elapsedTimeMs > endTimeMs) {
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return FW_LAUNCH_EVENT_SUCCESS;
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} else {
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// make a smooth transition from the launch state to the current state for throttle and the pitch angle
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rcCommand[THROTTLE] = scaleRangef(elapsedTimeMs, 0.0f, endTimeMs, navConfig()->fw.launch_throttle, rcCommand[THROTTLE]);
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pitchAngle = scaleRangef(elapsedTimeMs, 0.0f, endTimeMs, navConfig()->fw.launch_climb_angle, rcCommand[PITCH]);
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fwLaunch.pitchAngle = scaleRangef(elapsedTimeMs, 0.0f, endTimeMs, navConfig()->fw.launch_climb_angle, rcCommand[PITCH]);
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}
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return FW_LAUNCH_EVENT_NONE;
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@ -351,12 +355,13 @@ static fixedWingLaunchEvent_t fwLaunchState_FW_LAUNCH_STATE_FINISH(timeUs_t curr
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void applyFixedWingLaunchController(timeUs_t currentTimeUs) {
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// Called at PID rate
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while (launchStateMachine[currentState].onEntry) {
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fixedWingLaunchEvent_t newEvent = launchStateMachine[currentState].onEntry(currentTimeUs);
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// process the current state, set the next state or exit if FW_LAUNCH_EVENT_NONE
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while (launchStateMachine[fwLaunch.currentState].onEntry) {
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fixedWingLaunchEvent_t newEvent = launchStateMachine[fwLaunch.currentState].onEntry(currentTimeUs);
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if (newEvent == FW_LAUNCH_EVENT_NONE) {
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break;
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}
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setCurrentState(launchStateMachine[currentState].onEvent[newEvent], currentTimeUs);
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setCurrentState(launchStateMachine[fwLaunch.currentState].onEvent[newEvent], currentTimeUs);
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}
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resetPidsIfNeeded();
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@ -371,7 +376,7 @@ void resetFixedWingLaunchController(timeUs_t currentTimeUs) {
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}
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bool isFixedWingLaunchDetected(void) {
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return currentState == FW_LAUNCH_STATE_DETECTED;
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return fwLaunch.currentState == FW_LAUNCH_STATE_DETECTED;
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}
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void enableFixedWingLaunchController(timeUs_t currentTimeUs) {
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@ -379,7 +384,7 @@ void enableFixedWingLaunchController(timeUs_t currentTimeUs) {
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}
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bool isFixedWingLaunchFinishedOrAborted(void) {
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return currentState == FW_LAUNCH_STATE_IDLE;
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return fwLaunch.currentState == FW_LAUNCH_STATE_IDLE;
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}
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void abortFixedWingLaunch(void) {
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@ -387,7 +392,7 @@ void abortFixedWingLaunch(void) {
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}
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const char * fixedWingLaunchStateMessage(void) {
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switch (currentState) {
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switch (fwLaunch.currentState) {
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case FW_LAUNCH_STATE_WAIT_DETECTION:
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return "READY";
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case FW_LAUNCH_STATE_FINISH:
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