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Flight mode implemented but doesn't work
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8 changed files with 134 additions and 6 deletions
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@ -87,6 +87,7 @@ static const box_t boxes[CHECKBOX_ITEM_COUNT + 1] = {
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{ BOXLOITERDIRCHN, "LOITER CHANGE", 49 },
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{ BOXMSPRCOVERRIDE, "MSP RC OVERRIDE", 50 },
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{ BOXPREARM, "PREARM", 51 },
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{ BOXFLIPOVERAFTERCRASH, "TURTLE", 52 },
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{ CHECKBOX_ITEM_COUNT, NULL, 0xFF }
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};
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@ -306,6 +307,10 @@ void initActiveBoxIds(void)
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#if defined(USE_RX_MSP) && defined(USE_MSP_RC_OVERRIDE)
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activeBoxIds[activeBoxIdCount++] = BOXMSPRCOVERRIDE;
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#endif
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#ifdef USE_DSHOT
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activeBoxIds[activeBoxIdCount++] = BOXFLIPOVERAFTERCRASH;
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#endif
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}
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#define IS_ENABLED(mask) (mask == 0 ? 0 : 1)
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