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inav/lib/main/MAVLink/common/mavlink_msg_play_tune.h
2021-02-28 18:26:02 +00:00

281 lines
12 KiB
C

#pragma once
// MESSAGE PLAY_TUNE PACKING
#define MAVLINK_MSG_ID_PLAY_TUNE 258
typedef struct __mavlink_play_tune_t {
uint8_t target_system; /*< System ID*/
uint8_t target_component; /*< Component ID*/
char tune[30]; /*< tune in board specific format*/
char tune2[200]; /*< tune extension (appended to tune)*/
} mavlink_play_tune_t;
#define MAVLINK_MSG_ID_PLAY_TUNE_LEN 232
#define MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN 32
#define MAVLINK_MSG_ID_258_LEN 232
#define MAVLINK_MSG_ID_258_MIN_LEN 32
#define MAVLINK_MSG_ID_PLAY_TUNE_CRC 187
#define MAVLINK_MSG_ID_258_CRC 187
#define MAVLINK_MSG_PLAY_TUNE_FIELD_TUNE_LEN 30
#define MAVLINK_MSG_PLAY_TUNE_FIELD_TUNE2_LEN 200
#if MAVLINK_COMMAND_24BIT
#define MAVLINK_MESSAGE_INFO_PLAY_TUNE { \
258, \
"PLAY_TUNE", \
4, \
{ { "target_system", NULL, MAVLINK_TYPE_UINT8_T, 0, 0, offsetof(mavlink_play_tune_t, target_system) }, \
{ "target_component", NULL, MAVLINK_TYPE_UINT8_T, 0, 1, offsetof(mavlink_play_tune_t, target_component) }, \
{ "tune", NULL, MAVLINK_TYPE_CHAR, 30, 2, offsetof(mavlink_play_tune_t, tune) }, \
{ "tune2", NULL, MAVLINK_TYPE_CHAR, 200, 32, offsetof(mavlink_play_tune_t, tune2) }, \
} \
}
#else
#define MAVLINK_MESSAGE_INFO_PLAY_TUNE { \
"PLAY_TUNE", \
4, \
{ { "target_system", NULL, MAVLINK_TYPE_UINT8_T, 0, 0, offsetof(mavlink_play_tune_t, target_system) }, \
{ "target_component", NULL, MAVLINK_TYPE_UINT8_T, 0, 1, offsetof(mavlink_play_tune_t, target_component) }, \
{ "tune", NULL, MAVLINK_TYPE_CHAR, 30, 2, offsetof(mavlink_play_tune_t, tune) }, \
{ "tune2", NULL, MAVLINK_TYPE_CHAR, 200, 32, offsetof(mavlink_play_tune_t, tune2) }, \
} \
}
#endif
/**
* @brief Pack a play_tune message
* @param system_id ID of this system
* @param component_id ID of this component (e.g. 200 for IMU)
* @param msg The MAVLink message to compress the data into
*
* @param target_system System ID
* @param target_component Component ID
* @param tune tune in board specific format
* @param tune2 tune extension (appended to tune)
* @return length of the message in bytes (excluding serial stream start sign)
*/
static inline uint16_t mavlink_msg_play_tune_pack(uint8_t system_id, uint8_t component_id, mavlink_message_t* msg,
uint8_t target_system, uint8_t target_component, const char *tune, const char *tune2)
{
#if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN];
_mav_put_uint8_t(buf, 0, target_system);
_mav_put_uint8_t(buf, 1, target_component);
_mav_put_char_array(buf, 2, tune, 30);
_mav_put_char_array(buf, 32, tune2, 200);
memcpy(_MAV_PAYLOAD_NON_CONST(msg), buf, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
#else
mavlink_play_tune_t packet;
packet.target_system = target_system;
packet.target_component = target_component;
mav_array_memcpy(packet.tune, tune, sizeof(char)*30);
mav_array_memcpy(packet.tune2, tune2, sizeof(char)*200);
memcpy(_MAV_PAYLOAD_NON_CONST(msg), &packet, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
#endif
msg->msgid = MAVLINK_MSG_ID_PLAY_TUNE;
return mavlink_finalize_message(msg, system_id, component_id, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
}
/**
* @brief Pack a play_tune message on a channel
* @param system_id ID of this system
* @param component_id ID of this component (e.g. 200 for IMU)
* @param chan The MAVLink channel this message will be sent over
* @param msg The MAVLink message to compress the data into
* @param target_system System ID
* @param target_component Component ID
* @param tune tune in board specific format
* @param tune2 tune extension (appended to tune)
* @return length of the message in bytes (excluding serial stream start sign)
*/
static inline uint16_t mavlink_msg_play_tune_pack_chan(uint8_t system_id, uint8_t component_id, uint8_t chan,
mavlink_message_t* msg,
uint8_t target_system,uint8_t target_component,const char *tune,const char *tune2)
{
#if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN];
_mav_put_uint8_t(buf, 0, target_system);
_mav_put_uint8_t(buf, 1, target_component);
_mav_put_char_array(buf, 2, tune, 30);
_mav_put_char_array(buf, 32, tune2, 200);
memcpy(_MAV_PAYLOAD_NON_CONST(msg), buf, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
#else
mavlink_play_tune_t packet;
packet.target_system = target_system;
packet.target_component = target_component;
mav_array_memcpy(packet.tune, tune, sizeof(char)*30);
mav_array_memcpy(packet.tune2, tune2, sizeof(char)*200);
memcpy(_MAV_PAYLOAD_NON_CONST(msg), &packet, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
#endif
msg->msgid = MAVLINK_MSG_ID_PLAY_TUNE;
return mavlink_finalize_message_chan(msg, system_id, component_id, chan, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
}
/**
* @brief Encode a play_tune struct
*
* @param system_id ID of this system
* @param component_id ID of this component (e.g. 200 for IMU)
* @param msg The MAVLink message to compress the data into
* @param play_tune C-struct to read the message contents from
*/
static inline uint16_t mavlink_msg_play_tune_encode(uint8_t system_id, uint8_t component_id, mavlink_message_t* msg, const mavlink_play_tune_t* play_tune)
{
return mavlink_msg_play_tune_pack(system_id, component_id, msg, play_tune->target_system, play_tune->target_component, play_tune->tune, play_tune->tune2);
}
/**
* @brief Encode a play_tune struct on a channel
*
* @param system_id ID of this system
* @param component_id ID of this component (e.g. 200 for IMU)
* @param chan The MAVLink channel this message will be sent over
* @param msg The MAVLink message to compress the data into
* @param play_tune C-struct to read the message contents from
*/
static inline uint16_t mavlink_msg_play_tune_encode_chan(uint8_t system_id, uint8_t component_id, uint8_t chan, mavlink_message_t* msg, const mavlink_play_tune_t* play_tune)
{
return mavlink_msg_play_tune_pack_chan(system_id, component_id, chan, msg, play_tune->target_system, play_tune->target_component, play_tune->tune, play_tune->tune2);
}
/**
* @brief Send a play_tune message
* @param chan MAVLink channel to send the message
*
* @param target_system System ID
* @param target_component Component ID
* @param tune tune in board specific format
* @param tune2 tune extension (appended to tune)
*/
#ifdef MAVLINK_USE_CONVENIENCE_FUNCTIONS
static inline void mavlink_msg_play_tune_send(mavlink_channel_t chan, uint8_t target_system, uint8_t target_component, const char *tune, const char *tune2)
{
#if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
char buf[MAVLINK_MSG_ID_PLAY_TUNE_LEN];
_mav_put_uint8_t(buf, 0, target_system);
_mav_put_uint8_t(buf, 1, target_component);
_mav_put_char_array(buf, 2, tune, 30);
_mav_put_char_array(buf, 32, tune2, 200);
_mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, buf, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
#else
mavlink_play_tune_t packet;
packet.target_system = target_system;
packet.target_component = target_component;
mav_array_memcpy(packet.tune, tune, sizeof(char)*30);
mav_array_memcpy(packet.tune2, tune2, sizeof(char)*200);
_mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)&packet, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
#endif
}
/**
* @brief Send a play_tune message
* @param chan MAVLink channel to send the message
* @param struct The MAVLink struct to serialize
*/
static inline void mavlink_msg_play_tune_send_struct(mavlink_channel_t chan, const mavlink_play_tune_t* play_tune)
{
#if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
mavlink_msg_play_tune_send(chan, play_tune->target_system, play_tune->target_component, play_tune->tune, play_tune->tune2);
#else
_mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)play_tune, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
#endif
}
#if MAVLINK_MSG_ID_PLAY_TUNE_LEN <= MAVLINK_MAX_PAYLOAD_LEN
/*
This varient of _send() can be used to save stack space by re-using
memory from the receive buffer. The caller provides a
mavlink_message_t which is the size of a full mavlink message. This
is usually the receive buffer for the channel, and allows a reply to an
incoming message with minimum stack space usage.
*/
static inline void mavlink_msg_play_tune_send_buf(mavlink_message_t *msgbuf, mavlink_channel_t chan, uint8_t target_system, uint8_t target_component, const char *tune, const char *tune2)
{
#if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
char *buf = (char *)msgbuf;
_mav_put_uint8_t(buf, 0, target_system);
_mav_put_uint8_t(buf, 1, target_component);
_mav_put_char_array(buf, 2, tune, 30);
_mav_put_char_array(buf, 32, tune2, 200);
_mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, buf, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
#else
mavlink_play_tune_t *packet = (mavlink_play_tune_t *)msgbuf;
packet->target_system = target_system;
packet->target_component = target_component;
mav_array_memcpy(packet->tune, tune, sizeof(char)*30);
mav_array_memcpy(packet->tune2, tune2, sizeof(char)*200);
_mav_finalize_message_chan_send(chan, MAVLINK_MSG_ID_PLAY_TUNE, (const char *)packet, MAVLINK_MSG_ID_PLAY_TUNE_MIN_LEN, MAVLINK_MSG_ID_PLAY_TUNE_LEN, MAVLINK_MSG_ID_PLAY_TUNE_CRC);
#endif
}
#endif
#endif
// MESSAGE PLAY_TUNE UNPACKING
/**
* @brief Get field target_system from play_tune message
*
* @return System ID
*/
static inline uint8_t mavlink_msg_play_tune_get_target_system(const mavlink_message_t* msg)
{
return _MAV_RETURN_uint8_t(msg, 0);
}
/**
* @brief Get field target_component from play_tune message
*
* @return Component ID
*/
static inline uint8_t mavlink_msg_play_tune_get_target_component(const mavlink_message_t* msg)
{
return _MAV_RETURN_uint8_t(msg, 1);
}
/**
* @brief Get field tune from play_tune message
*
* @return tune in board specific format
*/
static inline uint16_t mavlink_msg_play_tune_get_tune(const mavlink_message_t* msg, char *tune)
{
return _MAV_RETURN_char_array(msg, tune, 30, 2);
}
/**
* @brief Get field tune2 from play_tune message
*
* @return tune extension (appended to tune)
*/
static inline uint16_t mavlink_msg_play_tune_get_tune2(const mavlink_message_t* msg, char *tune2)
{
return _MAV_RETURN_char_array(msg, tune2, 200, 32);
}
/**
* @brief Decode a play_tune message into a struct
*
* @param msg The message to decode
* @param play_tune C-struct to decode the message contents into
*/
static inline void mavlink_msg_play_tune_decode(const mavlink_message_t* msg, mavlink_play_tune_t* play_tune)
{
#if MAVLINK_NEED_BYTE_SWAP || !MAVLINK_ALIGNED_FIELDS
play_tune->target_system = mavlink_msg_play_tune_get_target_system(msg);
play_tune->target_component = mavlink_msg_play_tune_get_target_component(msg);
mavlink_msg_play_tune_get_tune(msg, play_tune->tune);
mavlink_msg_play_tune_get_tune2(msg, play_tune->tune2);
#else
uint8_t len = msg->len < MAVLINK_MSG_ID_PLAY_TUNE_LEN? msg->len : MAVLINK_MSG_ID_PLAY_TUNE_LEN;
memset(play_tune, 0, MAVLINK_MSG_ID_PLAY_TUNE_LEN);
memcpy(play_tune, _MAV_PAYLOAD(msg), len);
#endif
}