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qcam: main_window: Use offset mapping FrameBuffer
FrameBuffer::Plane has offset info now. This uses the offset in mapping FrameBuffer in MainWindow. Signed-off-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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2 changed files with 12 additions and 4 deletions
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@ -10,6 +10,7 @@
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#include <iomanip>
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#include <string>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <QComboBox>
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#include <QCoreApplication>
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@ -472,10 +473,14 @@ int MainWindow::startCapture()
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for (const std::unique_ptr<FrameBuffer> &buffer : allocator_->buffers(stream)) {
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/* Map memory buffers and cache the mappings. */
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const FrameBuffer::Plane &plane = buffer->planes().front();
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void *memory = mmap(NULL, plane.length, PROT_READ, MAP_SHARED,
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size_t length = lseek(plane.fd.fd(), 0, SEEK_END);
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void *memory = mmap(NULL, length, PROT_READ, MAP_SHARED,
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plane.fd.fd(), 0);
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mappedBuffers_[buffer.get()] = { static_cast<uint8_t *>(memory),
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plane.length };
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planeData_[buffer.get()] = { static_cast<uint8_t *>(memory) + plane.offset,
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plane.length };
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/* Store buffers on the free list. */
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freeBuffers_[stream].enqueue(buffer.get());
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@ -542,6 +547,7 @@ error:
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munmap(buffer.data(), buffer.size());
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}
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mappedBuffers_.clear();
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planeData_.clear();
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freeBuffers_.clear();
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@ -578,6 +584,7 @@ void MainWindow::stopCapture()
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munmap(buffer.data(), buffer.size());
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}
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mappedBuffers_.clear();
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planeData_.clear();
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requests_.clear();
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freeQueue_.clear();
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@ -674,10 +681,10 @@ void MainWindow::processRaw(FrameBuffer *buffer,
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"DNG Files (*.dng)");
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if (!filename.isEmpty()) {
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const Span<uint8_t> &mapped = mappedBuffers_[buffer];
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uint8_t *memory = planeData_[buffer].data();
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DNGWriter::write(filename.toStdString().c_str(), camera_.get(),
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rawStream_->configuration(), metadata, buffer,
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mapped.data());
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memory);
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}
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#endif
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@ -754,7 +761,7 @@ void MainWindow::processViewfinder(FrameBuffer *buffer)
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<< "fps:" << Qt::fixed << qSetRealNumberPrecision(2) << fps;
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/* Render the frame on the viewfinder. */
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viewfinder_->render(buffer, mappedBuffers_[buffer]);
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viewfinder_->render(buffer, planeData_[buffer]);
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}
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void MainWindow::queueRequest(FrameBuffer *buffer)
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@ -107,6 +107,7 @@ private:
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std::unique_ptr<CameraConfiguration> config_;
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std::map<FrameBuffer *, Span<uint8_t>> mappedBuffers_;
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std::map<FrameBuffer *, Span<uint8_t>> planeData_;
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/* Capture state, buffers queue and statistics */
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bool isCapturing_;
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