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libcamera: framebuffer_allocator: Lift camera restrictions on allocator
The Camera class currently requires the allocator to have no allocated buffer before the camera is reconfigured, and the allocator to be destroyed before the camera is released. There's no basis for these restrictions anymore, remove them. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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10 changed files with 8 additions and 54 deletions
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@ -20,8 +20,7 @@ class Stream;
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class FrameBufferAllocator
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{
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public:
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static FrameBufferAllocator *create(std::shared_ptr<Camera> camera);
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FrameBufferAllocator(std::shared_ptr<Camera> camera);
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FrameBufferAllocator(const Camera &) = delete;
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FrameBufferAllocator &operator=(const Camera &) = delete;
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@ -34,8 +33,6 @@ public:
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const std::vector<std::unique_ptr<FrameBuffer>> &buffers(Stream *stream) const;
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private:
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FrameBufferAllocator(std::shared_ptr<Camera> camera);
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std::shared_ptr<Camera> camera_;
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std::map<Stream *, std::vector<std::unique_ptr<FrameBuffer>>> buffers_;
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};
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