libcamera: controls: Use ControlIdMap in deserialization

Introduce a new field in the controls serialization protocol to
allow discerning which ControlIdMap a ControlInfoMap refers to.

The newly introduced IdMapType enumeration describes the possible
info maps:
- Either the globally available controls::controls and
  properties::properties maps, which are valid across IPC boundaries
- A ControlIdMap created locally by the V4L2 device, which is not valid
  across the IPC boundaries

At de-serialization time the idMapType field is inspected and
- If the idmap is a globally defined one, there's no need to create
  new ControlId instances when populating the de-serialized
  ControlInfoMap. Use the globally available map to retrieve the
  ControlId reference and use it.
- If the idmap is a map only available locally, create a new ControlId
  as it used to happen before this patch.

As a direct consequence, this change allows us to perform lookup by
ControlId reference on de-serialized ControlIdMap that refers to the
libcamera defined controls::controls and properties::properties.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Jacopo Mondi 2021-07-28 16:03:54 +02:00
parent 0d7db1b511
commit 62c82ab93f
3 changed files with 91 additions and 13 deletions

View file

@ -15,13 +15,20 @@ extern "C" {
#define IPA_CONTROLS_FORMAT_VERSION 1
enum ipa_controls_id_map_type {
IPA_CONTROL_ID_MAP_CONTROLS,
IPA_CONTROL_ID_MAP_PROPERTIES,
IPA_CONTROL_ID_MAP_V4L2,
};
struct ipa_controls_header {
uint32_t version;
uint32_t handle;
uint32_t entries;
uint32_t size;
uint32_t data_offset;
uint32_t reserved[3];
enum ipa_controls_id_map_type id_map_type;
uint32_t reserved[2];
};
struct ipa_control_value_entry {

View file

@ -16,6 +16,8 @@
#include <libcamera/control_ids.h>
#include <libcamera/controls.h>
#include <libcamera/property_ids.h>
#include <libcamera/ipa/ipa_controls.h>
#include "libcamera/internal/byte_stream_buffer.h"
@ -188,6 +190,15 @@ int ControlSerializer::serialize(const ControlInfoMap &infoMap,
for (const auto &ctrl : infoMap)
valuesSize += binarySize(ctrl.second);
const ControlIdMap *idmap = &infoMap.idmap();
enum ipa_controls_id_map_type idMapType;
if (idmap == &controls::controls)
idMapType = IPA_CONTROL_ID_MAP_CONTROLS;
else if (idmap == &properties::properties)
idMapType = IPA_CONTROL_ID_MAP_PROPERTIES;
else
idMapType = IPA_CONTROL_ID_MAP_V4L2;
/* Prepare the packet header, assign a handle to the ControlInfoMap. */
struct ipa_controls_header hdr;
hdr.version = IPA_CONTROLS_FORMAT_VERSION;
@ -195,6 +206,7 @@ int ControlSerializer::serialize(const ControlInfoMap &infoMap,
hdr.entries = infoMap.size();
hdr.size = sizeof(hdr) + entriesSize + valuesSize;
hdr.data_offset = sizeof(hdr) + entriesSize;
hdr.id_map_type = idMapType;
buffer.write(&hdr);
@ -368,6 +380,33 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
return {};
}
/*
* Use the ControlIdMap corresponding to the id map type. If the type
* references a globally defined id map (such as controls::controls
* or properties::properties), use it. Otherwise, create a local id map
* that will be populated with dynamically created ControlId instances
* when deserializing individual ControlInfoMap entries.
*/
const ControlIdMap *idMap = nullptr;
ControlIdMap *localIdMap = nullptr;
switch (hdr->id_map_type) {
case IPA_CONTROL_ID_MAP_CONTROLS:
idMap = &controls::controls;
break;
case IPA_CONTROL_ID_MAP_PROPERTIES:
idMap = &properties::properties;
break;
case IPA_CONTROL_ID_MAP_V4L2:
controlIdMaps_.emplace_back(std::make_unique<ControlIdMap>());
localIdMap = controlIdMaps_.back().get();
idMap = localIdMap;
break;
default:
LOG(Serializer, Error)
<< "Unknown id map type: " << hdr->id_map_type;
return {};
}
ByteStreamBuffer entries = buffer.carveOut(hdr->data_offset - sizeof(*hdr));
ByteStreamBuffer values = buffer.carveOut(hdr->size - hdr->data_offset);
@ -377,9 +416,6 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
}
ControlInfoMap::Map ctrls;
controlIdMaps_.emplace_back(std::make_unique<ControlIdMap>());
ControlIdMap *localIdMap = controlIdMaps_.back().get();
for (unsigned int i = 0; i < hdr->entries; ++i) {
const struct ipa_control_info_entry *entry =
entries.read<decltype(*entry)>();
@ -388,15 +424,21 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
return {};
}
/* Create and cache the individual ControlId. */
ControlType type = static_cast<ControlType>(entry->type);
/**
* \todo Find a way to preserve the control name for debugging
* purpose.
*/
controlIds_.emplace_back(std::make_unique<ControlId>(entry->id, "", type));
ControlId *controlId = controlIds_.back().get();
(*localIdMap)[entry->id] = controlId;
/* If we're using a local id map, populate it. */
if (localIdMap) {
/**
* \todo Find a way to preserve the control name for
* debugging purpose.
*/
controlIds_.emplace_back(std::make_unique<ControlId>(entry->id,
"", type));
(*localIdMap)[entry->id] = controlIds_.back().get();
}
const ControlId *controlId = idMap->at(entry->id);
ASSERT(controlId);
if (entry->offset != values.offset()) {
LOG(Serializer, Error)
@ -413,7 +455,7 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
* Create the ControlInfoMap in the cache, and store the map to handle
* association.
*/
infoMaps_[hdr->handle] = ControlInfoMap(std::move(ctrls), *localIdMap);
infoMaps_[hdr->handle] = ControlInfoMap(std::move(ctrls), *idMap);
ControlInfoMap &map = infoMaps_[hdr->handle];
infoMapHandles_[&map] = hdr->handle;

View file

@ -134,6 +134,33 @@
* \brief The current control serialization format version
*/
/**
* \var ipa_controls_id_map_type
* \brief Enumerates the different control id map types
*
* Each ControlInfoMap and ControlList refers to a control id map that
* associates the ControlId references to a numerical identifier.
* During the serialization procedure the raw pointers to the ControlId
* instances cannot be transported on the wire, hence their numerical id is
* used to identify them in the serialized data buffer. At deserialization time
* it is required to associate back to the numerical id the ControlId instance
* it represents. This enumeration describes which ControlIdMap should be
* used to perform such operation.
*
* \var ipa_controls_id_map_type::IPA_CONTROL_ID_MAP_CONTROLS
* \brief The numerical control identifier are resolved to a ControlId * using
* the global controls::controls id map
* \var ipa_controls_id_map_type::IPA_CONTROL_ID_MAP_PROPERTIES
* \brief The numerical control identifier are resolved to a ControlId * using
* the global properties::properties id map
* \var ipa_controls_id_map_type::IPA_CONTROL_ID_MAP_V4L2
* \brief ControlId for V4L2 defined controls are created by the video device
* that enumerates them, and are not available across the IPC boundaries. The
* deserializer shall create new ControlId instances for them as well as store
* them in a dedicated ControlIdMap. Only lookup by numerical id can be
* performed on de-serialized ControlInfoMap that represents V4L2 controls.
*/
/**
* \struct ipa_controls_header
* \brief Serialized control packet header
@ -149,6 +176,8 @@
* The total packet size in bytes
* \var ipa_controls_header::data_offset
* Offset in bytes from the beginning of the packet of the data section start
* \var ipa_controls_header::id_map_type
* The id map type as defined by the ipa_controls_id_map_type enumeration
* \var ipa_controls_header::reserved
* Reserved for future extensions
*/