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libcamera: controls: Use ControlIdMap in deserialization
Introduce a new field in the controls serialization protocol to allow discerning which ControlIdMap a ControlInfoMap refers to. The newly introduced IdMapType enumeration describes the possible info maps: - Either the globally available controls::controls and properties::properties maps, which are valid across IPC boundaries - A ControlIdMap created locally by the V4L2 device, which is not valid across the IPC boundaries At de-serialization time the idMapType field is inspected and - If the idmap is a globally defined one, there's no need to create new ControlId instances when populating the de-serialized ControlInfoMap. Use the globally available map to retrieve the ControlId reference and use it. - If the idmap is a map only available locally, create a new ControlId as it used to happen before this patch. As a direct consequence, this change allows us to perform lookup by ControlId reference on de-serialized ControlIdMap that refers to the libcamera defined controls::controls and properties::properties. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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3 changed files with 91 additions and 13 deletions
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@ -15,13 +15,20 @@ extern "C" {
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#define IPA_CONTROLS_FORMAT_VERSION 1
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enum ipa_controls_id_map_type {
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IPA_CONTROL_ID_MAP_CONTROLS,
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IPA_CONTROL_ID_MAP_PROPERTIES,
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IPA_CONTROL_ID_MAP_V4L2,
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};
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struct ipa_controls_header {
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uint32_t version;
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uint32_t handle;
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uint32_t entries;
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uint32_t size;
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uint32_t data_offset;
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uint32_t reserved[3];
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enum ipa_controls_id_map_type id_map_type;
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uint32_t reserved[2];
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};
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struct ipa_control_value_entry {
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@ -16,6 +16,8 @@
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#include <libcamera/control_ids.h>
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#include <libcamera/controls.h>
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#include <libcamera/property_ids.h>
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#include <libcamera/ipa/ipa_controls.h>
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#include "libcamera/internal/byte_stream_buffer.h"
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@ -188,6 +190,15 @@ int ControlSerializer::serialize(const ControlInfoMap &infoMap,
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for (const auto &ctrl : infoMap)
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valuesSize += binarySize(ctrl.second);
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const ControlIdMap *idmap = &infoMap.idmap();
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enum ipa_controls_id_map_type idMapType;
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if (idmap == &controls::controls)
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idMapType = IPA_CONTROL_ID_MAP_CONTROLS;
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else if (idmap == &properties::properties)
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idMapType = IPA_CONTROL_ID_MAP_PROPERTIES;
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else
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idMapType = IPA_CONTROL_ID_MAP_V4L2;
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/* Prepare the packet header, assign a handle to the ControlInfoMap. */
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struct ipa_controls_header hdr;
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hdr.version = IPA_CONTROLS_FORMAT_VERSION;
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@ -195,6 +206,7 @@ int ControlSerializer::serialize(const ControlInfoMap &infoMap,
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hdr.entries = infoMap.size();
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hdr.size = sizeof(hdr) + entriesSize + valuesSize;
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hdr.data_offset = sizeof(hdr) + entriesSize;
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hdr.id_map_type = idMapType;
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buffer.write(&hdr);
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@ -368,6 +380,33 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
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return {};
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}
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/*
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* Use the ControlIdMap corresponding to the id map type. If the type
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* references a globally defined id map (such as controls::controls
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* or properties::properties), use it. Otherwise, create a local id map
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* that will be populated with dynamically created ControlId instances
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* when deserializing individual ControlInfoMap entries.
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*/
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const ControlIdMap *idMap = nullptr;
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ControlIdMap *localIdMap = nullptr;
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switch (hdr->id_map_type) {
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case IPA_CONTROL_ID_MAP_CONTROLS:
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idMap = &controls::controls;
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break;
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case IPA_CONTROL_ID_MAP_PROPERTIES:
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idMap = &properties::properties;
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break;
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case IPA_CONTROL_ID_MAP_V4L2:
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controlIdMaps_.emplace_back(std::make_unique<ControlIdMap>());
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localIdMap = controlIdMaps_.back().get();
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idMap = localIdMap;
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break;
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default:
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LOG(Serializer, Error)
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<< "Unknown id map type: " << hdr->id_map_type;
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return {};
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}
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ByteStreamBuffer entries = buffer.carveOut(hdr->data_offset - sizeof(*hdr));
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ByteStreamBuffer values = buffer.carveOut(hdr->size - hdr->data_offset);
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@ -377,9 +416,6 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
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}
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ControlInfoMap::Map ctrls;
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controlIdMaps_.emplace_back(std::make_unique<ControlIdMap>());
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ControlIdMap *localIdMap = controlIdMaps_.back().get();
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for (unsigned int i = 0; i < hdr->entries; ++i) {
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const struct ipa_control_info_entry *entry =
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entries.read<decltype(*entry)>();
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@ -388,15 +424,21 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
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return {};
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}
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/* Create and cache the individual ControlId. */
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ControlType type = static_cast<ControlType>(entry->type);
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/**
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* \todo Find a way to preserve the control name for debugging
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* purpose.
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*/
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controlIds_.emplace_back(std::make_unique<ControlId>(entry->id, "", type));
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ControlId *controlId = controlIds_.back().get();
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(*localIdMap)[entry->id] = controlId;
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/* If we're using a local id map, populate it. */
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if (localIdMap) {
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/**
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* \todo Find a way to preserve the control name for
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* debugging purpose.
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*/
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controlIds_.emplace_back(std::make_unique<ControlId>(entry->id,
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"", type));
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(*localIdMap)[entry->id] = controlIds_.back().get();
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}
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const ControlId *controlId = idMap->at(entry->id);
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ASSERT(controlId);
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if (entry->offset != values.offset()) {
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LOG(Serializer, Error)
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@ -413,7 +455,7 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
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* Create the ControlInfoMap in the cache, and store the map to handle
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* association.
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*/
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infoMaps_[hdr->handle] = ControlInfoMap(std::move(ctrls), *localIdMap);
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infoMaps_[hdr->handle] = ControlInfoMap(std::move(ctrls), *idMap);
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ControlInfoMap &map = infoMaps_[hdr->handle];
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infoMapHandles_[&map] = hdr->handle;
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@ -134,6 +134,33 @@
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* \brief The current control serialization format version
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*/
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/**
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* \var ipa_controls_id_map_type
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* \brief Enumerates the different control id map types
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*
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* Each ControlInfoMap and ControlList refers to a control id map that
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* associates the ControlId references to a numerical identifier.
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* During the serialization procedure the raw pointers to the ControlId
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* instances cannot be transported on the wire, hence their numerical id is
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* used to identify them in the serialized data buffer. At deserialization time
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* it is required to associate back to the numerical id the ControlId instance
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* it represents. This enumeration describes which ControlIdMap should be
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* used to perform such operation.
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*
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* \var ipa_controls_id_map_type::IPA_CONTROL_ID_MAP_CONTROLS
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* \brief The numerical control identifier are resolved to a ControlId * using
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* the global controls::controls id map
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* \var ipa_controls_id_map_type::IPA_CONTROL_ID_MAP_PROPERTIES
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* \brief The numerical control identifier are resolved to a ControlId * using
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* the global properties::properties id map
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* \var ipa_controls_id_map_type::IPA_CONTROL_ID_MAP_V4L2
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* \brief ControlId for V4L2 defined controls are created by the video device
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* that enumerates them, and are not available across the IPC boundaries. The
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* deserializer shall create new ControlId instances for them as well as store
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* them in a dedicated ControlIdMap. Only lookup by numerical id can be
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* performed on de-serialized ControlInfoMap that represents V4L2 controls.
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*/
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/**
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* \struct ipa_controls_header
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* \brief Serialized control packet header
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* The total packet size in bytes
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* \var ipa_controls_header::data_offset
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* Offset in bytes from the beginning of the packet of the data section start
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* \var ipa_controls_header::id_map_type
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* The id map type as defined by the ipa_controls_id_map_type enumeration
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* \var ipa_controls_header::reserved
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* Reserved for future extensions
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*/
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