libcamera: v4l2_device: Create device from entity name

Add a static method to V4L2Device class to create a V4L2Device instance
from a media entity name.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
This commit is contained in:
Jacopo Mondi 2019-03-22 12:19:33 +01:00
parent 5b9b3c38a1
commit 69c97ec042
2 changed files with 26 additions and 0 deletions

View file

@ -22,6 +22,7 @@ namespace libcamera {
class Buffer;
class BufferPool;
class EventNotifier;
class MediaDevice;
class MediaEntity;
struct V4L2Capability final : v4l2_capability {
@ -136,6 +137,9 @@ public:
int streamOn();
int streamOff();
static V4L2Device *fromEntityName(const MediaDevice *media,
const std::string &entity);
protected:
std::string logPrefix() const;

View file

@ -19,6 +19,7 @@
#include <libcamera/event_notifier.h>
#include "log.h"
#include "media_device.h"
#include "media_object.h"
#include "v4l2_device.h"
@ -928,4 +929,25 @@ int V4L2Device::streamOff()
return 0;
}
/**
* \brief Create a new video device instance from \a entity in media device
* \a media
* \param[in] media The media device where the entity is registered
* \param[in] entity The media entity name
*
* Releasing memory of the newly created instance is responsibility of the
* caller of this function.
*
* \return A newly created V4L2Device on success, nullptr otherwise
*/
V4L2Device *V4L2Device::fromEntityName(const MediaDevice *media,
const std::string &entity)
{
MediaEntity *mediaEntity = media->getEntityByName(entity);
if (!mediaEntity)
return nullptr;
return new V4L2Device(mediaEntity);
}
} /* namespace libcamera */