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ipa: raspberrypi: Change to C style code comments
As part of the on-going refactor efforts for the source files in src/ipa/raspberrypi/, switch all C++ style comments to C style comments. Signed-off-by: Naushir Patuck <naush@raspberrypi.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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55 changed files with 887 additions and 630 deletions
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@ -66,11 +66,15 @@ double Pwl::eval(double x, int *spanPtr, bool updateSpan) const
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int Pwl::findSpan(double x, int span) const
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{
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// Pwls are generally small, so linear search may well be faster than
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// binary, though could review this if large PWls start turning up.
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/*
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* Pwls are generally small, so linear search may well be faster than
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* binary, though could review this if large PWls start turning up.
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*/
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int lastSpan = points_.size() - 2;
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// some algorithms may call us with span pointing directly at the last
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// control point
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/*
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* some algorithms may call us with span pointing directly at the last
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* control point
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*/
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span = std::max(0, std::min(lastSpan, span));
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while (span < lastSpan && x >= points_[span + 1].x)
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span++;
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@ -87,7 +91,7 @@ Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span,
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for (span = span + 1; span < (int)points_.size() - 1; span++) {
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Point spanVec = points_[span + 1] - points_[span];
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double t = ((xy - points_[span]) % spanVec) / spanVec.len2();
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if (t < -eps) // off the start of this span
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if (t < -eps) /* off the start of this span */
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{
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if (span == 0) {
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perp = points_[span];
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@ -96,14 +100,14 @@ Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span,
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perp = points_[span];
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return PerpType::Vertex;
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}
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} else if (t > 1 + eps) // off the end of this span
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} else if (t > 1 + eps) /* off the end of this span */
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{
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if (span == (int)points_.size() - 2) {
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perp = points_[span + 1];
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return PerpType::End;
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}
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prevOffEnd = true;
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} else // a true perpendicular
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} else /* a true perpendicular */
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{
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perp = points_[span] + spanVec * t;
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return PerpType::Perpendicular;
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@ -133,9 +137,11 @@ Pwl Pwl::inverse(bool *trueInverse, const double eps) const
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neither = true;
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}
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// This is not a proper inverse if we found ourselves putting points
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// onto both ends of the inverse, or if there were points that couldn't
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// go on either.
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/*
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* This is not a proper inverse if we found ourselves putting points
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* onto both ends of the inverse, or if there were points that couldn't
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* go on either.
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*/
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if (trueInverse)
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*trueInverse = !(neither || (appended && prepended));
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@ -154,8 +160,10 @@ Pwl Pwl::compose(Pwl const &other, const double eps) const
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otherSpan + 1 < (int)other.points_.size() &&
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points_[thisSpan + 1].y >=
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other.points_[otherSpan + 1].x + eps) {
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// next control point in result will be where this
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// function's y reaches the next span in other
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/*
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* next control point in result will be where this
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* function's y reaches the next span in other
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*/
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thisX = points_[thisSpan].x +
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(other.points_[otherSpan + 1].x -
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points_[thisSpan].y) *
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@ -164,15 +172,17 @@ Pwl Pwl::compose(Pwl const &other, const double eps) const
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} else if (abs(dy) > eps && otherSpan > 0 &&
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points_[thisSpan + 1].y <=
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other.points_[otherSpan - 1].x - eps) {
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// next control point in result will be where this
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// function's y reaches the previous span in other
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/*
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* next control point in result will be where this
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* function's y reaches the previous span in other
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*/
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thisX = points_[thisSpan].x +
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(other.points_[otherSpan + 1].x -
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points_[thisSpan].y) *
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dx / dy;
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thisY = other.points_[--otherSpan].x;
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} else {
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// we stay in the same span in other
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/* we stay in the same span in other */
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thisSpan++;
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thisX = points_[thisSpan].x,
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thisY = points_[thisSpan].y;
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