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libcamera: Fix documentation of buffer allocation/export functions
The V4L2VideoDevice::exportBuffers(), PipelineHandler::exportFrameBuffers() and FrameBufferAllocator::allocate() functions all return the number of allocated buffers on success, but are documented as returning 0 in that case. Fix their documentation. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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3 changed files with 8 additions and 9 deletions
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@ -108,7 +108,8 @@ FrameBufferAllocator::~FrameBufferAllocator()
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* Upon successful allocation, the allocated buffers can be retrieved with the
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* Upon successful allocation, the allocated buffers can be retrieved with the
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* buffers() method.
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* buffers() method.
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*
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*
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* \return 0 on success or a negative error code otherwise
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* \return The number of allocated buffers on success or a negative error code
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* otherwise
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* \retval -EACCES The camera is not in a state where buffers can be allocated
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* \retval -EACCES The camera is not in a state where buffers can be allocated
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* \retval -EINVAL The \a stream does not belong to the camera or the stream is
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* \retval -EINVAL The \a stream does not belong to the camera or the stream is
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* not part of the active camera configuration
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* not part of the active camera configuration
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@ -140,12 +141,8 @@ int FrameBufferAllocator::allocate(Stream *stream)
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return -EBUSY;
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return -EBUSY;
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}
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}
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int ret = camera_->pipe_->exportFrameBuffers(camera_.get(), stream,
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return camera_->pipe_->exportFrameBuffers(camera_.get(), stream,
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&buffers_[stream]);
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&buffers_[stream]);
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if (ret)
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return ret;
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return 0;
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}
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}
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/**
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/**
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@ -316,7 +316,8 @@ const ControlInfoMap &PipelineHandler::controls(Camera *camera)
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*
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*
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* The only intended caller is the FrameBufferAllocator helper.
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* The only intended caller is the FrameBufferAllocator helper.
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*
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*
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* \return 0 on success or a negative error code otherwise
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* \return The number of allocated buffers on success or a negative error code
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* otherwise
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*/
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*/
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/**
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/**
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@ -973,7 +973,8 @@ int V4L2VideoDevice::requestBuffers(unsigned int count)
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* \brief Allocate buffers from the video device
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* \brief Allocate buffers from the video device
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* \param[in] count Number of buffers to allocate
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* \param[in] count Number of buffers to allocate
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* \param[out] buffers Vector to store allocated buffers
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* \param[out] buffers Vector to store allocated buffers
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* \return 0 on success or a negative error code otherwise
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* \return The number of allocated buffers on success or a negative error code
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* otherwise
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*/
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*/
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int V4L2VideoDevice::exportBuffers(unsigned int count,
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int V4L2VideoDevice::exportBuffers(unsigned int count,
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std::vector<std::unique_ptr<FrameBuffer>> *buffers)
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std::vector<std::unique_ptr<FrameBuffer>> *buffers)
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