libcamera: Allow concurrent use of cameras from same pipeline handler

libcamera implements a pipeline handler locking mechanism based on
advisory locks on media devices, to prevent concurrent access to cameras
from the same pipeline handler from different processes (this only works
between multiple libcamera instances, as other processes won't use
advisory locks on media devices).

A side effect of the implementation prevents multiple cameras created by
the same pipeline handler from being used concurrently. Fix this by
turning the PipelineHandler lock() and unlock() functions into acquire()
and release(), with a use count to replace the boolean lock flag. The
Camera class is updated accordingly.

As a consequence of this change, the IPU3 pipeline handler will fail to
operate properly when the cameras it exposes are operated concurrently.
The android.hardware.camera2.cts.MultiViewTest#testDualCameraPreview
test fails as a result. This should be fixed in the IPU3 pipeline
handler to implement mutual exclusion between cameras.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: David Plowman <david.plowman@raspberrypi.com>
This commit is contained in:
Laurent Pinchart 2021-08-30 01:20:10 +03:00
parent 434edb7b44
commit dfc6d711c9
4 changed files with 55 additions and 29 deletions

View file

@ -45,8 +45,8 @@ public:
MediaDevice *acquireMediaDevice(DeviceEnumerator *enumerator,
const DeviceMatch &dm);
bool lock();
void unlock();
bool acquire();
void release();
virtual CameraConfiguration *generateConfiguration(Camera *camera,
const StreamRoles &roles) = 0;
@ -77,6 +77,8 @@ protected:
CameraManager *manager_;
private:
void unlockMediaDevices();
void mediaDeviceDisconnected(MediaDevice *media);
virtual void disconnect();
@ -91,7 +93,7 @@ private:
const char *name_;
Mutex lock_;
bool lockOwner_ LIBCAMERA_TSA_GUARDED_BY(lock_); /* *Not* ownership of lock_ */
unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_);
friend class PipelineHandlerFactory;
};