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libcamera: controls: Rename ControlRange to ControlInfo
To prepare for storage of additional information in the ControlRange structure, rename it to ControlInfo. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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15 changed files with 100 additions and 101 deletions
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@ -229,12 +229,12 @@ private:
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Control &operator=(const Control &) = delete;
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};
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class ControlRange
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class ControlInfo
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{
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public:
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explicit ControlRange(const ControlValue &min = 0,
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const ControlValue &max = 0,
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const ControlValue &def = 0);
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explicit ControlInfo(const ControlValue &min = 0,
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const ControlValue &max = 0,
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const ControlValue &def = 0);
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const ControlValue &min() const { return min_; }
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const ControlValue &max() const { return max_; }
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@ -242,12 +242,12 @@ public:
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std::string toString() const;
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bool operator==(const ControlRange &other) const
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bool operator==(const ControlInfo &other) const
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{
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return min_ == other.min_ && max_ == other.max_;
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}
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bool operator!=(const ControlRange &other) const
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bool operator!=(const ControlInfo &other) const
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{
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return !(*this == other);
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}
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@ -260,10 +260,10 @@ private:
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using ControlIdMap = std::unordered_map<unsigned int, const ControlId *>;
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class ControlInfoMap : private std::unordered_map<const ControlId *, ControlRange>
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class ControlInfoMap : private std::unordered_map<const ControlId *, ControlInfo>
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{
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public:
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using Map = std::unordered_map<const ControlId *, ControlRange>;
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using Map = std::unordered_map<const ControlId *, ControlInfo>;
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ControlInfoMap() = default;
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ControlInfoMap(const ControlInfoMap &other) = default;
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