The FrameSink::cleanup() call checks if video_ is set before cleaning up
and then deleting the object.
If the cleanup() call is called twice for any reason, this will
encounter a use-after-free as the video_ pointer is not cleared after
deletion.
Whilst cleanup() is not currently called twice consecutively, to prevent
errors in the future, make it explicit that the object has been deleted
by clearing the stale pointer.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Test buffer importing and mapping by streaming the VIMC camera to VIVID
video output device performing zero-copy memory sharing using dmabuf
file descriptors.
The test cycle 20 buffers between the camera and the output with a 1:1
buffer index to dmabuf fd mapping, then randomises the mapping with the
same number of buffers on each side for 20 more frames, to finally
increase the number of buffers on the output side for the 20 last
frames. No remapping of dmabuf fd to buffer index should occur for the
first 40 frames.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>