Commit graph

31 commits

Author SHA1 Message Date
Laurent Pinchart
94d828d880 cam: Rename Capture to CameraSession
Rename the Capture class to CameraSession, to prepare for multi-camera
support that will gather more camera-related operations than capture in
that class.

While at it, remove an unneeded blank line.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-22 17:13:39 +03:00
Jacopo Mondi
b3a504e965 cam: Implement OptMetadata
Implement support for the new '--metadata' option by printing the
value of each metadata entry associated with a completed Request.

As sample of the output, running on raspberry pi, looks like the
following:

3050.205672 (30.01 fps) stream0 seq: 000033 bytesused: 720000
	ScalerCrop = (0x2)/3280x2460
	ExposureTime = 13969
	AeLocked = true
	DigitalGain = 1.000721
	Lux = 771.204224
	ColourGains = [ 1.561101, 1.629698 ]
	ColourTemperature = 4289
	SensorBlackLevels = [ 4096, 4096, 4096, 4096 ]
	ColourCorrectionMatrix = [ 1.691066, -0.599756, -0.091317, -0.437452, 1.983766, -0.546314, -0.083429, -0.722407, 1.805836 ]
	AnalogueGain = 2.000000
	SensorTimestamp = 3050205672000

3050.238999 (30.01 fps) stream0 seq: 000034 bytesused: 720000
	ScalerCrop = (0x2)/3280x2460
	ExposureTime = 13969
	AeLocked = true
	DigitalGain = 1.000709
	Lux = 771.232422
	ColourGains = [ 1.560868, 1.630029 ]
	ColourTemperature = 4289
	SensorBlackLevels = [ 4096, 4096, 4096, 4096 ]
	ColourCorrectionMatrix = [ 1.691081, -0.599726, -0.091362, -0.437497, 1.983627, -0.546130, -0.083420, -0.722523, 1.805943 ]
	AnalogueGain = 2.000000
	SensorTimestamp = 3050238999000

Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2021-05-06 15:09:42 +02:00
Niklas Söderlund
a3c75bba84 cam: Only queue the exact number of requests asked for
The cam option --capture=N is suppose to only capture N requests. But if
the processing done for each request is large (such as writing it to a
slow disk) the current implementation could queue more than N requests
before the exit condition is detected and capturing stopped.

Solve this by only queueing N requests while still waiting for N
requests to complete before exiting.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-02-05 11:10:29 +01:00
Laurent Pinchart
02eae70e15 cam: Move request processing to main thread
The request completion handler is invoked in the camera manager thread,
which shouldn't be blocked for large amounts of time. As writing the
frames to disk can be a time-consuming process, move request processing
to the main thread by queueing an event to the event loop.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-11-15 22:21:32 +02:00
Tomi Valkeinen
503d61fc83 cam: fix use of uninitialized field
Initialize last_ to 0 to avoid uninitialized use.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@iki.fi>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-10-12 16:13:57 +01:00
Paul Elder
c753223ad6 libcamera, android, cam, gstreamer, qcam, v4l2: Reuse Request
Allow reuse of the Request object by implementing reuse(). This means
the applications now have the responsibility of freeing the Request
objects, so make all libcamera users (cam, qcam, v4l2-compat, gstreamer,
android) do so.

Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-10-12 11:32:40 +09:00
Laurent Pinchart
da3c15c3de cam: Print timestamp of captured buffers
Print the timestamp of the captured buffer in addition to the frame
rate, as this is more precise information that can help debugging issue.
The log changes from

Using camera \_SB_.PCI0.XHC_.RHUB.HS05-5:1.0-0bda:58f4
Capture until user interrupts by SIGINT
fps: 0.00 stream0 seq: 000000 bytesused: 169968
fps: 28.57 stream0 seq: 000002 bytesused: 170352
fps: 31.25 stream0 seq: 000003 bytesused: 170428
fps: 32.26 stream0 seq: 000004 bytesused: 170672
fps: 27.78 stream0 seq: 000005 bytesused: 170568

to

Using camera \_SB_.PCI0.XHC_.RHUB.HS05-5:1.0-0bda:58f4
Capture until user interrupts by SIGINT
93473.942525 (0.00 fps) stream0 seq: 000000 bytesused: 183940
93474.006528 (15.62 fps) stream0 seq: 000002 bytesused: 183512
93474.038525 (31.25 fps) stream0 seq: 000003 bytesused: 183760
93474.074530 (27.77 fps) stream0 seq: 000004 bytesused: 182704
93474.106581 (31.20 fps) stream0 seq: 000005 bytesused: 182768

While at it, compute the frame rate on the buffer timestamps instead of
sampling the clock in the request completion handler.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-08-25 02:58:05 +03:00
Niklas Söderlund
27869c5f64 libcamera: request: Make Stream pointer const
The Stream pointer just acts as a key in the Request object. There is no
good use-case to modify a stream from a pointer retrieved from the
Request, make it const. This allows pipeline handlers to better express
that the Stream pointer is retrieved in a Request should just be treated
as a key.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-08-14 13:19:15 +02:00
Niklas Söderlund
dac8e9552c libcamera: request: Declare a using directive for map of buffers
Declare a using directive for the map of Stream to FrameBuffer. Update
all users of Request::buffers() to use the new usage directive.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-08-14 13:19:15 +02:00
Niklas Söderlund
30e0ea843e cam: Add optional argument to --capture to specify how many frames to capture
Extend the '--capture' option with and optional numerical argument to be
able to specify how many frames to capture before exiting. If the
optional argument is not provided the old behavior of running until the
user interrupts with a SIGINT is retained.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-07-27 17:31:13 +02:00
Niklas Söderlund
ed73469335 cam: capture: Cache the EventLoop handler
Prepare for the ability to exit the event loop based on conditions in
the request complete handler by caching the pointer instead of passing
it as an argument.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-07-27 17:31:13 +02:00
Laurent Pinchart
4ff18e9506 libcamera: framebuffer_allocator: Lift camera restrictions on allocator
The Camera class currently requires the allocator to have no allocated
buffer before the camera is reconfigured, and the allocator to be
destroyed before the camera is released. There's no basis for these
restrictions anymore, remove them.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-03-18 19:15:18 +02:00
Niklas Söderlund
00eb88f893 cam: Create stream names after configuring the camera
The stream in the stream configuration is not filled in before we
configure the camera, move the generating and caching of names after the
configuration.

Without this fix writing multiple streams to disk overwrites the frames
as the filenames are not unique.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-03-18 04:19:02 +01:00
Niklas Söderlund
a1c5450be5 libcamera: camera: Remove the prepared state
With the FrameBuffer rework completed there is no reason to keep the
camera prepared state around as buffer allocations are now decoupled
from the camera state. Remove the camera state simplifying the API.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:38 +01:00
Niklas Söderlund
c89cfa534b cam: Cache buffer memory mapping
With the buffer allocator in use it's possible to cache the dmabuf
memory mappings when starting the camera instead of mapping and
unmapping them each time.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:38 +01:00
Niklas Söderlund
9217f274f6 libcamera: Switch to FrameBuffer interface
Switch to the FrameBuffer interface where all buffers are treated as
external buffers and are allocated outside the camera. Applications
allocating buffers using libcamera are switched to use the
FrameBufferAllocator helper.

Follow-up changes to this one will finalize the transition to the new
FrameBuffer interface by removing code that is left unused after this
change.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:38 +01:00
Niklas Söderlund
5967363c0b libcamera: buffer: Move captured metadata to FrameMetadata
Move the metadata retrieved when dequeuing a V4L2 buffer into a
FrameMetadata object. This is done as a step to migrate to the
FrameBuffer interface as the functions added to Buffer around
FrameMetadata match the ones in FrameBuffer.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
dea689e1f2 libcamera: request: In addBuffer() do not fetch stream from Buffer
In the FrameBuffer interface the stream will not be available from the
buffer object as the buffer might be allocated externally. The
application needs to explicitly state which stream the buffer is being
added for to the request.

Extend the addBuffer() function to get this information explicitly from
the caller.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00
Niklas Söderlund
89dc54af09 libcamera: Remove buffer index from logging
The buffer index is a V4L2 concept that will be hidden from users with
the introduction of a new FrameBuffer class. In preparation for this,
remove the index from log messages.

Keep and move one debug log message where the index is available as the
V4L2 buffer is being dequeued for the video device and it's useful when
debugging.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-12-16 13:39:22 +01:00
Niklas Söderlund
1d32f21136 cam: Store camera as shared pointer everywhere
Do not store the camera raw pointer in the capture class, this will
prevent forwarding the shared pointer in the future.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-11-20 17:19:58 +01:00
Niklas Söderlund
f7ddfd4517 libcamera: camera: Remove explicit stream to buffer map in requestCompleted signal
The stream to buffer map in the requestCompleted signal is taken
directly from the request which is part of the same signal. Remove the
map as it can be fetched directly from the request.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-11-19 18:30:26 +01:00
Paul Elder
b1b0a48278 cam: capture: remove unused local variable
Remove unused local map variable.

Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-10-26 01:42:29 +02:00
Laurent Pinchart
ca260d2f53 libcamera: Standardise on C compatibility headers
Now that our usage of C compatibility header is documented, use them
consistently through the source code.

While at it, group the C and C++ include statements as defined in the
coding style, and fix a handful of #include ordering issues.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-23 17:39:39 +03:00
Laurent Pinchart
cecfeed61e libcamera: Switch to the std::chrono API
Replace the clock_gettime()-based API with durations expressed as
integers with the std::chrono API.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-09-14 15:05:45 +03:00
Laurent Pinchart
689e8916ca libcamera: buffer: Add an accessor to the BufferMemory
Buffer instances reference memory, which is modelled internally by a
BufferMemory instance. Store a pointer to the BufferMemory in the Buffer
class, and populate it when the buffer is queued to the camera through a
request. This is useful for applications to access the buffer memory in
the buffer or request completion handler.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14 16:01:07 +03:00
Jacopo Mondi
be3e3ebc92 libcamera: stream: Shorten access to the bufferPool
All interactions with the Stream's buffers currently go through the
BufferPool. In order to shorten accessing the buffers array, and eventually
restrict access to the Stream's internal buffer pool, provide operations to
access, create and destroy buffers.

It is still possible to access the pool for pipeline handlers to
populate it by exporting buffers from a video device to Stream's pool.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14 16:00:58 +03:00
Laurent Pinchart
5085bc03bc libcamera: Stop using Stream::bufferPool to get the number of buffers
The cam and qcam applications, as well as the camera capture test case,
access the Stream::bufferPool in order to know how many requests to
initially queue. As part of an effort to remove access to the buffer
pool from applications, use the buffer count from the stream
configuration instead.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14 16:00:58 +03:00
Laurent Pinchart
a2bcf6feee libcamera: buffer: Split memory information to BufferMemory
The Buffer class is a large beast the stores information about the
buffer memory, dynamic metadata related to the frame stored in the
buffer, and buffer reference data (in the index). In order to implement
buffer import we will need to extend this with dmabuf file descriptors,
making usage of the class even more complex.

Refactor the Buffer class by splitting the buffer memory information to
a BufferMemory class, and repurposing the Buffer class to reference a
buffer and to store dynamic metadata. The BufferMemory class becomes a
long term storage, valid and stable from the time buffer memory is
allocated to the time it is freed. The Buffer class, on the other hand,
becomes transient, is created on demand when an application requires a
buffer, is given to a request, and is deleted when the request
completes.

Buffer and BufferMemory don't need to be copied, so their copy
constructor and assignment operators are deleted.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14 16:00:54 +03:00
Helen Koike
059ed93beb cam: capture: Stop stream when queueRequest() fails
queueRequest() is called after starting the stream.
If it fails, the stream should be stopped, otherwise it can get a
"Device or resource busy" error, due to VIDIOC_REQBUFS ioctls being
called after VIDIOC_STREAMON without VIDIOC_STREAMOFF in-between.

Signed-off-by: Helen Koike <helen.koike@collabora.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-06-25 20:40:41 +01:00
Niklas Söderlund
afef18d35a cam: Move camera configuration preparation to CamApp
Most of the camera configuration preparation that is done in the
Capture module is not specific to capturing and could be useful for
other modules. Extract the generic parts to CamApp and do basic
preparation of the configuration before passing it to modules.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-06-19 12:25:12 +02:00
Niklas Söderlund
e741a5482c cam: capture: Break out capture to a new class
Reduce the complexity of main.cpp by compartmentalising the capture
logic into its own class. There is no functional change.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-05-25 14:27:55 +02:00