The files() function generates a variable with the location of the
referenced files.
This is shorter than joining the current_source_dir() of which use is
somewhat frowned upon.
Fixes: 90de3690c4 ("libcamera: Auto-generate libcamera.h")
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Define an IPAInterface class which will contain an IPA implementation.
The methods that the IPAInterface exposes form the interface to the IPA
implementation, hence the name. IPA module shared objects will implement
this class.
This also means that IPA module shared objects must be implemented in
C++, so remove the C test IPA module.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
As shown by two missing includes, keeping the libcamera.h file in sync
when adding or removing headers is an error-prone manual process.
Automate it by generating the header automatically.
The libcamera.h header is also added to the libcamera dependency
libcamera_dep to ensure that the headers gets generated before any
source depending on it gets compiled.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Implement a class to wrap around an IPA module shared object.
For now, just load a struct IPAModuleInfo with symbol name
ipaModuleInfo from an IPA module .so shared object.
Also provide a public header file including the struct IPAModuleInfo,
structured such that both C and C++ IPA modules are supported.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Make the geometry header public so it can be used by the API facing
applications.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
When a signal is connected to a member function slot, the slot is not
disconnected when the slot object is deleted. This can lead to calling a
member function of a deleted object if the signal isn't disconnected
manually by the slot object's destructor.
Make signal handling easier by implementing a base Object class that
tracks all connected signals and disconnects from them automatically
when the object is deleted, using template specialization resolution in
the Signal class.
As inheriting from the Object class may to a too harsh requirement for
Signal usage in applications, keep the existing behaviour working if the
slot doesn't inherit from the Object class. We may reconsider this later
and require all slot objects to inherit from the Object class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Provide classes that represent frame buffers and pools of frame buffers.
An image within the system may use one or more Plane objects to track each
plane in the case of multi-planar image formats. The Buffer class manages all
of the data required to render or interpret the raw image data.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Add an initial Stream implementation. The idea is that once capability
support is added to the library each stream will describe its
capabilities using this class. An application will then select one or
more streams based on these capabilities and use them to configure the
camera and capture.
At this stage the Stream class is empty as capabilities are yet to be
added. The class is still useful as it will be used to communicate how
many streams a Camera object provides.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Add three new classes, EventDispatcher, EventNotifier and Timer, that
define APIs for file descriptor event notification and timers. The
implementation of the EventDispatcher is meant to be provided to
libcamera by the application.
The event dispatcher is integrated twith the camera manager to implement
automatic registration of timers and events.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Introduce a Signal class that allows connecting event sources (signals)
to event listeners (slots) without adding any boilerplate code usually
associated with the observer or listener design patterns.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Provide a CameraManager class which will handle listing, instancing,
destruction and lifetime management of cameras.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Provide a Camera class which represents our main interface to handling
camera devices. This is a rework of Kieran's initial proposal and
Laurent's documentation of the file changed to fit the device
enumerators needs.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The build system defines two variables, public_api and sources, that
store the names of the public headers and the source files respectively.
These files will need to be referenced when generating documentation
from source code, so let's make the variable names more descriptive:
- Rename public_api to libcamera_api and use the files() function
- Rename sources to libcamera_sources
- Add a libcamera_headers variable to hold the internal headers
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tabs are disliked within the meson build system.
Replace indentation by spaces, in all existing locations.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The include directory was defined but not installed.
Add it to the meson build structure to incorporate it as part of the
library install.
To facilitate the same include paths in our internal includes, update
the structure for headers to match the install structure.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>