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Camera3RequestDescriptor is a utility structure that groups information about a capture request. It can be and will be extended to preserve the context of a capture overall. Since the context of a capture needs to be shared among other classes (for e.g. CameraStream) having a private definition of the struct in CameraDevice class doesn't help. Hence, de-scope the structure so that it can be shared with other components (through references or pointers). Splitting the structure to a separate file will help avoiding circular dependencies when using it through the HAL implementation. Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2019-2021, Google Inc.
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*
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* camera_request.cpp - libcamera Android Camera Request Descriptor
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*/
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#include "camera_request.h"
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using namespace libcamera;
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/*
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* \struct Camera3RequestDescriptor
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*
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* A utility structure that groups information about a capture request to be
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* later re-used at request complete time to notify the framework.
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*/
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Camera3RequestDescriptor::Camera3RequestDescriptor(
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Camera *camera, const camera3_capture_request_t *camera3Request)
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{
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frameNumber_ = camera3Request->frame_number;
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/* Copy the camera3 request stream information for later access. */
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const uint32_t numBuffers = camera3Request->num_output_buffers;
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buffers_.resize(numBuffers);
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for (uint32_t i = 0; i < numBuffers; i++)
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buffers_[i] = camera3Request->output_buffers[i];
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/*
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* FrameBuffer instances created by wrapping a camera3 provided dmabuf
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* are emplaced in this vector of unique_ptr<> for lifetime management.
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*/
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frameBuffers_.reserve(numBuffers);
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/* Clone the controls associated with the camera3 request. */
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settings_ = CameraMetadata(camera3Request->settings);
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/*
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* Create the CaptureRequest, stored as a unique_ptr<> to tie its
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* lifetime to the descriptor.
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*/
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request_ = std::make_unique<CaptureRequest>(camera,
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reinterpret_cast<uint64_t>(this));
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}
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