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Switch IPA communication to the plain C API. As the IPAInterface class is easier to use for pipeline handlers than a plain C API, retain it and add an IPAContextWrapper that translate between the C++ and the C APIs. On the IPA module side usage of IPAInterface may be desired for IPAs implemented in C++ that want to link to libcamera. For those IPAs, a new IPAInterfaceWrapper helper class is introduced to wrap the IPAInterface implemented internally by the IPA module into an ipa_context, ipa_context_ops and ipa_callback_ops. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
55 lines
1,013 B
C++
55 lines
1,013 B
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* ipa_module.h - Image Processing Algorithm module
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*/
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#ifndef __LIBCAMERA_IPA_MODULE_H__
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#define __LIBCAMERA_IPA_MODULE_H__
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#include <string>
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#include <ipa/ipa_interface.h>
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#include <ipa/ipa_module_info.h>
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#include "pipeline_handler.h"
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namespace libcamera {
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class IPAModule
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{
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public:
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explicit IPAModule(const std::string &libPath);
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~IPAModule();
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bool isValid() const;
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const struct IPAModuleInfo &info() const;
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const std::string &path() const;
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bool load();
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struct ipa_context *createContext();
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bool match(PipelineHandler *pipe,
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uint32_t minVersion, uint32_t maxVersion) const;
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bool isOpenSource() const;
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private:
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struct IPAModuleInfo info_;
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std::string libPath_;
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bool valid_;
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bool loaded_;
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void *dlHandle_;
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typedef struct ipa_context *(*IPAIntfFactory)(void);
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IPAIntfFactory ipaCreate_;
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int loadIPAModuleInfo();
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};
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} /* namespace libcamera */
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#endif /* __LIBCAMERA_IPA_MODULE_H__ */
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