libcamera/src/qcam/main_window.cpp
Laurent Pinchart 275fd5bd33 qcam: viewfinder: Add MappedBuffer to store memory mapping information
The new MappedBuffer structure replaces the std::pair<> used in the
mapped buffers map, and allows passing data to the ViewFinder::display()
function in a more structured way.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-24 10:34:02 +02:00

549 lines
13 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* main_window.cpp - qcam - Main application window
*/
#include "main_window.h"
#include <iomanip>
#include <string>
#include <sys/mman.h>
#include <QComboBox>
#include <QCoreApplication>
#include <QFileDialog>
#include <QImage>
#include <QImageWriter>
#include <QInputDialog>
#include <QMutexLocker>
#include <QStandardPaths>
#include <QTimer>
#include <QToolBar>
#include <QToolButton>
#include <QtDebug>
#include <libcamera/camera_manager.h>
#include <libcamera/version.h>
using namespace libcamera;
/**
* \brief Custom QEvent to signal capture completion
*/
class CaptureEvent : public QEvent
{
public:
CaptureEvent()
: QEvent(type())
{
}
static Type type()
{
static int type = QEvent::registerEventType();
return static_cast<Type>(type);
}
};
MainWindow::MainWindow(CameraManager *cm, const OptionsParser::Options &options)
: options_(options), cm_(cm), allocator_(nullptr), isCapturing_(false)
{
int ret;
/*
* Initialize the UI: Create the toolbar, set the window title and
* create the viewfinder widget.
*/
createToolbars();
title_ = "QCam " + QString::fromStdString(CameraManager::version());
setWindowTitle(title_);
connect(&titleTimer_, SIGNAL(timeout()), this, SLOT(updateTitle()));
viewfinder_ = new ViewFinder(this);
setCentralWidget(viewfinder_);
adjustSize();
/* Open the camera and start capture. */
ret = openCamera();
if (ret < 0)
quit();
startStopAction_->setChecked(true);
}
MainWindow::~MainWindow()
{
if (camera_) {
stopCapture();
camera_->release();
camera_.reset();
}
}
bool MainWindow::event(QEvent *e)
{
if (e->type() == CaptureEvent::type()) {
processCapture();
return true;
}
return QMainWindow::event(e);
}
int MainWindow::createToolbars()
{
QAction *action;
toolbar_ = addToolBar("Main");
/* Disable right click context menu. */
toolbar_->setContextMenuPolicy(Qt::PreventContextMenu);
/* Quit action. */
action = toolbar_->addAction(QIcon::fromTheme("application-exit",
QIcon(":x-circle.svg")),
"Quit");
action->setShortcut(Qt::CTRL | Qt::Key_Q);
connect(action, &QAction::triggered, this, &MainWindow::quit);
/* Camera selector. */
QComboBox *cameraCombo = new QComboBox();
connect(cameraCombo, QOverload<int>::of(&QComboBox::activated),
this, &MainWindow::switchCamera);
for (const std::shared_ptr<Camera> &cam : cm_->cameras())
cameraCombo->addItem(QString::fromStdString(cam->name()));
toolbar_->addWidget(cameraCombo);
toolbar_->addSeparator();
/* Start/Stop action. */
iconPlay_ = QIcon::fromTheme("media-playback-start",
QIcon(":play-circle.svg"));
iconStop_ = QIcon::fromTheme("media-playback-stop",
QIcon(":stop-circle.svg"));
action = toolbar_->addAction(iconPlay_, "Start Capture");
action->setCheckable(true);
action->setShortcut(Qt::Key_Space);
connect(action, &QAction::toggled, this, &MainWindow::toggleCapture);
startStopAction_ = action;
/* Save As... action. */
action = toolbar_->addAction(QIcon::fromTheme("document-save-as",
QIcon(":save.svg")),
"Save As...");
action->setShortcut(QKeySequence::SaveAs);
connect(action, &QAction::triggered, this, &MainWindow::saveImageAs);
return 0;
}
void MainWindow::quit()
{
QTimer::singleShot(0, QCoreApplication::instance(),
&QCoreApplication::quit);
}
void MainWindow::updateTitle()
{
/* Calculate the average frame rate over the last period. */
unsigned int duration = frameRateInterval_.elapsed();
unsigned int frames = framesCaptured_ - previousFrames_;
double fps = frames * 1000.0 / duration;
/* Restart counters. */
frameRateInterval_.start();
previousFrames_ = framesCaptured_;
setWindowTitle(title_ + " : " + QString::number(fps, 'f', 2) + " fps");
}
/* -----------------------------------------------------------------------------
* Camera Selection
*/
void MainWindow::switchCamera(int index)
{
/* Get and acquire the new camera. */
const auto &cameras = cm_->cameras();
if (static_cast<unsigned int>(index) >= cameras.size())
return;
const std::shared_ptr<Camera> &cam = cameras[index];
if (cam->acquire()) {
qInfo() << "Failed to acquire camera" << cam->name().c_str();
return;
}
qInfo() << "Switching to camera" << cam->name().c_str();
/*
* Stop the capture session, release the current camera, replace it with
* the new camera and start a new capture session.
*/
startStopAction_->setChecked(false);
camera_->release();
camera_ = cam;
startStopAction_->setChecked(true);
}
std::string MainWindow::chooseCamera()
{
QStringList cameras;
bool result;
/* If only one camera is available, use it automatically. */
if (cm_->cameras().size() == 1)
return cm_->cameras()[0]->name();
/* Present a dialog box to pick a camera. */
for (const std::shared_ptr<Camera> &cam : cm_->cameras())
cameras.append(QString::fromStdString(cam->name()));
QString name = QInputDialog::getItem(this, "Select Camera",
"Camera:", cameras, 0,
false, &result);
if (!result)
return std::string();
return name.toStdString();
}
int MainWindow::openCamera()
{
std::string cameraName;
/*
* Use the camera specified on the command line, if any, or display the
* camera selection dialog box otherwise.
*/
if (options_.isSet(OptCamera))
cameraName = static_cast<std::string>(options_[OptCamera]);
else
cameraName = chooseCamera();
if (cameraName == "")
return -EINVAL;
/* Get and acquire the camera. */
camera_ = cm_->get(cameraName);
if (!camera_) {
qInfo() << "Camera" << cameraName.c_str() << "not found";
return -ENODEV;
}
if (camera_->acquire()) {
qInfo() << "Failed to acquire camera";
camera_.reset();
return -EBUSY;
}
return 0;
}
/* -----------------------------------------------------------------------------
* Capture Start & Stop
*/
void MainWindow::toggleCapture(bool start)
{
if (start) {
startCapture();
startStopAction_->setIcon(iconStop_);
startStopAction_->setText("Stop Capture");
} else {
stopCapture();
startStopAction_->setIcon(iconPlay_);
startStopAction_->setText("Start Capture");
}
}
/**
* \brief Start capture with the current camera
*
* This function shall not be called directly, use toggleCapture() instead.
*/
int MainWindow::startCapture()
{
int ret;
/* Configure the camera. */
config_ = camera_->generateConfiguration({ StreamRole::Viewfinder });
StreamConfiguration &cfg = config_->at(0);
if (options_.isSet(OptSize)) {
const std::vector<OptionValue> &sizeOptions =
options_[OptSize].toArray();
/* Set desired stream size if requested. */
for (const auto &value : sizeOptions) {
KeyValueParser::Options opt = value.toKeyValues();
if (opt.isSet("width"))
cfg.size.width = opt["width"];
if (opt.isSet("height"))
cfg.size.height = opt["height"];
}
}
CameraConfiguration::Status validation = config_->validate();
if (validation == CameraConfiguration::Invalid) {
qWarning() << "Failed to create valid camera configuration";
return -EINVAL;
}
if (validation == CameraConfiguration::Adjusted) {
qInfo() << "Stream size adjusted to"
<< cfg.size.toString().c_str();
}
ret = camera_->configure(config_.get());
if (ret < 0) {
qInfo() << "Failed to configure camera";
return ret;
}
/* Configure the viewfinder. */
Stream *stream = cfg.stream();
ret = viewfinder_->setFormat(cfg.pixelFormat,
QSize(cfg.size.width, cfg.size.height));
if (ret < 0) {
qInfo() << "Failed to set viewfinder format";
return ret;
}
adjustSize();
/* Allocate buffers and requests. */
allocator_ = new FrameBufferAllocator(camera_);
ret = allocator_->allocate(stream);
if (ret < 0) {
qWarning() << "Failed to allocate capture buffers";
return ret;
}
std::vector<Request *> requests;
for (const std::unique_ptr<FrameBuffer> &buffer : allocator_->buffers(stream)) {
Request *request = camera_->createRequest();
if (!request) {
qWarning() << "Can't create request";
ret = -ENOMEM;
goto error;
}
ret = request->addBuffer(stream, buffer.get());
if (ret < 0) {
qWarning() << "Can't set buffer for request";
goto error;
}
requests.push_back(request);
/* Map memory buffers and cache the mappings. */
const FrameBuffer::Plane &plane = buffer->planes().front();
void *memory = mmap(NULL, plane.length, PROT_READ, MAP_SHARED,
plane.fd.fd(), 0);
mappedBuffers_[buffer.get()] = { memory, plane.length };
}
/* Start the title timer and the camera. */
titleTimer_.start(2000);
frameRateInterval_.start();
previousFrames_ = 0;
framesCaptured_ = 0;
lastBufferTime_ = 0;
ret = camera_->start();
if (ret) {
qInfo() << "Failed to start capture";
goto error;
}
camera_->requestCompleted.connect(this, &MainWindow::requestComplete);
/* Queue all requests. */
for (Request *request : requests) {
ret = camera_->queueRequest(request);
if (ret < 0) {
qWarning() << "Can't queue request";
goto error_disconnect;
}
}
isCapturing_ = true;
return 0;
error_disconnect:
camera_->requestCompleted.disconnect(this, &MainWindow::requestComplete);
camera_->stop();
error:
for (Request *request : requests)
delete request;
for (auto &iter : mappedBuffers_) {
const MappedBuffer &buffer = iter.second;
munmap(buffer.memory, buffer.size);
}
mappedBuffers_.clear();
delete allocator_;
allocator_ = nullptr;
return ret;
}
/**
* \brief Stop ongoing capture
*
* This function may be called directly when tearing down the MainWindow. Use
* toggleCapture() instead in all other cases.
*/
void MainWindow::stopCapture()
{
if (!isCapturing_)
return;
int ret = camera_->stop();
if (ret)
qInfo() << "Failed to stop capture";
camera_->requestCompleted.disconnect(this, &MainWindow::requestComplete);
for (auto &iter : mappedBuffers_) {
const MappedBuffer &buffer = iter.second;
munmap(buffer.memory, buffer.size);
}
mappedBuffers_.clear();
delete allocator_;
isCapturing_ = false;
config_.reset();
/*
* A CaptureEvent may have been posted before we stopped the camera,
* but not processed yet. Clear the queue of done buffers to avoid
* racing with the event handler.
*/
doneQueue_.clear();
titleTimer_.stop();
setWindowTitle(title_);
}
/* -----------------------------------------------------------------------------
* Image Save
*/
void MainWindow::saveImageAs()
{
QImage image = viewfinder_->getCurrentImage();
QString defaultPath = QStandardPaths::writableLocation(QStandardPaths::PicturesLocation);
QString filename = QFileDialog::getSaveFileName(this, "Save Image", defaultPath,
"Image Files (*.png *.jpg *.jpeg)");
if (filename.isEmpty())
return;
QImageWriter writer(filename);
writer.setQuality(95);
writer.write(image);
}
/* -----------------------------------------------------------------------------
* Request Completion Handling
*/
void MainWindow::requestComplete(Request *request)
{
if (request->status() == Request::RequestCancelled)
return;
/*
* We're running in the libcamera thread context, expensive operations
* are not allowed. Add the buffer to the done queue and post a
* CaptureEvent for the application thread to handle.
*/
const std::map<Stream *, FrameBuffer *> &buffers = request->buffers();
FrameBuffer *buffer = buffers.begin()->second;
{
QMutexLocker locker(&mutex_);
doneQueue_.enqueue(buffer);
}
QCoreApplication::postEvent(this, new CaptureEvent);
}
void MainWindow::processCapture()
{
/*
* Retrieve the next buffer from the done queue. The queue may be empty
* if stopCapture() has been called while a CaptureEvent was posted but
* not processed yet. Return immediately in that case.
*/
FrameBuffer *buffer;
{
QMutexLocker locker(&mutex_);
if (doneQueue_.isEmpty())
return;
buffer = doneQueue_.dequeue();
}
framesCaptured_++;
const FrameMetadata &metadata = buffer->metadata();
double fps = metadata.timestamp - lastBufferTime_;
fps = lastBufferTime_ && fps ? 1000000000.0 / fps : 0.0;
lastBufferTime_ = metadata.timestamp;
qInfo() << "seq:" << qSetFieldWidth(6) << qSetPadChar('0')
<< metadata.sequence << reset
<< "bytesused:" << metadata.planes[0].bytesused
<< "timestamp:" << metadata.timestamp
<< "fps:" << fixed << qSetRealNumberPrecision(2) << fps;
/* Display the buffer and requeue it to the camera. */
display(buffer);
queueRequest(buffer);
}
int MainWindow::display(FrameBuffer *buffer)
{
if (buffer->planes().size() != 1)
return -EINVAL;
viewfinder_->display(buffer, &mappedBuffers_[buffer]);
return 0;
}
void MainWindow::queueRequest(FrameBuffer *buffer)
{
Request *request = camera_->createRequest();
if (!request) {
qWarning() << "Can't create request";
return;
}
Stream *stream = config_->at(0).stream();
request->addBuffer(stream, buffer);
camera_->queueRequest(request);
}