libcamera/src/v4l2/v4l2_camera.h
Kieran Bingham 32d78a7bba v4l2: camera: Prevent shadowing within V4L2Camera::Buffer
Rename the internal member variables to use the post-fixed '_' member
variable naming style. This in turn ensures variable shadowing does not
occur in the member initializer list of the constructor.

Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-10-21 17:18:48 +01:00

91 lines
1.9 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* v4l2_camera.h - V4L2 compatibility camera
*/
#ifndef __V4L2_CAMERA_H__
#define __V4L2_CAMERA_H__
#include <deque>
#include <mutex>
#include <utility>
#include <libcamera/buffer.h>
#include <libcamera/camera.h>
#include <libcamera/file_descriptor.h>
#include <libcamera/framebuffer_allocator.h>
#include "libcamera/internal/semaphore.h"
using namespace libcamera;
class V4L2Camera
{
public:
struct Buffer {
Buffer(unsigned int index, const FrameMetadata &data)
: index_(index), data_(data)
{
}
unsigned int index_;
FrameMetadata data_;
};
V4L2Camera(std::shared_ptr<Camera> camera);
~V4L2Camera();
int open(StreamConfiguration *streamConfig);
void close();
void bind(int efd);
void unbind();
std::vector<Buffer> completedBuffers();
int configure(StreamConfiguration *streamConfigOut,
const Size &size, const PixelFormat &pixelformat,
unsigned int bufferCount);
int validateConfiguration(const PixelFormat &pixelformat,
const Size &size,
StreamConfiguration *streamConfigOut);
int allocBuffers(unsigned int count);
void freeBuffers();
FileDescriptor getBufferFd(unsigned int index);
int streamOn();
int streamOff();
int qbuf(unsigned int index);
void waitForBufferAvailable();
bool isBufferAvailable();
bool isRunning();
private:
void requestComplete(Request *request);
std::shared_ptr<Camera> camera_;
std::unique_ptr<CameraConfiguration> config_;
bool isRunning_;
std::mutex bufferLock_;
FrameBufferAllocator *bufferAllocator_;
std::vector<std::unique_ptr<Request>> requestPool_;
std::deque<Request *> pendingRequests_;
std::deque<std::unique_ptr<Buffer>> completedBuffers_;
int efd_;
Mutex bufferMutex_;
std::condition_variable bufferCV_;
unsigned int bufferAvailableCount_;
};
#endif /* __V4L2_CAMERA_H__ */