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Obtain two V4L2Devices and use one to obtain a BufferPool. Propagate the formats from the first to the second device and then commence sending buffers between the two devices in a ping-pong fashion. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> |
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libtest | ||
media_device | ||
pipeline | ||
v4l2_device | ||
event-dispatcher.cpp | ||
event.cpp | ||
list-cameras.cpp | ||
meson.build | ||
signal.cpp | ||
timer.cpp |