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Add American time format to lua getDateTime() (#5431)
Add American time format to lua getDateTime()
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1 changed files with 20 additions and 1 deletions
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@ -122,13 +122,28 @@ static int luaGetTime(lua_State * L)
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static void luaPushDateTime(lua_State * L, uint32_t year, uint32_t mon, uint32_t day,
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uint32_t hour, uint32_t min, uint32_t sec)
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{
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lua_createtable(L, 0, 6);
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uint32_t hour12 = hour;
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if (hour == 0) {
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hour12 = 12;
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}
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else if (hour > 12) {
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hour12 = hour - 12;
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}
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lua_createtable(L, 0, 8);
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lua_pushtableinteger(L, "year", year);
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lua_pushtableinteger(L, "mon", mon);
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lua_pushtableinteger(L, "day", day);
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lua_pushtableinteger(L, "hour", hour);
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lua_pushtableinteger(L, "min", min);
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lua_pushtableinteger(L, "sec", sec);
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lua_pushtableinteger(L, "hour12", hour12);
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if (hour < 12) {
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lua_pushtablestring(L, "suffix", "am");
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}
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else {
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lua_pushtablestring(L, "suffix", "pm");
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}
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}
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/*luadoc
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@ -141,8 +156,10 @@ Return current system date and time that is kept by the RTC unit
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* `mon` (number) month
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* `day` (number) day of month
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* `hour` (number) hours
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* `hour12` (number) hours in US format
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* `min` (number) minutes
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* `sec` (number) seconds
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* `suffix` (text) am or pm
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*/
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static int luaGetDateTime(lua_State * L)
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{
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@ -773,6 +790,8 @@ static int luaPlayHaptic(lua_State * L)
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int pause = luaL_checkinteger(L, 2);
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int flags = luaL_optinteger(L, 3, 0);
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haptic.play(length, pause, flags);
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#else
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UNUSED(L);
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#endif
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return 0;
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}
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