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All references to "custom switches" renamed to "logical switches"

This commit is contained in:
Damjan Adamic 2014-05-17 15:28:12 +02:00
parent 8c21462f74
commit 34e1a0ce86
11 changed files with 115 additions and 115 deletions

View file

@ -570,7 +570,7 @@ static int luaModelGetLogicalSwitch(lua_State *L)
{
int idx = luaL_checkunsigned(L, 1);
if (idx < NUM_LOGICAL_SWITCH) {
LogicalSwitchData * sw = cswAddress(idx);
LogicalSwitchData * sw = lswAddress(idx);
lua_newtable(L);
lua_pushtablenumber(L, "function", sw->func);
lua_pushtablenumber(L, "v1", sw->v1);
@ -590,7 +590,7 @@ static int luaModelSetLogicalSwitch(lua_State *L)
{
int idx = luaL_checkunsigned(L, 1);
if (idx < NUM_LOGICAL_SWITCH) {
LogicalSwitchData * sw = cswAddress(idx);
LogicalSwitchData * sw = lswAddress(idx);
luaL_checktype(L, -1, LUA_TTABLE);
for (lua_pushnil(L); lua_next(L, -2); lua_pop(L, 1)) {
luaL_checktype(L, -2, LUA_TSTRING); // key is string