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Add color option to luaLcdDrawPoint() (#7386)

Add color option to luaLcdDrawPoint()
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olliw42 2020-02-20 09:25:09 +01:00 committed by GitHub
parent 88b756ac1d
commit 61bde526cc
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@ -71,6 +71,8 @@ Draw a single pixel at (x,y) position
@param y (positive number) y position @param y (positive number) y position
@param flags (unsigned number) drawing flags
@notice Taranis has an LCD display width of 212 pixels and height of 64 pixels. @notice Taranis has an LCD display width of 212 pixels and height of 64 pixels.
Position (0,0) is at top left. Y axis is negative, top line is 0, Position (0,0) is at top left. Y axis is negative, top line is 0,
bottom line is 63. Drawing on an existing black pixel produces white pixel (TODO check this!) bottom line is 63. Drawing on an existing black pixel produces white pixel (TODO check this!)
@ -82,7 +84,8 @@ static int luaLcdDrawPoint(lua_State *L)
if (!luaLcdAllowed) return 0; if (!luaLcdAllowed) return 0;
int x = luaL_checkinteger(L, 1); int x = luaL_checkinteger(L, 1);
int y = luaL_checkinteger(L, 2); int y = luaL_checkinteger(L, 2);
lcdDrawPoint(x, y); LcdFlags att = luaL_optunsigned(L, 3, 0);
lcdDrawPoint(x, y, att);
return 0; return 0;
} }