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Ensure default for luaDrawNumber is RIGHT for consistency with 2.1.x
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@ -226,6 +226,7 @@ static int luaLcdDrawNumber(lua_State *L)
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int y = luaL_checkinteger(L, 2);
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int val = luaL_checkinteger(L, 3);
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unsigned int att = luaL_optunsigned(L, 4, 0);
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if (!(att & LEFT)) att |= RIGHT;
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lcdDrawNumber(x, y, val, att);
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return 0;
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}
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