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Lua scripts now in custom functions!

This commit is contained in:
bsongis 2014-06-12 18:18:31 +02:00
parent c23f1e974a
commit 89433127c4
17 changed files with 239 additions and 93 deletions

View file

@ -976,10 +976,10 @@ void putsMixerSource(xcoord_t x, uint8_t y, uint8_t idx, LcdFlags att)
else if (idx <= MIXSRC_LAST_LUA) {
div_t qr = div(idx-MIXSRC_FIRST_LUA, MAX_SCRIPT_OUTPUTS);
#if defined(LUA_MODEL_SCRIPTS)
if (qr.quot < MAX_SCRIPTS && qr.rem < scriptInternalData[qr.quot].outputsCount) {
if (qr.quot < MAX_SCRIPTS && qr.rem < scriptInputsOutputs[qr.quot].outputsCount) {
lcd_putcAtt(x+2, y+1, '1'+qr.quot, TINSIZE);
lcd_filled_rect(x, y, 7, 7);
lcd_putsnAtt(x+8, y, scriptInternalData[qr.quot].outputs[qr.rem].name, att & STREXPANDED ? 9 : 4, att);
lcd_putsnAtt(x+8, y, scriptInputsOutputs[qr.quot].outputs[qr.rem].name, att & STREXPANDED ? 9 : 4, att);
}
else
#endif