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Refactoring continued: Try to run lua scripts before the first LCD function

This commit is contained in:
Damjan Adamic 2014-12-06 15:12:18 +01:00
parent fac8571c29
commit 8aeb35c912
10 changed files with 371 additions and 190 deletions

128
radio/src/lua_api.h Normal file
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/*
* Authors (alphabetical order)
* - Andre Bernet <bernet.andre@gmail.com>
* - Andreas Weitl
* - Bertrand Songis <bsongis@gmail.com>
* - Bryan J. Rentoul (Gruvin) <gruvin@gmail.com>
* - Cameron Weeks <th9xer@gmail.com>
* - Erez Raviv
* - Gabriel Birkus
* - Jean-Pierre Parisy
* - Karl Szmutny
* - Michael Blandford
* - Michal Hlavinka
* - Pat Mackenzie
* - Philip Moss
* - Rob Thomson
* - Romolo Manfredini <romolo.manfredini@gmail.com>
* - Thomas Husterer
*
* opentx is based on code named
* gruvin9x by Bryan J. Rentoul: http://code.google.com/p/gruvin9x/,
* er9x by Erez Raviv: http://code.google.com/p/er9x/,
* and the original (and ongoing) project by
* Thomas Husterer, th9x: http://code.google.com/p/th9x/
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#ifndef luaapi_h
#define luaapi_h
#if defined(LUA)
struct ScriptInput {
const char *name;
uint8_t type;
int16_t min;
int16_t max;
int16_t def;
};
struct ScriptOutput {
const char *name;
int16_t value;
};
enum ScriptState {
SCRIPT_OK,
SCRIPT_NOFILE,
SCRIPT_SYNTAX_ERROR,
SCRIPT_PANIC,
SCRIPT_KILLED
};
enum ScriptReference {
SCRIPT_MIX_FIRST,
SCRIPT_MIX_LAST=SCRIPT_MIX_FIRST+MAX_SCRIPTS-1,
SCRIPT_FUNC_FIRST,
SCRIPT_FUNC_LAST=SCRIPT_FUNC_FIRST+NUM_CFN-1,
SCRIPT_TELEMETRY_FIRST,
SCRIPT_TELEMETRY_LAST=SCRIPT_TELEMETRY_FIRST+MAX_SCRIPTS, // telem0 and telem1 .. telem7
};
struct ScriptInternalData {
uint8_t reference;
uint8_t state;
int run;
int background;
uint8_t instructions;
};
struct ScriptInputsOutputs {
uint8_t inputsCount;
ScriptInput inputs[MAX_SCRIPT_INPUTS];
uint8_t outputsCount;
ScriptOutput outputs[MAX_SCRIPT_OUTPUTS];
};
#define INTERPRETER_RUNNING_STANDALONE_SCRIPT 1
#define INTERPRETER_RELOAD_PERMANENT_SCRIPTS 2
#define INTERPRETER_PANIC 255
extern uint8_t luaState;
extern uint8_t luaScriptsCount;
extern ScriptInternalData standaloneScript;
extern ScriptInternalData scriptInternalData[MAX_SCRIPTS];
extern ScriptInputsOutputs scriptInputsOutputs[MAX_SCRIPTS];
void luaClose();
// void luaInit();
// void luaTask(uint8_t evt);
void luaExec(const char *filename);
int luaGetMemUsed();
#define luaGetCpuUsed(idx) scriptInternalData[idx].instructions
#define LUA_LOAD_MODEL_SCRIPTS() luaState |= INTERPRETER_RELOAD_PERMANENT_SCRIPTS
#define LUA_LOAD_MODEL_SCRIPT(idx) luaState |= INTERPRETER_RELOAD_PERMANENT_SCRIPTS
#define LUA_STANDALONE_SCRIPT_RUNNING() (luaState == INTERPRETER_RUNNING_STANDALONE_SCRIPT)
// Lua PROTECT/UNPROTECT
#include <setjmp.h>
struct our_longjmp {
struct our_longjmp *previous;
jmp_buf b;
volatile int status; /* error code */
};
extern struct our_longjmp * global_lj;
#define PROTECT_LUA() { struct our_longjmp lj; \
lj.previous = global_lj; /* chain new error handler */ \
global_lj = &lj; \
if (setjmp(lj.b) == 0)
#define UNPROTECT_LUA() global_lj = lj.previous; } /* restore old error handler */
void luaRunNonGuiScripts();
bool luaRunGuiScripts(uint8_t evt);
extern uint16_t maxLuaInterval;
extern uint16_t maxLuaDuration;
#else // #if defined(LUA)
#define LUA_LOAD_MODEL_SCRIPTS()
#define LUA_LOAD_MODEL_SCRIPT(idx)
#define LUA_STANDALONE_SCRIPT_RUNNING() (0)
#define luaRunNonGuiScripts()
#define luaRunGuiScripts(evt) (false)
#endif
#endif // #ifndef luaapi_h