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[Companion] Translation system improvements. (#4676)
* [Companion] I18N: * Introduce new Translations class to centralize all related functionality; * Add ability to search multiple locations for .qm translation binaries (local folders, resources, system paths); * Add ability to reload translations dynamically w/out application restart; * Improve support for loading Qt translations (if available); * [build][i18n] Look for and include pre-built Qt translations with other translation resources; Generate translations.qrc dynamically with rest of build files; Add EN "translation" file (simpler UI string edits and possible abstractions); Rename ZH translation file to be country-specific. * [build] Centralize finding all the Qt bits into root CMakeLists; Make sure QT_QMAKE_EXECUTABLE is defined; Disable dysfunctional simulator installer script generation. * Cosmetics (unused includes). * [Companion] Make language options menu dynamic based on available translations, and always show native language name; Allow changing language of some elements w/out restarting (esp. menus/toolbar buttons); Simplify menus/actions/handlers for themes and icon sizes. * [build] Better way to generate translations.qrc using input file again (previous method was generating new qrc for each reconfig); Make sure common library is linked to other modules which may need it; Remove unused script.
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# Locate lupdate binary from QT
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# This module defines
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# LUPDATE_EXECUTABLE, where is QT lupdate
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# LUPDATE_FOUND, if false, don't try to use lupdate
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FIND_PROGRAM( LUPDATE_EXECUTABLE
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NAMES
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lupdate lupdate-qt4
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)
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# if the program is found then we have it
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IF( LUPDATE_EXECUTABLE )
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SET( LUPDATE_FOUND "YES" )
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ENDIF( LUPDATE_EXECUTABLE )
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MARK_AS_ADVANCED( LUPDATE_EXECUTABLE )
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