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https://github.com/opentx/opentx.git
synced 2025-07-19 14:25:11 +03:00
Cosmetic changes (thanks to Bertrand's review)
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parent
e9f8b14f8b
commit
e55b7504c3
3 changed files with 24 additions and 24 deletions
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@ -38,11 +38,11 @@
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#if defined(PCBTARANIS) && defined(REVPLUS) && defined(LCD_DUAL_BUFFER)
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#if defined(PCBTARANIS) && defined(REVPLUS) && defined(LCD_DUAL_BUFFER)
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display_t displayBuf1[DISPLAY_BUF_SIZE];
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display_t displayBuf1[DISPLAY_BUF_SIZE];
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display_t displayBuf2[DISPLAY_BUF_SIZE];
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display_t displayBuf2[DISPLAY_BUF_SIZE];
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display_t * displayBuf = displayBuf1;
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display_t * displayBuf = displayBuf1;
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#else
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#else
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display_t displayBuf[DISPLAY_BUF_SIZE];
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display_t displayBuf[DISPLAY_BUF_SIZE];
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#endif
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#endif
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void lcd_clear()
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void lcd_clear()
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@ -355,7 +355,7 @@ static int luaLcdClear(lua_State *L)
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static int luaLcdDrawPoint(lua_State *L)
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static int luaLcdDrawPoint(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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lcd_plot(x, y);
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lcd_plot(x, y);
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@ -364,7 +364,7 @@ static int luaLcdDrawPoint(lua_State *L)
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static int luaLcdDrawLine(lua_State *L)
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static int luaLcdDrawLine(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x1 = luaL_checkinteger(L, 1);
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int x1 = luaL_checkinteger(L, 1);
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int y1 = luaL_checkinteger(L, 2);
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int y1 = luaL_checkinteger(L, 2);
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int x2 = luaL_checkinteger(L, 3);
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int x2 = luaL_checkinteger(L, 3);
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@ -383,7 +383,7 @@ static int luaLcdGetLastPos(lua_State *L)
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static int luaLcdDrawText(lua_State *L)
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static int luaLcdDrawText(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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const char * s = luaL_checkstring(L, 3);
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const char * s = luaL_checkstring(L, 3);
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@ -394,7 +394,7 @@ static int luaLcdDrawText(lua_State *L)
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static int luaLcdDrawTimer(lua_State *L)
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static int luaLcdDrawTimer(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int seconds = luaL_checkinteger(L, 3);
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int seconds = luaL_checkinteger(L, 3);
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@ -405,7 +405,7 @@ static int luaLcdDrawTimer(lua_State *L)
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static int luaLcdDrawNumber(lua_State *L)
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static int luaLcdDrawNumber(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int n = luaL_checkinteger(L, 3);
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int n = luaL_checkinteger(L, 3);
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@ -416,7 +416,7 @@ static int luaLcdDrawNumber(lua_State *L)
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static int luaLcdDrawChannel(lua_State *L)
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static int luaLcdDrawChannel(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int channel = -1;
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int channel = -1;
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@ -439,7 +439,7 @@ static int luaLcdDrawChannel(lua_State *L)
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static int luaLcdDrawSwitch(lua_State *L)
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static int luaLcdDrawSwitch(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int s = luaL_checkinteger(L, 3);
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int s = luaL_checkinteger(L, 3);
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@ -450,7 +450,7 @@ static int luaLcdDrawSwitch(lua_State *L)
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static int luaLcdDrawSource(lua_State *L)
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static int luaLcdDrawSource(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int s = luaL_checkinteger(L, 3);
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int s = luaL_checkinteger(L, 3);
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@ -461,7 +461,7 @@ static int luaLcdDrawSource(lua_State *L)
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static int luaLcdDrawPixmap(lua_State *L)
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static int luaLcdDrawPixmap(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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const char * filename = luaL_checkstring(L, 3);
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const char * filename = luaL_checkstring(L, 3);
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@ -475,7 +475,7 @@ static int luaLcdDrawPixmap(lua_State *L)
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static int luaLcdDrawRectangle(lua_State *L)
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static int luaLcdDrawRectangle(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int w = luaL_checkinteger(L, 3);
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int w = luaL_checkinteger(L, 3);
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@ -486,7 +486,7 @@ static int luaLcdDrawRectangle(lua_State *L)
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static int luaLcdDrawFilledRectangle(lua_State *L)
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static int luaLcdDrawFilledRectangle(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int w = luaL_checkinteger(L, 3);
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int w = luaL_checkinteger(L, 3);
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@ -498,7 +498,7 @@ static int luaLcdDrawFilledRectangle(lua_State *L)
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static int luaLcdDrawGauge(lua_State *L)
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static int luaLcdDrawGauge(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int w = luaL_checkinteger(L, 3);
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int w = luaL_checkinteger(L, 3);
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@ -516,7 +516,7 @@ static int luaLcdDrawGauge(lua_State *L)
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static int luaLcdDrawScreenTitle(lua_State *L)
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static int luaLcdDrawScreenTitle(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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const char * str = luaL_checkstring(L, 1);
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const char * str = luaL_checkstring(L, 1);
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int idx = luaL_checkinteger(L, 2);
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int idx = luaL_checkinteger(L, 2);
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int cnt = luaL_checkinteger(L, 3);
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int cnt = luaL_checkinteger(L, 3);
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@ -530,7 +530,7 @@ static int luaLcdDrawScreenTitle(lua_State *L)
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static int luaLcdDrawCombobox(lua_State *L)
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static int luaLcdDrawCombobox(lua_State *L)
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{
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{
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if (! luaLcdAllowed) return 0;
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if (!luaLcdAllowed) return 0;
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int x = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 2);
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int w = luaL_checkinteger(L, 3);
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int w = luaL_checkinteger(L, 3);
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@ -1990,7 +1990,8 @@ void luaRunNonGuiScripts()
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lastRunTime = get_tmr10ms() - t0;
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lastRunTime = get_tmr10ms() - t0;
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}
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}
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bool luaRunGuiScripts(uint8_t evt){
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bool luaRunGuiScripts(uint8_t evt)
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{
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//execute one cycle of Lua scripts that use LCD
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//execute one cycle of Lua scripts that use LCD
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//either stand-alone or other (telemetry scripts)
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//either stand-alone or other (telemetry scripts)
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@ -288,11 +288,10 @@ void menusTask(void * pdata)
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perMainArm();
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perMainArm();
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// TODO remove completely massstorage from sky9x firmware
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// TODO remove completely massstorage from sky9x firmware
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U32 runtime = (U32)(CoGetOSTime() - start);
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U32 runtime = (U32)(CoGetOSTime() - start);
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if (runtime >= MENU_TASK_PERIOD_TICKS) {
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// deduct the thread run-time from the wait, if run-time was more than
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//no delay
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// desired period, then skip the wait all together
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}
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if (runtime < MENU_TASK_PERIOD_TICKS) {
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else {
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CoTickDelay(MENU_TASK_PERIOD_TICKS - runtime);
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CoTickDelay(MENU_TASK_PERIOD_TICKS - runtime); // 5*2ms for now
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}
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}
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}
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}
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